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Re: [Linphone-developers] Xamarin example project not working for IOS

From: Elisa Nectoux
Subject: Re: [Linphone-developers] Xamarin example project not working for IOS
Date: Wed, 19 Feb 2020 12:08:26 +0100

Hi Peter,

I apologise for the very very belated reply.

Our latest Xamarin SDK for iOS and Android is now available at, and binary SDKs are available here :
The related documentation has been updated on our Wiki :

I hope it will help.

Please contact us through our contact form should you have any commercial request :

Best regards,

Elisa Nectoux
Sales & Marketing Manager

Belledonne Communications, the company behind the Linphone project

Le 6 nov. 2019 à 14:44, Peter van der Spek <address@hidden> a écrit :


I downloaded the Xamarin pre-builded SDK from but i cant get it to build or run on Xamarin IOS
As stated on this should be the correct build that works on Xamarin IOS.

When trying to run / build the project I get the following errors:
-  Error CS0400 The type or namespace name 'Android' could not be found in the global namespace (are you missing an assembly reference?) Xamarin.iOS  LinphoneManager.cs 138 Active.
After trying to resolve that issue by hardcoding IPhone deviceinfo (instead of "global::Android.OS.Build....")
-  Error Application name 'Xamarin.iOS.exe' conflicts with an SDK or product assembly (.dll) name. Xamarin.iOS   
After trying to resolve that by changing the assembly output name:
-  Error AOT restriction: Method 'Linphone.LinphoneObject:Finalize ()' must be static since it is decorated with [MonoPInvokeCallback]. See LinphoneXamarin.iOS  
And more after that.

Can anybody help me with a working IOS Xamarin build that is not outdated?

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