|Subject:||RE: [lwip-users] TCP transmission issue, with linux server.|
|Date:||Tue, 11 Aug 2009 09:58:59 +0200|
Thank you for your reply.
I completely agree that my application should cope with data being sent in arbitrarily sized blocks.
My application is now capable of handling this. But that was only a part of the solution for me.
I had to change the value of TCP_WND also. Which was changed from 1500 to 1436. So that TCP_WND = TCP_MSS = 1436.
This was done to avoid too much data management on the unit.
I have tested this both against our windows and linux server, and this works.
This issue is therefore resolved.
Date: Mon, 10 Aug 2009 10:29:25 +1200
Subject: Re: [lwip-users] TCP transmission issue, with linux server.
In this particular case, packet 9 (from Linux) acknowledged the data your LWIP device sent in packet 8, so packet 10 does seem odd. The Linux system must have had some reason it wanted to send data at that point. Perhaps the application wrote the data in two or more separate write calls, and Linux decided to transmit some of it just before the last block was available.
Another possibile explanation: I note that your LWIP device is advertising a window size of 1500, and the Linux system sent 750 bytes. The fact that this is half the window size seems to be too much of a coincidence. Perhaps the Linux TCP/IP stack has a rule that it will never send a block of data which is greater than half the window size. You could test this by increasing your advertised window, e.g. to 3K instead of 1.5K.
IP reassembly won't make any difference - you aren't getting IP fragmentation. This is a simple case of TCP sending a block of data which is less than MSS.
In general, your application should able to cope with receiving arbitrarily sized blocks of data via TCP, and reassembling received data as required if you need logical blocks of data of a certain size. There are many reasons why TCP might deliver data in blocks smaller than MSS.
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