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[Moss-devel] CVS: moss/3Dsia/client/3Dcf/include World.h,1.3,1.4
From: |
Manfred Morgner <address@hidden> |
Subject: |
[Moss-devel] CVS: moss/3Dsia/client/3Dcf/include World.h,1.3,1.4 |
Date: |
Sun, 10 Nov 2002 09:46:46 -0500 |
Update of /cvsroot/moss/moss/3Dsia/client/3Dcf/include
In directory subversions:/tmp/cvs-serv26706/include
Modified Files:
World.h
Log Message:
Tried to make the (C)World a better place to code.
Index: World.h
===================================================================
RCS file: /cvsroot/moss/moss/3Dsia/client/3Dcf/include/World.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -r1.3 -r1.4
*** World.h 3 Nov 2002 13:24:17 -0000 1.3
--- World.h 10 Nov 2002 14:46:43 -0000 1.4
***************
*** 49,66 ****
{
protected:
! int m_nWindow;
! double m_dXrot;
! double m_dYrot;
! double m_dZrot;
public:
! CWorld(int nParams, char* aszParams[]);
virtual ~CWorld();
! void InitGL(int nWidth, int nHeight); // Function that initializes GL
! void ReSizeGLScene(int nWidth, int nHeight); // Function that resizes our
scene
! void DrawGLScene(); // Function that draws our scene
! void KeyPressed(unsigned char key, int x, int y); // Function called
every time a key's pressed
! };
#endif // __WORLD_H
-
--- 49,89 ----
{
protected:
! /// GLUT Window handle
! int m_nWindow;
!
! int m_nWidth;
! int m_nHeight;
! bool m_bFullScreen;
!
! double m_dXrot;
! double m_dYrot;
! double m_dZrot;
!
! /// the position of the base light
! GLfloat m_afLightPosition[4];
! GLfloat m_afWhiteLight[4];
! GLfloat m_afMaterialAmbient[4];
! GLfloat m_afMaterialSpecular[4];
public:
! CWorld(int nParams, char* aszParams[]);
virtual ~CWorld();
!
! /// Function that initializes GL
! void InitGL(int nWidth, int nHeight, bool bFullScreen = false);
!
! /// Function that resizes our scene
! void ReSizeGLScene(int nWidth, int nHeight);
!
! /// Function that draws our scene
! void DrawGLScene();
!
! /// Function called every time a key's pressed
! void KeyPressed(unsigned char key, int x, int y);
!
! /// Funciton called if any mouse event appears
! void MouseFunction(int nButton, int nState, int x, int y);
!
! }; // class CWorld
#endif // __WORLD_H
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