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[Moss-devel] CVS: moss/3Dsia/client/3Dcf/src Makefile.am,1.4,1.5 World.c


From: Manfred Morgner <address@hidden>
Subject: [Moss-devel] CVS: moss/3Dsia/client/3Dcf/src Makefile.am,1.4,1.5 World.cxx,1.5,1.6 main.cxx,1.4,1.5
Date: Sun, 10 Nov 2002 11:38:17 -0500

Update of /cvsroot/moss/moss/3Dsia/client/3Dcf/src
In directory subversions:/tmp/cvs-serv6760/src

Modified Files:
        Makefile.am World.cxx main.cxx 
Log Message:
Reduced the CPU load by reactivating usleep() in the Glut-Idle-Callback


Index: Makefile.am
===================================================================
RCS file: /cvsroot/moss/moss/3Dsia/client/3Dcf/src/Makefile.am,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -r1.4 -r1.5
*** Makefile.am 10 Nov 2002 14:46:44 -0000      1.4
--- Makefile.am 10 Nov 2002 16:38:15 -0000      1.5
***************
*** 6,9 ****
  3df_client_SOURCES = main.cxx World.cxx
  3df_client_LDADD = $(lflags) $(glflags)
- 
- 
--- 6,7 ----

Index: World.cxx
===================================================================
RCS file: /cvsroot/moss/moss/3Dsia/client/3Dcf/src/World.cxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -C2 -r1.5 -r1.6
*** World.cxx   10 Nov 2002 14:46:44 -0000      1.5
--- World.cxx   10 Nov 2002 16:38:15 -0000      1.6
***************
*** 101,105 ****
    glDepthFunc(GL_LEQUAL);
    glEnable(GL_DEPTH_TEST);
! //  glEnable(GL_BLEND);
    glEnable(GL_LIGHT0);
    glEnable(GL_LIGHTING);
--- 101,105 ----
    glDepthFunc(GL_LEQUAL);
    glEnable(GL_DEPTH_TEST);
!   glEnable(GL_BLEND);
    glEnable(GL_LIGHT0);
    glEnable(GL_LIGHTING);

Index: main.cxx
===================================================================
RCS file: /cvsroot/moss/moss/3Dsia/client/3Dcf/src/main.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -r1.4 -r1.5
*** main.cxx    10 Nov 2002 14:46:44 -0000      1.4
--- main.cxx    10 Nov 2002 16:38:15 -0000      1.5
***************
*** 48,52 ****
  void Idle()
    {
! //  usleep(100);
  //  if (g_poWorld == 0) return;
  //  g_poWorld->DrawGLScene();
--- 48,52 ----
  void Idle()
    {
!   usleep(100);
  //  if (g_poWorld == 0) return;
  //  g_poWorld->DrawGLScene();
***************
*** 79,83 ****
  //  glutMouseFunc(MouseFunction);
  
!   g_poWorld->InitGL(800, 600, false);
  
    glutMainLoop();
--- 79,83 ----
  //  glutMouseFunc(MouseFunction);
  
!   g_poWorld->InitGL(800, 600, true);
  
    glutMainLoop();





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