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Re: [netPanzer-Devel] lobby_connection
From: |
Matze Braun |
Subject: |
Re: [netPanzer-Devel] lobby_connection |
Date: |
Sun, 16 Nov 2003 14:14:44 +0100 (CET) |
On Sun, 16 Nov 2003, hankin wrote:
> the lobby_connection was static before, but it has been changed.
>
> when a dedicated game starts it shouldn't need IRCLobbyView, only
> lobby_connection(IRCLobby).
> The IRCLobbyView starting when there's no gui is causing some malloc
> problems, I want to change it back to static, or does anyone have better
> suggestions?
What is the exact problem here? Where are these malloc problems? (maybe
join irc and try if you can meet me, so that we can discuss it
directly...)
In general I don't like this static style at all. Code in this way
typically is not reusable and highly coupled which makes maintenance hard.
I know that currently in netpanzer there are lots of "bad" places. But
we should try not to even add more bad code...
Greetings,
Matze