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[Octave-bug-tracker] [bug #40996] voronoi doesn't return bisection line


From: Rik
Subject: [Octave-bug-tracker] [bug #40996] voronoi doesn't return bisection line for input of two points
Date: Fri, 03 Jan 2014 01:07:59 +0000
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:26.0) Gecko/20100101 Firefox/26.0

Follow-up Comment #6, bug #40996 (project octave):

I wonder if you need to calculate the bisector directly (easy with 2 points)
rather than using the output from QHull which we know is broken when the
number of points is only 2.  I used one of the examples posted earlier.


voronoi([106, 323],[154, 151])


but the bisection line is not perpendicular to the line between the two points
as I would expect.  See the attached image non_perpendicular_bisect.png.




(file #30156)
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Additional Item Attachment:

File name: non_perpendicular_bisect.png   Size:11 KB


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