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[Octave-bug-tracker] [bug #49482] GL2PS buffer overflow


From: Rik
Subject: [Octave-bug-tracker] [bug #49482] GL2PS buffer overflow
Date: Mon, 31 Oct 2016 19:35:39 +0000 (UTC)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:43.0) Gecko/20100101 Firefox/43.0

Follow-up Comment #11, bug #49482 (project octave):

Octave doesn't have control over the wording of the message--it is produced by
GL2PS.  Instead, I added an additional message from Octave that informs the
user what is happening.  I checked that change in here
(http://hg.savannah.gnu.org/hgweb/octave/rev/b5407b1ab11a).

When I run the example in this report I now get these messages:


GL2PS info: OpenGL feedback buffer overflow
warning: gl2ps_renderer::draw: retrying with buffer size: 8.4E+06 B
GL2PS info: OpenGL feedback buffer overflow
warning: gl2ps_renderer::draw: retrying with buffer size: 1.7E+07 B
GL2PS info: OpenGL feedback buffer overflow
warning: gl2ps_renderer::draw: retrying with buffer size: 8.4E+06 B
GL2PS info: OpenGL feedback buffer overflow
warning: gl2ps_renderer::draw: retrying with buffer size: 1.7E+07 B


The messages are repeated twice because when producing Latex output the scene
is rendered twice.  This seems like a point that could be optimized so I filed
a bug report about that at bug #49492.



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