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[Octave-bug-tracker] [bug #44735] OpenGL patch outline has incorrect Z d


From: Rik
Subject: [Octave-bug-tracker] [bug #44735] OpenGL patch outline has incorrect Z depth with respect to other patch fill colors
Date: Sat, 21 Oct 2017 16:51:57 -0400 (EDT)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0

Update of bug #44735 (project octave):

              Item Group:        Incorrect Result => Matlab Compatibility   
                  Status:                    None => Ready For Test         

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Follow-up Comment #7:

Can we close this report?  It appears we are Matlab compatible. 

When using multiple patch commands, as in the example code from comment #4,
there is no visible outline from the green patch because it is overlapped by
the blue patch.

When using the example code from comment #1, the outline of each polygon is
visible because a single OpenGL patch object is being used.  That also seems
Matlab compatible.

    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/bugs/?44735>

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