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[Octave-bug-tracker] [bug #55632] display of image pixels and axis limit


From: Pantxo Diribarne
Subject: [Octave-bug-tracker] [bug #55632] display of image pixels and axis limits
Date: Sat, 9 Feb 2019 17:48:40 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:64.0) Gecko/20100101 Firefox/64.0

Follow-up Comment #8, bug #55632 (project octave):

@Rik: Yes, on-screen the manual clipping is not necessary anymore, but gl2ps
still has this limitation (it doesn't handle textures and only emulates
glDrawPixels). So I moved the complicated manual clipping code to
gl2ps_renderer::draw_image.

The timings are the same for me too and I guess this is because the bottleneck
is passing pixel data to the graphics card.

As for the ugly pixels when printing to pdf, I can confirm.
I'll look into this. 

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