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[Octave-bug-tracker] [bug #56645] animatedline()
From: |
William H. Hooper |
Subject: |
[Octave-bug-tracker] [bug #56645] animatedline() |
Date: |
Tue, 13 Aug 2019 13:09:00 -0400 (EDT) |
User-agent: |
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/76.0.3809.100 Safari/537.36 |
Follow-up Comment #2, bug #56645 (project octave):
The good news: bounce(), animatedline(), and demo_animatedline() all compiled
and ran under octave, both from the command line and within the octave-gui
application. I just just needed a graphics toolkit to support them; I
installed gnuplot-qt via homebrew. Thanks, arb!
The bad news: the graphics window flickers with each movement. The flickering
is bearable when octave-gui runs bounce.m, but not when it runs
demo_animatedline. None of the animations run well from the command line; the
drawing window opens properly, but the refresh flicker ruins the effect of
animation.
More bad news: the graphics routines consume inordinate resources. Running
the original bounce.m (which contained an infinite loop) from the command line
locked my machine; each refresh brought the drawing window into focus, so I
couldn't even keep a Terminal window in front long enough to type a kill
command. Even within octave-gui, the graphics routines cause the fan to spin
up, unlike their counterparts in Matlab.
I suspect that many of these problems come from gnuplot-qt. If I'm able to
import a graphics toolkit that works better, I'll post an update.
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