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Re: handle graphics
From: |
kraiskil |
Subject: |
Re: handle graphics |
Date: |
Thu, 14 Jul 2005 10:37:19 +0300 (EEST) |
User-agent: |
HUT webmail, IMP 2.2.6 |
On Wed, 13 Jul 2005 10:19:41 -0400 "John W. Eaton" <address@hidden> wrote:
> Also, Octave will need to periodically call a function to get events
> back from the graphics engine and perform the actions requested.
Could Octave be made to listen to signals, so that Octave wouldn't have to
poll the graphics engine?
When I install an .oct to be run periodically, (with input_event_hook) it
consumes ca. 5% of the processortime when idle.
- Re: handle graphics, (continued)
- Re: handle graphics, Brian Blais, 2005/07/12
- Re: handle graphics, Shai Ayal, 2005/07/12
- Re: handle graphics, John W. Eaton, 2005/07/12
- Re: handle graphics, Ole Jacob Hagen, 2005/07/12
- Re: handle graphics, Shai Ayal, 2005/07/13
- Re: handle graphics, John W. Eaton, 2005/07/13
- Re: handle graphics, Shai Ayal, 2005/07/13
- Re: handle graphics, Rafael Laboissiere, 2005/07/13
- Re: handle graphics, John W. Eaton, 2005/07/13
- Re: handle graphics, Quentin Spencer, 2005/07/13
- Re: handle graphics,
kraiskil <=
Re: handle graphics, driss . ghaddab, 2005/07/12
Re: handle graphics, N Smethurst, 2005/07/13
- Oplot, Props and Octave supports handle graphics., Ole Jacob Hagen, 2005/07/13
- Re: handle graphics, Daniel J Sebald, 2005/07/13
- Re: handle graphics, Daniel J Sebald, 2005/07/13
- Re: handle graphics, Jonathan Stickel, 2005/07/13
- Re: handle graphics, John W. Eaton, 2005/07/13
- Re: handle graphics, Jonathan Stickel, 2005/07/13
- Re: handle graphics, Ole Jacob Hagen, 2005/07/13
- Re: handle graphics, jswensen, 2005/07/13