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From: | Ben Abbott |
Subject: | Re: Octave development on MacOS 10.7 using macports |
Date: | Sun, 21 Aug 2011 20:47:55 -0400 |
On Aug 20, 2011, at 1:30 PM, Ben Abbott wrote:
I've made some good progress in the last few days. I'm now able to build from the developers sources. In addition to the dependencies required by the octave-devel port, I recommend including transfig, epstool, and pstoedit. These will allow the print() command to be fully functional. To build the sources, place the attached script (macports_configure.sh) in directory above the archive, and ... ./autogen.sh ./macports_configure.sh make The macports_configure.sh scripts was mostly generated automatically by parsing the output of octave_config_info(). Thus, I expect there is a lot of info there that is not needed. The resulting binary should include all features for MacOS < 10.7. For MacOS 10.7, the FLTK libs will not be linked to since they rely on the carbon framework which encounters the problem reported for MacOS 10.7 at the link below. A discussion of the same problem by developers of OpenSceneGraph is at the link below. My impression is that the sources need to be modified. However, it isn't clear to me if the change needs to be made on the autotools side or on the c++ side. Advice or assistance would be appreciated. Ben |
macports_configure.sh
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