On 22-Oct-2017 2:39 AM, "John W. Eaton" <address@hidden
<mailto:address@hidden>> wrote:
On 10/21/2017 04:58 PM, Philip Nienhuis wrote:
Results with a --disable-system-opengl32 mxe-octave build:
I can confirm the crash on a PC with older Intel card (with the
default Windows opengl32.dll) when removing / renaming the
Octave-supplied (mesa-)opengl32.dll. Octave works fine there
with the mesa-openg32.dll
OK, thanks for testing.
I think we now have a good way to provide OpenGL based graphics when
the OpenGL implementation provided by the system causes trouble.
Getting LLVM to build for Windows so we can have the llvmpipe
renderer will improve performance, but at least it works now.
I am wondering whether angle library can be used in windows. Angle
library translates opengl calls to directx calls. Qt and Chromium are
prominent users of angle.