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[Openexr-devel] Deep Compositing OpenEXR 2.0?
From: |
sam |
Subject: |
[Openexr-devel] Deep Compositing OpenEXR 2.0? |
Date: |
Tue, 28 Feb 2012 09:29:45 +1030 |
User-agent: |
Internet Messaging Program (IMP) H3 (4.1.6) |
Hello OpenEXR Developers,
I was wondering if there is any further development with the promised
OpenEXR 2.0 for deep opacity raster data for deep compositing.
While working on Avatar I used the system setup at Weta and can see
the benefits of such a system.
Do you have any idea of the sort of IO load that a full frame semi
transparent volume would put on a system? I imagine that it would be
fairly comparable to a deep shadow map of the same resolution.
I would be more than happy to help with some testing.
I am able to compile and render out of Mantra and 3delight and
composite in Nuke on CentOS.
Sam
- [Openexr-devel] Deep Compositing OpenEXR 2.0?,
sam <=