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Re: [Openexr-devel] looking for a working 2.0.1 Windows build


From: Michel Lerenard
Subject: Re: [Openexr-devel] looking for a working 2.0.1 Windows build
Date: Tue, 17 Jun 2014 17:59:48 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20130809 Thunderbird/17.0.8

On 06/17/2014 05:15 PM, Halfdan Ingvarsson wrote:
On 14-06-17 11:05 AM, Michel Lerenard wrote:
On 06/17/2014 04:37 PM, Nick wrote:
For quite a while we maintained vcproj's for EXR - that works but you end up needing to keep old copies of visual studio around to make sure that it builds for 2008, 2010, 2012, ...., and then you need to run regressions on every variant to make sure nothing broke. It gets really time consuming. I think the same argument would hold for xcodeproj files.
As far as I know, the same argument is applied when using CMake: at some point you have to compile the source and use Visual.
As I see it, no maintainer today is able to check all versions of the compilers, with or without CMake.

CMake solves nothing but adds a layer of complexity because configuring is neither trivial nor intuitive.

I beg to differ. It has been an absolute life-saver; especially when maintaining tooling for multiple heterogeneous platforms. Earlier versions were a little sketchy when it came to external dependency discovery, but it's much, much better now.

The fact that I've been able to move from makefiles to ninja on Linux, without changing a single thing, is just icing on the cake.

I just have to hold my nose when dealing with the syntax.

 - ½

I do not say that in some (hopefully rare) cases it may be useful. The thing is that building on windows is a recurring issue, apparently for a lot of people, and for this particular platform, CMake is really a hassle.
People have already started sharing compiled files or projects/solutions, I think it would be quite useful to use their work and include it in the sources.


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