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[palito-dev] quick impressions of 2003-05-21
From: |
Michael Devey |
Subject: |
[palito-dev] quick impressions of 2003-05-21 |
Date: |
Thu, 22 May 2003 13:54:52 +1000 |
User-agent: |
Mutt/1.4i |
address@hidden:~/src/palito$ make x11
make all PLATAFORM=x11
make[1]: Entering directory `/home/myke/src/palito'
cd src && make -f Makefile.x11 && cd ..
make[2]: Entering directory `/home/myke/src/palito/src'
make[3]: Entering directory `/home/myke/src/palito/src'
gcc: palito_main.c: No such file or directory
gcc: client_draw.c: No such file or directory
units moving when in the way is starting to get good - though I did have a
humourous incident where some ants were all helping one factory to build and
they ran into each other and started spraying out stuff in spirals - the
commander then proceeded to try and build something that didn't exist and would
not stop and the game exited with no input and no error messages?
interesting group dynamics - it's bloody choas when units are all close
together and some try to move :)
On an unrelated note - seems to be a recuring theme of not having the all the
includes that are required in past releases mainly strlen <string.h> exit
<stdlib.h> insofar as debian is concerned - is this because they're provided in
different libs on your machines? or your compiliers link in the correct libs
for you.
Whatever the case - ppl who have tried to play palito have found it
discouraging.
myke
- [palito-dev] quick impressions of 2003-05-21,
Michael Devey <=