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[Pingus-CVS] CVS: Games/Pingus/src/editor editor_event.cxx,1.37,1.38 edi


From: torangan
Subject: [Pingus-CVS] CVS: Games/Pingus/src/editor editor_event.cxx,1.37,1.38 editor_view.cxx,1.4,1.5
Date: 12 Oct 2002 00:49:12 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/editor
In directory dark:/tmp/cvs-serv10029/editor

Modified Files:
        editor_event.cxx editor_view.cxx 
Log Message:
removed a few variable shadowings


Index: editor_event.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_event.cxx,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- editor_event.cxx    28 Sep 2002 11:52:23 -0000      1.37
+++ editor_event.cxx    12 Oct 2002 00:49:10 -0000      1.38
@@ -393,7 +393,7 @@
              i != objs->end();
              ++i)
            {
-             EditorObj* obj = (*i)->duplicate ();
+             obj = (*i)->duplicate ();
              if (obj)
                {
                  object_manager->add (obj);

Index: editor_view.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_view.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- editor_view.cxx     28 Sep 2002 11:52:23 -0000      1.4
+++ editor_view.cxx     12 Oct 2002 00:49:10 -0000      1.5
@@ -26,14 +26,16 @@
 
 namespace EditorNS {
 
-EditorView::EditorView (int x1, int y1, int x2, int y2, 
-                       int /*x_offset*/, int /*y_offset*/)
-  : x1 (x1), y1 (y1), x2 (x2), y2 (y2), offset (-(x2 - x1)/2.0f, 
-(y2-x1)/2.0f, 1.0f)
+EditorView::EditorView (int x1_, int y1_, int x2_, int y2_, 
+                       int x_offset, int y_offset)
+  : x1(x1_), y1(y1_), x2(x2_), y2(y2_), offset(-(x2_ - x1_)/2.0f, 
-(y2_-x1_)/2.0f, 1.0f)
 {
   center = Vector ((x2 - x1)/2.0f + x1,
                      (y2 - y1)/2.0f + y1);
   std::cout << "View: " << x1 << ", " << y1 << ", " << x2 << ", " << y2 
            << std::endl;
+  UNUSED_ARG(x_offset);
+  UNUSED_ARG(y_offset);
 }
 
 EditorView::~EditorView ()
@@ -72,8 +74,8 @@
   Vector pos1 = screen_to_world (Vector(rect.x1, rect.y1));
   Vector pos2 = screen_to_world (Vector(rect.x2, rect.y2));
 
-  Vector center = (pos2 + pos1) * 0.5f;
-  offset = -center;
+  Vector center_ = (pos2 + pos1) * 0.5f;
+  offset = -center_;
 
   float width  = pos2.x - pos1.x;
   float height = pos2.y - pos1.y;
@@ -231,36 +233,36 @@
 }
 
 void 
-EditorView::draw_line (int x1, int y1, int x2, int y2, 
+EditorView::draw_line (int x1_, int y1_, int x2_, int y2_, 
                       float r, float g, float b, float a)
 {
-  CL_Display::draw_line (int((x1 + get_x_offset ()) * offset.z + center.x),
-                        int((y1 + get_y_offset ()) * offset.z + center.y),
-                        int((x2 + get_x_offset ()) * offset.z + center.x),
-                        int((y2 + get_y_offset ()) * offset.z + center.y),
+  CL_Display::draw_line (static_cast<int>((x1_ + get_x_offset()) * offset.z + 
center.x),
+                        static_cast<int>((y1_ + get_y_offset()) * offset.z + 
center.y),
+                        static_cast<int>((x2_ + get_x_offset()) * offset.z + 
center.x),
+                        static_cast<int>((y2_ + get_y_offset()) * offset.z + 
center.y),
                         r, g, b, a);
 }
 
 void 
-EditorView::draw_fillrect (int x1, int y1, int x2, int y2, 
+EditorView::draw_fillrect (int x1_, int y1_, int x2_, int y2_, 
                           float r, float g, float b, float a)
 {
-  CL_Display::fill_rect (int((x1 + get_x_offset ()) * offset.z + center.x),
-                        int((y1 + get_y_offset ()) * offset.z + center.y), 
-                        int((x2 + get_x_offset ()) * offset.z + center.x),
-                        int((y2 + get_y_offset ()) * offset.z + center.y),
+  CL_Display::fill_rect (static_cast<int>((x1_ + get_x_offset()) * offset.z + 
center.x),
+                        static_cast<int>((y1_ + get_y_offset()) * offset.z + 
center.y), 
+                        static_cast<int>((x2_ + get_x_offset()) * offset.z + 
center.x),
+                        static_cast<int>((y2_ + get_y_offset()) * offset.z + 
center.y),
                         r, g, b, a);
 }
 
 void 
-EditorView::draw_rect (int x1, int y1, int x2, int y2, 
-                float r, float g, float b, float a)
+EditorView::draw_rect (int x1_, int y1_, int x2_, int y2_, 
+                      float r, float g, float b, float a)
 {
-  CL_Display::draw_rect (int((x1 + get_x_offset ()) * offset.z + center.x),
-                        int((y1 + get_y_offset ()) * offset.z + center.y), 
-                        int((x2 + get_x_offset ()) * offset.z + center.x),
-                        int((y2 + get_y_offset ()) * offset.z + center.y),
-                        r, g, b, a);
+  CL_Display::draw_rect(static_cast<int>((x1_ + get_x_offset()) * offset.z + 
center.x),
+                       static_cast<int>((y1_ + get_y_offset()) * offset.z + 
center.y), 
+                       static_cast<int>((x2_ + get_x_offset()) * offset.z + 
center.x),
+                       static_cast<int>((y2_ + get_y_offset()) * offset.z + 
center.y),
+                       r, g, b, a);
 }
 
 void 





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