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[Pingus-CVS] CVS: Games/Pingus/src pingu_action.cxx,1.15,1.16


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src pingu_action.cxx,1.15,1.16
Date: 3 Nov 2002 17:32:27 -0000

Update of /usr/local/cvsroot/Games/Pingus/src
In directory dark:/tmp/cvs-serv17725

Modified Files:
        pingu_action.cxx 
Log Message:
some more cleanup

Index: pingu_action.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/pingu_action.cxx,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- pingu_action.cxx    3 Nov 2002 14:37:20 -0000       1.15
+++ pingu_action.cxx    3 Nov 2002 17:32:25 -0000       1.16
@@ -106,8 +106,10 @@
   // Apply gravity
   pingu->set_velocity(pingu->get_velocity() + Vector(0.0f, 1.0f));
     
+  // FIXME: What does this variable do?
   Vector resultant_force = pingu->get_velocity();
 
+  // FIXME: and what is this all about?! Can't we just use floats?
   // Strictly speaking x_numerator should be initialised with
   // (resultant_force.y / 2) and y_numerator with (resultant_force.x / 2).
   // This would make the algorithm essentially match the Mid-Point Line





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