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[Pingus-CVS] CVS: Games/Pingus/src cheat.cxx,NONE,1.1 cheat.hxx,NONE,1.1
From: |
grumbel |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src cheat.cxx,NONE,1.1 cheat.hxx,NONE,1.1 Makefile.am,1.121,1.122 action_button.cxx,1.20,1.21 action_button.hxx,1.14,1.15 action_holder.cxx,1.8,1.9 action_holder.hxx,1.9,1.10 button_panel.cxx,1.21,1.22 button_panel.hxx,1.14,1.15 client.cxx,1.34,1.35 config.cxx,1.6,1.7 config.hxx,1.6,1.7 globals.cxx,1.4,1.5 globals.hxx,1.10,1.11 goal_manager.cxx,1.3,1.4 option_menu.cxx,1.9,1.10 pingus_main.cxx,1.36,1.37 pingus_menu.cxx,1.9,1.10 plf.cxx,1.11,1.12 surface_button.cxx,1.17,1.18 surface_button.hxx,1.11,1.12 |
Date: |
8 Nov 2002 01:38:30 -0000 |
Update of /usr/local/cvsroot/Games/Pingus/src
In directory dark:/tmp/cvs-serv26111
Modified Files:
Makefile.am action_button.cxx action_button.hxx
action_holder.cxx action_holder.hxx button_panel.cxx
button_panel.hxx client.cxx config.cxx config.hxx globals.cxx
globals.hxx goal_manager.cxx option_menu.cxx pingus_main.cxx
pingus_menu.cxx plf.cxx surface_button.cxx surface_button.hxx
Added Files:
cheat.cxx cheat.hxx
Log Message:
added a bunch of cheats
--- NEW FILE: cheat.cxx ---
// $Id: cheat.cxx,v 1.1 2002/11/08 01:38:27 grumbel Exp $
//
// Pingus - A free Lemmings clone
// Copyright (C) 2002 Ingo Ruhnke <address@hidden>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <iostream>
#include "pingus_error.hxx"
#include "cheat.hxx"
bool Cheat::unlimited_actions = false;
bool Cheat::no_time_limit = false;
bool Cheat::all_actions = false;
void
Cheat::activate(const std::string& cheat)
{
if (cheat == "unlimited-actions" || cheat == "ua")
{
unlimited_actions = true;
}
else if (cheat == "all-actions" || cheat == "aa")
{
all_actions = true;
}
else if (cheat == "no-time-limit" || cheat == "nt")
{
no_time_limit = true;
}
else if (cheat == "help")
{
print_help();
}
else
{
PingusError::raise("Cheat: Unknown cheat '" + cheat + "'");
}
}
void
Cheat::print_help()
{
std::cout
<< "Pingus Cheats\n"
<< "-------------\n"
<< " unlimited-actions(ua) - the number of available actions is not
limited\n"
<< " all-actions(aa) - all actions are available in all levels\n"
<< " no-time-limit(nt) - time limit is disabled everywhere\n"
<< std::endl;
exit(EXIT_SUCCESS);
}
/* EOF */
--- NEW FILE: cheat.hxx ---
// $Id: cheat.hxx,v 1.1 2002/11/08 01:38:27 grumbel Exp $
//
// Pingus - A free Lemmings clone
// Copyright (C) 2002 Ingo Ruhnke <address@hidden>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_PINGUS_CHEAT_HXX
#define HEADER_PINGUS_CHEAT_HXX
#include <string>
/** */
namespace Cheat
{
/** unlimited actions are available */
extern bool unlimited_actions;
/** no timelimit for all levels */
extern bool no_time_limit;
/** all actions are available in all levels */
extern bool all_actions;
/** Activate the given cheat */
void activate(const std::string&);
/** Print a list off possible cheats to stdout */
void print_help();
}
#endif
/* EOF */
Index: Makefile.am
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/Makefile.am,v
retrieving revision 1.121
retrieving revision 1.122
diff -u -d -r1.121 -r1.122
--- Makefile.am 4 Nov 2002 00:00:05 -0000 1.121
+++ Makefile.am 8 Nov 2002 01:38:27 -0000 1.122
@@ -93,6 +93,8 @@
button_panel.hxx \
capture_rectangle.cxx \
capture_rectangle.hxx \
+cheat.hxx \
+cheat.cxx \
client.cxx \
client.hxx \
col_map.cxx \
@@ -189,14 +191,6 @@
message_box.hxx \
multiline_text.cxx \
multiline_text.hxx \
-multiplayer_client.cxx \
-multiplayer_client.hxx \
-multiplayer_client_child.cxx \
-multiplayer_client_child.hxx \
-multiplayer_config.cxx \
-multiplayer_config.hxx \
-multiplayer_game.cxx \
-multiplayer_game.hxx \
music_provider.cxx \
music_provider.hxx \
my_gettext.hxx \
Index: action_button.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/action_button.cxx,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- action_button.cxx 20 Oct 2002 18:28:48 -0000 1.20
+++ action_button.cxx 8 Nov 2002 01:38:27 -0000 1.21
@@ -22,6 +22,7 @@
#include <ClanLib/Display/Input/mouse.h>
#include "globals.hxx"
+#include "cheat.hxx"
#include "pingus_resource.hxx"
#include "action_button.hxx"
#include "true_server.hxx"
@@ -30,7 +31,8 @@
using namespace Actions;
-ActionButton::ActionButton() {}
+ActionButton::ActionButton(ActionHolder* h)
+: action_holder(h){}
ActionButton::~ActionButton() {}
@@ -59,7 +61,6 @@
*/
font = PingusResource::load_font("Fonts/pingus_small", "fonts");
- font_h = PingusResource::load_font("Fonts/pingus_small", "fonts");
font_b = PingusResource::load_font("Fonts/pingus", "fonts");
surface = PingusResource::load_surface("Pingus/" + action_to_string(name) +
to_string(owner_id), "pingus");
@@ -94,13 +95,9 @@
return name;
}
-void
-ActionButton::set_action_holder(ActionHolder* h)
-{
- action_holder = h;
-}
-
-VerticalActionButton::VerticalActionButton(int x, int y, ActionName name_, int
owner_id) :
+VerticalActionButton::VerticalActionButton(ActionHolder* h,
+ int x, int y, ActionName name_, int
owner_id)
+ : ActionButton(h),
background (PingusResource::load_surface("buttons/buttonbackground",
"core")),
backgroundhl (PingusResource::load_surface("buttons/buttonbackgroundhl",
"core"))
{
@@ -126,51 +123,55 @@
void
VerticalActionButton::draw (GraphicContext& gc)
{
- std::string str;
- // FIXME: This could need some optimization, throwing strings all
- // FIXME: around, doesn't look like a good idea.
- available = action_holder->get_available(name);
-
- if (!unlimited_actions)
- str = to_string(available);
+ UNUSED_ARG(gc);
if (pressed)
{
if (fast_mode) {
- CL_Display::fill_rect(x_pos, y_pos, x_pos + 60, y_pos + 35,
- 1.0, 1.0, 1.0, 1.0);
+ CL_Display::fill_rect(x_pos, y_pos, x_pos + 60, y_pos + 35,
+ 1.0, 1.0, 1.0, 1.0);
} else {
- //CL_Display::fill_rect(x_pos, y_pos, x_pos + 60, y_pos + 35 ,
- //1.0, 1.0, 1.0, 0.5);
- backgroundhl.put_screen(x_pos, y_pos);
+ //CL_Display::fill_rect(x_pos, y_pos, x_pos + 60, y_pos + 35 ,
+ //1.0, 1.0, 1.0, 0.5);
+ backgroundhl.put_screen(x_pos, y_pos);
}
- font_h->print_center(x_pos + 46, y_pos + 10, str.c_str ());
}
else
{
action_c = 0;
if (fast_mode) {
- // do nothing
+ // do nothing
} else {
- background.put_screen (x_pos, y_pos);
+ background.put_screen (x_pos, y_pos);
}
- font->print_center(x_pos + 46, y_pos + 10, str.c_str ());
}
+
+ surface.put_screen(x_pos + 20 - surface.get_width ()/2,
+ y_pos + 17 - surface.get_height()/2,
+ action_c);
+
// print the action name next to the button, when mouse pointer is on
// the button.
- if ( action_help
+ // FIXME: this should use the GUI events, not CL_Mouse
+ if (action_help
&& CL_Mouse::get_x() > x_pos && CL_Mouse::get_x() < x_pos + 60
&& CL_Mouse::get_y() < y_pos + 35 && CL_Mouse::get_y() > y_pos)
- {
- font_b->print_left(x_pos + 65, y_pos, action_to_string(name).c_str());
- }
+ {
+ font_b->print_left(x_pos + 65, y_pos, action_to_string(name).c_str());
+ }
- surface.put_screen(x_pos + 20 - surface.get_width ()/2,
- y_pos + 17 - surface.get_height()/2,
- action_c);
- UNUSED_ARG(gc);
+ if (Cheat::unlimited_actions)
+ {
+ // FIXME: insert unlimited surface here
+ font->print_center(x_pos + 46, y_pos + 10, "oo");
+ }
+ else
+ {
+ std::string str = to_string(action_holder->get_available(name));
+ font->print_center(x_pos + 46, y_pos + 10, str.c_str ());
+ }
}
ArmageddonButton::ArmageddonButton (TrueServer* s, int x, int y)
Index: action_button.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/action_button.hxx,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- action_button.hxx 4 Oct 2002 16:54:03 -0000 1.14
+++ action_button.hxx 8 Nov 2002 01:38:27 -0000 1.15
@@ -134,12 +134,10 @@
int x_pos;
int y_pos;
CL_Font* font;
- CL_Font* font_h;
// Added for printing action names next to the button.
CL_Font* font_b;
ActionName name;
- int available;
bool is_multi_direct;
ActionHolder* action_holder;
@@ -147,7 +145,7 @@
public:
bool pressed;
- ActionButton();
+ ActionButton(ActionHolder*);
virtual ~ActionButton();
void init(int x, int y, ActionName name_, int owner_id);
@@ -163,8 +161,6 @@
virtual bool is_at(int x, int y) = 0;
- void set_action_holder(ActionHolder* h);
-
private:
ActionButton (const ActionButton&);
ActionButton& operator= (const ActionButton&);
@@ -183,7 +179,7 @@
CL_Surface backgroundhl;
public:
- VerticalActionButton(int x, int y, ActionName name, int owner_id);
+ VerticalActionButton(ActionHolder* h, int x, int y, ActionName name, int
owner_id);
virtual ~VerticalActionButton();
void draw(GraphicContext& gc);
Index: action_holder.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/action_holder.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- action_holder.cxx 3 Nov 2002 13:29:09 -0000 1.8
+++ action_holder.cxx 8 Nov 2002 01:38:27 -0000 1.9
@@ -23,12 +23,13 @@
#include "pingu_action_factory.hxx"
#include "action_holder.hxx"
+#include "cheat.hxx"
ActionHolder::ActionHolder (PLF* plf)
{
std::vector<ActionData> action_data = plf->get_actions();
- if (action_data.size() == 0)
+ if (action_data.size() == 0 || Cheat::all_actions)
{
std::cout << "Error: ActionHolder: No actions given in this level! Using
defaults" << std::endl;
action_data = default_actions;
@@ -47,6 +48,18 @@
PinguActionFactory::instance()->delete_actions();
}
+std::vector<ActionName>
+ActionHolder::get_available_actions()
+{
+ std::vector<ActionName> ret;
+
+ for(std::map<ActionName, int>::iterator i= available_actions.begin();
+ i != available_actions.end(); ++i)
+ ret.push_back(i->first);
+
+ return ret;
+}
+
void
ActionHolder::set_actions (ActionName name, int available)
{
@@ -56,22 +69,30 @@
void
ActionHolder::push_action (ActionName name)
{
- available_actions[name]++;
+ if (!Cheat::unlimited_actions)
+ available_actions[name]++;
}
bool
ActionHolder::pop_action (ActionName name)
{
- int& avail = available_actions[name];
-
- if (avail > 0)
+ if (Cheat::unlimited_actions)
{
- --avail;
return true;
}
else
{
- return false;
+ int& avail = available_actions[name];
+
+ if (avail > 0)
+ {
+ --avail;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
}
}
Index: action_holder.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/action_holder.hxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- action_holder.hxx 12 Oct 2002 00:24:26 -0000 1.9
+++ action_holder.hxx 8 Nov 2002 01:38:27 -0000 1.10
@@ -44,12 +44,15 @@
* called <i>name</i> can be created.
*/
std::map<ActionName, int> available_actions;
-
+
public:
/** Create an action holder from the number of actions given in a
PLF file */
ActionHolder (PLF* plf);
~ActionHolder ();
+
+ /** @return a list of available actions in the current level */
+ std::vector<ActionName> get_available_actions();
/** Sets the number of actions, which are available in the pool.
* @param name the name of the action
Index: button_panel.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/button_panel.cxx,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- button_panel.cxx 3 Nov 2002 13:29:09 -0000 1.21
+++ button_panel.cxx 8 Nov 2002 01:38:27 -0000 1.22
@@ -24,47 +24,46 @@
#include "button_panel.hxx"
#include "true_server.hxx"
#include "plf.hxx"
+#include "client.hxx"
using namespace Actions;
CL_Surface ButtonPanel::button_cap;
struct action_sorter {
- bool operator() (const ActionData& a, const ActionData& b) {
- return a.name < b.name;
+ bool operator() (const ActionName& a, const ActionName& b) {
+ return a < b;
}
};
-ButtonPanel::ButtonPanel(PLF* plf, int arg_x_pos, int arg_y_pos)
- : armageddon_pressed(false),
+ButtonPanel::ButtonPanel(Client* c, int arg_x_pos, int arg_y_pos)
+ : client(c),
+ server(client->get_server()),
+ armageddon_pressed(false),
left_pressed(0),
last_press(0),
x_pos (arg_x_pos),
y_pos (arg_y_pos)
{
+ ActionHolder* aholder = server->get_action_holder();
- std::vector<ActionData> buttons_data = plf->get_actions();
-
- if (buttons_data.size() == 0)
- {
- std::cout << "Error: ButtonPanel: No actions given in this level! Using
defaults" << std::endl;
- buttons_data = default_actions;
- }
+ std::vector<ActionName> actions = aholder->get_available_actions();
// Sort the action so that they always have the same order in the
// panel
- std::sort(buttons_data.begin(), buttons_data.end(), action_sorter());
-
- y_pos -= (buttons_data.size() * 38)/2 + 70;
+ std::sort(actions.begin(), actions.end(), action_sorter());
+ y_pos -= (actions.size() * 38)/2 + 70;
- for(std::vector<ActionData>::size_type i = 0; i < buttons_data.size(); ++i)
+ for(std::vector<ActionName>::iterator i = actions.begin();
+ i != actions.end(); ++i)
{
- a_buttons.push_back(new VerticalActionButton (x_pos, i * 38 + y_pos,
- buttons_data[i].name,
+ a_buttons.push_back(new VerticalActionButton (aholder,
+ x_pos, (i -
actions.begin()) * 38 + y_pos,
+ *i,
0));
//FIXMEcontroller->get_owner ()));
}
-
+
pressed_button = 0;
}
@@ -112,23 +111,6 @@
a_buttons[i]->draw(gc);
}
-}
-
-void
-ButtonPanel::set_server(TrueServer* s)
-{
- server = s;
-
- for(AButtonIter button = a_buttons.begin(); button != a_buttons.end();
++button)
- {
- (*button)->set_action_holder(server->get_action_holder());
- }
-}
-
-void
-ButtonPanel::set_client(Client* c)
-{
- client = c;
}
void
Index: button_panel.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/button_panel.hxx,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- button_panel.hxx 29 Oct 2002 12:47:55 -0000 1.14
+++ button_panel.hxx 8 Nov 2002 01:38:27 -0000 1.15
@@ -33,13 +33,13 @@
private:
friend class ClientEvent;
+ Client* client;
+ TrueServer* server;
+
std::vector<ActionButton*> a_buttons;
typedef std::vector<ActionButton*>::iterator AButtonIter;
int pressed_button;
- TrueServer* server;
- Client* client;
-
int armageddon_pressed;
AnimCounter arma_counter;
@@ -49,7 +49,7 @@
int x_pos, y_pos;
public:
- ButtonPanel(PLF* plf, int arg_x_pos, int arg_y_pos);
+ ButtonPanel(Client* c, int arg_x_pos, int arg_y_pos);
virtual ~ButtonPanel();
void on_primary_button_press(int x, int y);
@@ -60,8 +60,6 @@
ActionName get_action_name();
void update(float delta);
void draw(GraphicContext& gc);
- void set_server(TrueServer*);
- void set_client(Client*);
/// Set n'th action
void set_button(int);
Index: client.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/client.cxx,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- client.cxx 30 Oct 2002 09:34:22 -0000 1.34
+++ client.cxx 8 Nov 2002 01:38:27 -0000 1.35
@@ -69,15 +69,14 @@
PingusResource::get("game")));
// These object will get deleted by the gui_manager
- button_panel = new ButtonPanel(server->get_plf (), 2,
CL_Display::get_height()/2);
+ button_panel = new ButtonPanel(this, 2, CL_Display::get_height()/2);
playfield = new Playfield(this, server->get_plf (), server->get_world());
hurry_up = new HurryUp();
pcounter = new PingusCounter(server);
small_map = new SmallMap();
time_display = new TimeDisplay();
- button_panel->set_client(this);
- button_panel->set_server(server);
+ // FIXME: add all this to the constructor
hurry_up->set_client(this);
small_map->set_client(this);
time_display->set_server(server);
Index: config.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/config.cxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- config.cxx 14 Oct 2002 11:15:15 -0000 1.6
+++ config.cxx 8 Nov 2002 01:38:27 -0000 1.7
@@ -28,6 +28,8 @@
/* Headers needed for i18n / gettext */
#include <clocale>
#include <config.h>
+
+#include "cheat.hxx"
#include "my_gettext.hxx"
struct ConfigParserEOF {};
@@ -332,7 +334,7 @@
}
else if (valueid == "unlimited_actions")
{
- unlimited_actions = str_to_bool(value);
+ Cheat::unlimited_actions = str_to_bool(value);
}
else if (valueid == "quick_play")
{
Index: config.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/config.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- config.hxx 27 Sep 2002 11:26:43 -0000 1.6
+++ config.hxx 8 Nov 2002 01:38:27 -0000 1.7
@@ -24,6 +24,7 @@
#include <string>
#include <fstream>
+/** FIXME: Rewrite or replace me */
class ConfigParser
{
private:
Index: globals.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/globals.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- globals.cxx 26 Oct 2002 17:29:02 -0000 1.4
+++ globals.cxx 8 Nov 2002 01:38:27 -0000 1.5
@@ -32,7 +32,6 @@
bool fs_preload = false;
bool fast_mode = false;
bool previews_enabled = true;
-bool unlimited_actions = false;
bool quick_play = false;
bool maintainer_mode = false;
std::string demo_file;
Index: globals.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/globals.hxx,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- globals.hxx 12 Oct 2002 23:43:20 -0000 1.10
+++ globals.hxx 8 Nov 2002 01:38:27 -0000 1.11
@@ -40,7 +40,6 @@
extern bool fs_preload; ///< --fs-preload
extern bool fast_mode; ///< --fast
extern bool previews_enabled; ///< --disable-previews
-extern bool unlimited_actions; ///< --enable-uactions
extern bool quick_play; ///< -q, --quick_play
extern bool maintainer_mode; ///< --maintainer-mode
extern bool start_editor; ///<
Index: goal_manager.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/goal_manager.cxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- goal_manager.cxx 13 Oct 2002 13:34:40 -0000 1.3
+++ goal_manager.cxx 8 Nov 2002 01:38:27 -0000 1.4
@@ -38,7 +38,7 @@
else if (exit_time == 0)
{
// we are finished, now wait a few second so that everybody can
- // the the particles, etc.
+ // see the particles, etc.
std::cout << "XXXX goal reached: " << goal << std::endl;
exit_time = server->get_time() + 125;
return false;
Index: option_menu.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/option_menu.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- option_menu.cxx 3 Oct 2002 12:33:08 -0000 1.9
+++ option_menu.cxx 8 Nov 2002 01:38:27 -0000 1.10
@@ -30,6 +30,7 @@
#include "string_converter.hxx"
#include "pingus_menu_manager.hxx"
#include "display.hxx"
+#include "cheat.hxx"
/* Headers needed for i18n / gettext */
#include <clocale>
@@ -277,7 +278,7 @@
// Bool options
add_entry(_("Gimmicks"), &gimmicks_enabled);
- add_entry(_("Unlimited Actions"), &unlimited_actions);
+ add_entry(_("Unlimited Actions"), &Cheat::unlimited_actions);
add_entry(_("Print fps"), &print_fps);
// add_entry("Debug actions", &debug_actions);
add_entry(_("Cursor enabled"), &cursor_enabled);
Index: pingus_main.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/pingus_main.cxx,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- pingus_main.cxx 5 Nov 2002 03:02:48 -0000 1.36
+++ pingus_main.cxx 8 Nov 2002 01:38:27 -0000 1.37
@@ -87,6 +87,7 @@
#include "pingu_action_factory.hxx"
#include "credits.hxx"
#include "sound.hxx"
+#include "cheat.hxx"
using EditorNS::Editor;
@@ -226,6 +227,7 @@
{"min-cpu-usage", no_argument, 0, 153},
{"min-frame-skip", required_argument, 0, 154},
{"max-frame-skip", required_argument, 0, 155},
+ {"cheat", required_argument, 0, 156},
#ifdef HAVE_LIBCLANGL
{"use-opengl", no_argument, 0, 'G'},
#endif
@@ -234,7 +236,6 @@
{"fast", no_argument, 0, 132},
{"disable-previews",no_argument, 0, 133},
{"maintainer-mode", no_argument, 0, 134},
- {"enable-uactions", no_argument, 0, 136},
{"disable-auto-scrolling", no_argument, 0, 137},
#ifdef HAVE_LIBSDL_MIXER
@@ -409,10 +410,6 @@
maintainer_mode = true;
break;
- case 136:
- unlimited_actions = true;
- break;
-
case 137:
auto_scrolling = false;
break;
@@ -533,12 +530,8 @@
sscanf(optarg, "%d", &max_frame_skip);
break;
- case 156:
- action_help = false;
- break;
-
- case 157:
- action_help = true;
+ case 156: // Cheats
+ Cheat::activate(optarg);
break;
default:
Index: pingus_menu.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/pingus_menu.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- pingus_menu.cxx 19 Sep 2002 13:30:08 -0000 1.9
+++ pingus_menu.cxx 8 Nov 2002 01:38:27 -0000 1.10
@@ -46,7 +46,7 @@
gui_manager->add(new OptionsButton(this));
gui_manager->add(new CreditButton(this));
gui_manager->add(new QuitButton(this));
- gui_manager->add(new MultiplayerButton(this));
+ //gui_manager->add(new MultiplayerButton(this));
gui_manager->add(new ThemeButton(this));
gui_manager->add(new StoryButton(this));
gui_manager->add(editor_button);
Index: plf.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/plf.cxx,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- plf.cxx 4 Oct 2002 16:54:04 -0000 1.11
+++ plf.cxx 8 Nov 2002 01:38:27 -0000 1.12
@@ -22,6 +22,7 @@
#include "globals.hxx"
#include "system.hxx"
#include "pingus_error.hxx"
+#include "cheat.hxx"
PLF::PLF()
{
@@ -111,7 +112,13 @@
int
PLF::get_time(void)
{
- return max_time;
+ // FIXME: Cheats shouldn't be handled in the PLF, but instead in the
+ // client code, but since we havn't any holder for the time in the
+ // client, we quick&dirty place it here.
+ if (Cheat::no_time_limit)
+ return -1;
+ else
+ return max_time;
}
int
Index: surface_button.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/surface_button.cxx,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- surface_button.cxx 3 Nov 2002 23:31:35 -0000 1.17
+++ surface_button.cxx 8 Nov 2002 01:38:27 -0000 1.18
@@ -392,6 +392,7 @@
theme_selector.display();
}
+#if 0
MultiplayerButton::MultiplayerButton (PingusMenu* menu_)
: menu(menu_)
{
@@ -415,5 +416,5 @@
{
multiplayer_config.display ();
}
-
+#endif
/* EOF */
Index: surface_button.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/surface_button.hxx,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- surface_button.hxx 14 Oct 2002 11:15:15 -0000 1.11
+++ surface_button.hxx 8 Nov 2002 01:38:27 -0000 1.12
@@ -23,7 +23,6 @@
#include <string>
#include <ClanLib/Display/Display/surface.h>
-#include "multiplayer_config.hxx"
#include "gui/component.hxx"
class CL_Font;
@@ -169,6 +168,7 @@
ThemeButton& operator= (const ThemeButton&);
};
+#if 0
class MultiplayerButton : public SurfaceButton
{
private:
@@ -183,6 +183,7 @@
MultiplayerButton (const MultiplayerButton&);
MultiplayerButton& operator= (const MultiplayerButton&);
};
+#endif
#endif
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