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[Pingus-CVS] CVS: Games/Pingus/data/data fonts.xml, 1.2, 1.3 traps.xml,


From: Ingo Ruhnke
Subject: [Pingus-CVS] CVS: Games/Pingus/data/data fonts.xml, 1.2, 1.3 traps.xml, 1.1, 1.2
Date: Sun, 14 Dec 2003 00:41:13 +0100

Update of /var/lib/cvs/Games/Pingus/data/data
In directory dark:/tmp/cvs-serv9067/data/data

Modified Files:
        fonts.xml traps.xml 
Log Message:
- bunch of more font fixes and signal fixes
- worldmap is now showing too, at least partly

Index: fonts.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/data/fonts.xml,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- fonts.xml   13 Dec 2003 15:10:44 -0000      1.2
+++ fonts.xml   13 Dec 2003 23:41:11 -0000      1.3
@@ -1,22 +1,22 @@
 <?xml version="1.0"  encoding="ISO-8859-1"?>
 <resources>
   <section name="Fonts">
-    <!--    <sprite name="courier_small_glyphs">
-    <image file="../images/fonts/verdana11_bold_latin1.png"><alpha/></image>
-  </sprite>
+    <sprite name="courier_small_glyphs">
+      <image file="../images/fonts/verdana11_bold_latin1.png"><alpha 
trans_limit="0.25" /></image>
+    </sprite>
     <font name="courier_small">
-    <bitmap
-    glyphs="courier_small_glyphs"
-    
letters="!&amp;quot;#$%&amp;'()*+,-./0123456789:;&lt;=&gt;address@hidden|}~&#161;&#162;&#163;&#164;&#165;&#166;&#167;&#168;&#169;&#170;&#171;&#172;&#173;&#174;&#175;&#176;&#177;&#178;&#179;&#180;&#181;&#182;&#183;&#184;&#185;&#186;&#187;&#188;&#189;&#190;&#191;&#192;&#193;&#194;&#195;&#196;&#197;&#198;&#199;&#200;&#201;&#202;&#203;&#204;&#205;&#206;&#207;&#208;&#209;&#210;&#211;&#212;&#213;&#214;&#215;&#216;&#217;&#218;&#219;&#220;&#221;&#222;&#223;&#224;&#225;&#226;&#227;&#228;&#229;&#230;&#231;&#232;&#233;&#234;&#235;&#236;&#237;&#238;&#239;&#240;&#241;&#242;&#243;&#244;&#245;&#246;&#247;&#248;&#249;&#250;&#251;&#252;&#253;&#254;&#255;"
-    spacelen="8"
-    subtract_width="0"
-    trans_limit="0.25" />
-  </font>
-
+      <bitmap
+        glyphs="Fonts/courier_small_glyphs"
+        
letters="!&quot;#$%&'()*+,-./0123456789:;<=>address@hidden|}~¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüý"
+        spacelen="8"
+        subtract_width="0" />
+    </font>
 
+    <!--
     <sprite name="../images/fonts/xterm.png">
     <image file=""><alpha/></image>
   </sprite>
+
     <font name="xterm">
     <bitmap 
     
letters="!&amp;quot;#$%&amp;'()*+,-./0123456789:;&lt;=&gt;address@hidden|}~"
@@ -35,13 +35,13 @@
     </font>
 
     <sprite name="pingus_small_fix_num_glyphs">
-      <image file="../images/fonts/pingus_small4_fix_num.png"><alpha/></image>
+      <image file="../images/fonts/pingus_small4_fix_num.png"><alpha 
trans_limit="0" /></image>
     </sprite>
     <font name="pingus_small_fix_num">
       <bitmap 
         glyphs="Fonts/pingus_small_fix_num_glyphs" 
         
letters="!&quot;#$%&'()*+,-./0123456789:;<=>address@hidden|}~ÄÖÜäöüÇçÐðÝýÞþ"
-        spacelen="13" subtract_width="0" trans_limit="0" />
+        spacelen="13" subtract_width="0"  />
     </font>
 
     <sprite name="pingus_small_glyphs">
@@ -55,33 +55,33 @@
     </font>
 
     <sprite name="chalk_normal_glyphs">
-      <image file="../images/fonts/chalk_normal.png"><alpha/></image>
+      <image file="../images/fonts/chalk_normal.png"><alpha 
trans_limit="0.25"/></image>
     </sprite>
     <font name="chalk_normal">
       <bitmap 
         glyphs="Fonts/chalk_normal_glyphs"
         
letters="!&quot;#$%&'()*+,-./0123456789:;<=>address@hidden|}~¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüý"
-        spacelen="8" subtract_width="0" trans_limit="0.25" />
+        spacelen="8" subtract_width="0" />
     </font>
 
     <sprite name="chalk_large_glyphs">
-      <image file="../images/fonts/chalk_large.png"><alpha/></image>
+      <image file="../images/fonts/chalk_large.png"><alpha 
trans_limit="0.0"/></image>
     </sprite>
     <font name="chalk_large">
       <bitmap 
         glyphs="Fonts/chalk_large_glyphs"
         
letters="!&quot;#$%&'()*+,-./0123456789:;<=>address@hidden|}~¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüý"
-        spacelen="8" subtract_width="1" trans_limit="0.0" 
value="../images/fonts/chalk_large.png" />
+        spacelen="8" subtract_width="1" />
     </font>
 
     <sprite name="chalk_small_glyphs">
-      <image file="../images/fonts/chalk_small.png"><alpha/></image>
+      <image file="../images/fonts/chalk_small.png"><alpha trans_limit="0.1" 
/></image>
     </sprite>
     <font name="chalk_small">
       <bitmap
         glyphs="Fonts/chalk_small_glyphs"
-        
letters="!&amp;quot;#$%&amp;'()*+,-./0123456789:;&lt;=&gt;address@hidden|}~&#161;&#162;&#163;&#164;&#165;&#166;&#167;&#168;&#169;&#170;&#171;&#172;&#173;&#174;&#175;&#176;&#177;&#178;&#179;&#180;&#181;&#182;&#183;&#184;&#185;&#186;&#187;&#188;&#189;&#190;&#191;&#192;&#193;&#194;&#195;&#196;&#197;&#198;&#199;&#200;&#201;&#202;&#203;&#204;&#205;&#206;&#207;&#208;&#209;&#210;&#211;&#212;&#213;&#214;&#215;&#216;&#217;&#218;&#219;&#220;&#221;&#222;&#223;&#224;&#225;&#226;&#227;&#228;&#229;&#230;&#231;&#232;&#233;&#234;&#235;&#236;&#237;&#238;&#239;&#240;&#241;&#242;&#243;&#244;&#245;&#246;&#247;&#248;&#249;&#250;&#251;&#252;&#253;&#254;&#255;"
-        spacelen="8" subtract_width="0" trans_limit="0.1">
+        
letters="!&quot;#$%&'()*+,-./0123456789:;<=>address@hidden|}~¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüý"
+        spacelen="8" subtract_width="0 " />
     </font>
 
 

Index: traps.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/data/traps.xml,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- traps.xml   13 Dec 2003 11:42:09 -0000      1.1
+++ traps.xml   13 Dec 2003 23:41:11 -0000      1.2
@@ -1,15 +1,63 @@
 <resources>
   <section name="Traps">
-    <surface file="../images/traps/tut.png" height="115" name="tut" tcol="0" 
width="732" x="0" y="0" />
-    <surface array="6x1" file="../images/traps/smasher.png" height="189" 
name="smasher" width="282" x="0" y="0" />
-    <surface file="../images/traps/smasher_cmap.png" height="189" 
name="smasher_cmap" tcol="0" width="281" x="0" y="0" />
-    <surface array="13x1" file="../images/traps/hammer.png" height="181" 
name="hammer" width="151" x="0" y="0" />
-    <surface array="9x1" file="../images/traps/fake_exit.png" height="112" 
name="fake_exit" tcol="0" width="75" x="0" y="0" />
-    <surface array="14x1" file="../images/traps/spike.png" height="32" 
name="spike" tcol="0" width="32" x="0" y="0" />
-    <surface array="12x2" file="../images/traps/guillotinekill.png" 
height="96" name="guillotinekill" tcol="0" width="80" x="0" y="0" />
-    <surface array="7x1" file="../images/traps/guillotineidle.png" height="96" 
name="guillotineidle" tcol="0" width="80" x="0" y="0" />
-    <surface array="6x1" file="../images/traps/laser_exit.png" height="60" 
name="laser_exit" tcol="0" width="75" x="0" y="0" />
-    <surface array="6x1" file="../images/traps/bumper.png" height="102" 
name="bumper" tcol="0" width="60" x="0" y="0" />
-    <surface file="../images/traps/bumper_cmap.png" height="102" 
name="bumper_cmap" tcol="0" width="60" x="0" y="0" />
+    <sprite name="tut">
+      <image file="../images/traps/tut.png" />
+    </sprite>
+
+    <sprite name="smasher_cmap">
+      <image file="../images/traps/smasher_cmap.png" />
+    </sprite>
+
+    <sprite name="smasher">
+      <image file="../images/traps/smasher.png">
+        <grid array="6,1"  height="189" width="282" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="hammer">
+      <image file="../images/traps/hammer.png">
+        <grid array="13,1"  height="181" width="151" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="fake_exit">
+      <image file="../images/traps/fake_exit.png">
+        <grid array="9,1" height="112" tcol="0" width="75" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="spike">
+      <image file="../images/traps/spike.png">
+        <grid array="14,1" height="32" tcol="0" width="32" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="guillotinekill">
+      <image file="../images/traps/guillotinekill.png">
+        <grip array="12x2"  height="96" tcol="0" width="80" x="0" y="0" />
+      </image>
+    </sprite>
+    
+    <sprite name="guillotineidle">
+      <image file="../images/traps/guillotineidle.png">
+        <grip array="7,1"  height="96"  tcol="0" width="80" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="laser_exit">
+      <image file="../images/traps/laser_exit.png">
+        <grid array="6,1" height="60" tcol="0" width="75" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="bumper">
+      <image file="../images/traps/bumper.png">
+        <grid array="6,1" height="102" tcol="0" width="60" x="0" y="0" />
+      </image>
+    </sprite>
+
+    <sprite name="bumper_cmap">
+      <image file="../images/traps/bumper_cmap.png" />
+    </sprite>
   </section>
 </resources>





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