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[Pingus-CVS] rev 2328 - in trunk: . data/data src src/actions src/partic
From: |
Ingo Ruhnke |
Subject: |
[Pingus-CVS] rev 2328 - in trunk: . data/data src src/actions src/particles |
Date: |
Mon, 10 May 2004 13:43:22 +0200 |
Author: grumbel
Date: 2004-05-10 13:43:22 +0200 (Mon, 10 May 2004)
New Revision: 2328
Modified:
trunk/TODO
trunk/data/data/pingus.xml
trunk/src/action_button.cxx
trunk/src/actions/angel.cxx
trunk/src/actions/basher.cxx
trunk/src/actions/basher.hxx
trunk/src/actions/blocker.cxx
trunk/src/actions/boarder.cxx
trunk/src/actions/bomber.cxx
trunk/src/actions/bridger.cxx
trunk/src/actions/climber.cxx
trunk/src/actions/digger.cxx
trunk/src/actions/drown.cxx
trunk/src/actions/exiter.cxx
trunk/src/actions/faller.cxx
trunk/src/actions/faller.hxx
trunk/src/actions/floater.cxx
trunk/src/actions/jumper.cxx
trunk/src/actions/laser_kill.cxx
trunk/src/actions/miner.cxx
trunk/src/actions/miner.hxx
trunk/src/actions/rocket_launcher.cxx
trunk/src/actions/slider.cxx
trunk/src/actions/smashed.cxx
trunk/src/actions/splashed.cxx
trunk/src/actions/superman.cxx
trunk/src/actions/teleported.cxx
trunk/src/actions/waiter.cxx
trunk/src/actions/walker.cxx
trunk/src/particles/explosive_particle.cxx
trunk/src/particles/ground_particle.cxx
trunk/src/particles/pingu_particle_holder.cxx
trunk/src/particles/rain_particle_holder.cxx
trunk/src/particles/smoke_particle_holder.cxx
trunk/src/particles/snow_particle_holder.cxx
trunk/src/pingus_resource.cxx
trunk/src/pingus_resource.hxx
trunk/src/sprite.hxx
Log:
- changed resource handling a bit
Modified: trunk/TODO
===================================================================
--- trunk/TODO 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/TODO 2004-05-10 11:43:22 UTC (rev 2328)
@@ -1,3 +1,19 @@
+Resource String Cleanup:
+========================
+Old:
+ <surface><resource type="datafile">
+ <resource-datafile>groundpieces-ground</resource-datafile>
+ <resource-ident>snow/block2</resource-ident>
+ <modifier>ROT0</modifier>
+ </resource></surface>
+
+Should be:
+ <surface>
+ <name>groundpieces/ground/snow/block2</name>
+ <modifier>ROT0</modifier>
+ </surface>
+
+
Roadmap for Pingus 0.5.0
~~~~~~~~~~~~~~~~~~~~~~~~
Modified: trunk/data/data/pingus.xml
===================================================================
--- trunk/data/data/pingus.xml 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/data/data/pingus.xml 2004-05-10 11:43:22 UTC (rev 2328)
@@ -1,8 +1,6 @@
<resources>
- <section name="Pingus">
-
+ <section name="pingus">
<section name="floaterlayer">
-
<sprite name="left">
<translation origin="bottom_center" x="0" y="2"/>
<image file="../images/pingus/floaterlayer.png">
@@ -18,71 +16,189 @@
</sprite>
</section>
- <sprite name="rocketlauncher0">
- <image file="../images/pingus/rocketlauncher.png">
- <grid pos="0,0" size="32,32" array="7,2"/>
- </image>
- </sprite>
- <sprite name="boarder0">
- <image file="../images/pingus/boarder.png">
- <grid pos="0,0" size="30,30" array="1,2"/>
- </image>
- </sprite>
- <sprite name="angel0">
- <image file="../images/pingus/angel.png">
- <grid pos="0,0" size="46,30" array="4,1"/>
- </image>
- </sprite>
- <sprite name="superman0">
- <image file="../images/pingus/superman.png">
- <grid pos="0,0" size="30,30" array="8,1"/>
- </image>
- </sprite>
- <sprite name="bomber0">
- <image file="../images/pingus/bomber.png">
- <grid pos="0,0" size="32,32" array="16,1"/>
- </image>
- </sprite>
- <sprite name="basher0">
- <image file="../images/pingus/basher.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="climber0">
- <image file="../images/pingus/climber.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="faller0">
- <image file="../images/pingus/faller.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="jumper0">
- <image file="../images/pingus/faller.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="tumble0">
- <image file="../images/pingus/tumble.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="bridger0">
- <image file="../images/pingus/bridger.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="bridger_walk0">
- <image file="../images/pingus/bridger_walk.png">
- <grid pos="0,0" size="32,32" array="4,2"/>
- </image>
- </sprite>
- <sprite name="bridger_build0">
- <image file="../images/pingus/bridger_build.png">
- <grid pos="0,0" size="32,32" array="11,2"/>
- </image>
- </sprite>
+ <section name="rocketlauncher">
+ <sprite name="left">
+ <image file="../images/pingus/rocketlauncher.png">
+ <grid pos="0,0" size="32,32" array="7,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/rocketlauncher.png">
+ <grid pos="0,32" size="32,32" array="7,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="boarder">
+ <sprite name="left">
+ <image file="../images/pingus/boarder.png">
+ <grid pos="0,0" size="30,30" array="1,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/boarder.png">
+ <grid pos="0,30" size="30,30" array="1,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="angel">
+ <sprite name="left">
+ <image file="../images/pingus/angel.png">
+ <grid pos="0,0" size="46,30" array="4,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/angel.png">
+ <grid pos="0,0" size="46,30" array="4,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="superman">
+ <sprite name="left">
+ <image file="../images/pingus/superman.png">
+ <grid pos="0,0" size="30,30" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/superman.png">
+ <grid pos="0,0" size="30,30" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="bomber">
+ <sprite name="left">
+ <image file="../images/pingus/bomber.png">
+ <grid pos="0,0" size="32,32" array="16,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/bomber.png">
+ <grid pos="0,0" size="32,32" array="16,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="basher">
+ <sprite name="left">
+ <translation origin="bottom_center" x="0" y="1"/>
+ <image file="../images/pingus/basher.png">
+ <grid pos="0,0" size="32,32" array="12,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <translation origin="bottom_center" x="0" y="1"/>
+ <image file="../images/pingus/basher.png">
+ <grid pos="0,32" size="32,32" array="12,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="climber">
+ <sprite name="left">
+ <image file="../images/pingus/climber.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/climber.png">
+ <grid pos="0,32" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="faller">
+ <sprite name="left">
+ <image file="../images/pingus/faller.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/faller.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="jumper">
+ <sprite name="left">
+ <image file="../images/pingus/faller.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/faller.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="tumble">
+ <sprite name="left">
+ <image file="../images/pingus/tumble.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/tumble.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="bridger">
+ <sprite name="left">
+ <image file="../images/pingus/bridger.png">
+ <grid pos="0,0" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="left">
+ <image file="../images/pingus/bridger.png">
+ <grid pos="0,32" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="bridger_walk">
+ <sprite name="left">
+ <image file="../images/pingus/bridger_walk.png">
+ <grid pos="0,0" size="32,32" array="4,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/bridger_walk.png">
+ <grid pos="0,32" size="32,32" array="4,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="bridger_build">
+ <sprite name="left">
+ <image file="../images/pingus/bridger_build.png">
+ <grid pos="0,0" size="32,32" array="11,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/bridger_build.png">
+ <grid pos="0,32" size="32,32" array="11,1"/>
+ </image>
+ </sprite>
+ </section>
<section name="walker">
<sprite name="left">
@@ -102,284 +218,151 @@
</sprite>
</section>
- <sprite name="walker0">
- <image file="../images/pingus/walker.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="blocker0">
- <image file="../images/pingus/blocker.png">
- <grid pos="0,0" size="32,32" array="6,1"/>
- </image>
- </sprite>
- <sprite name="floater0">
- <image file="../images/pingus/floater.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="digger0">
- <image file="../images/pingus/digger.png">
- <grid pos="0,0" size="32,32" array="14,1"/>
- </image>
- </sprite>
- <sprite name="miner0">
- <image file="../images/pingus/miner.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
+ <section name="blocker">
+ <sprite name="left">
+ <image file="../images/pingus/blocker.png">
+ <grid pos="0,0" size="32,32" array="6,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/blocker.png">
+ <grid pos="0,0" size="32,32" array="6,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="floater">
+ <sprite name="left">
+ <image file="../images/pingus/floater.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/floater.png">
+ <grid pos="0,0" size="32,32" array="8,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="digger">
+ <sprite name="left">
+ <image file="../images/pingus/digger.png">
+ <grid pos="0,0" size="32,32" array="14,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/digger.png">
+ <grid pos="0,0" size="32,32" array="14,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="miner">
+ <sprite name="left">
+ <image file="../images/pingus/miner.png">
+ <grid pos="0,0" size="32,32" array="12,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/miner.png">
+ <grid pos="0,32" size="32,32" array="12,1"/>
+ </image>
+ </sprite>
+ </section>
+
<sprite name="splash0">
<image file="../images/pingus/splash.png">
<grid pos="0,0" size="32,32" array="12,1"/>
</image>
</sprite>
+
<sprite name="splash_debris0">
<image file="../images/pingus/splash_debris.png">
<grid pos="0,0" size="32,32" array="6,2"/>
</image>
</sprite>
+
<sprite name="splat0">
<image file="../images/pingus/splat.png">
<grid pos="0,0" size="32,32" array="16,1"/>
</image>
</sprite>
- <sprite name="exit0">
- <image file="../images/pingus/exit.png">
- <grid pos="0,0" size="32,32" array="9,2"/>
- </image>
- </sprite>
- <sprite name="drownfall0">
- <image file="../images/pingus/drownfall.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="drownwalk0">
- <image file="../images/pingus/drownwalk.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="waiter">
- <image file="../images/pingus/waiter.png">
- <grid pos="0,0" size="32,32" array="6,1"/>
- </image>
- </sprite>
- <sprite name="slider0">
- <image file="../images/pingus/slider.png">
- <grid pos="0,0" size="32,15" array="1,2"/>
- </image>
- </sprite>
- <sprite name="bomber1">
- <image file="../images/pingus/bomber1.png">
- <grid pos="0,0" size="32,32" array="16,1"/>
- </image>
- </sprite>
- <sprite name="basher1">
- <image file="../images/pingus/basher1.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="climber1">
- <image file="../images/pingus/climber1.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="faller1">
- <image file="../images/pingus/faller1.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="jumper1">
- <image file="../images/pingus/faller1.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="tumble1">
- <image file="../images/pingus/tumble1.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="bridger1">
- <image file="../images/pingus/bridger1.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="walker1">
- <image file="../images/pingus/walker1.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="blocker1">
- <image file="../images/pingus/blocker1.png">
- <grid pos="0,0" size="32,32" array="6,1"/>
- </image>
- </sprite>
- <sprite name="floater1">
- <image file="../images/pingus/floater1.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="digger1">
- <image file="../images/pingus/digger1.png">
- <grid pos="0,0" size="32,32" array="14,1"/>
- </image>
- </sprite>
- <sprite name="miner1">
- <image file="../images/pingus/miner1.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="exit1">
- <image file="../images/pingus/exit1.png">
- <grid pos="0,0" size="32,32" array="9,2"/>
- </image>
- </sprite>
- <sprite name="drownfall1">
- <image file="../images/pingus/drownfall1.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="bomber2">
- <image file="../images/pingus/bomber2.png">
- <grid pos="0,0" size="32,32" array="16,1"/>
- </image>
- </sprite>
- <sprite name="basher2">
- <image file="../images/pingus/basher2.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="climber2">
- <image file="../images/pingus/climber2.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="faller2">
- <image file="../images/pingus/faller2.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="jumper2">
- <image file="../images/pingus/faller2.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="tumble2">
- <image file="../images/pingus/tumble2.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="bridger2">
- <image file="../images/pingus/bridger2.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="walker2">
- <image file="../images/pingus/walker2.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="blocker2">
- <image file="../images/pingus/blocker2.png">
- <grid pos="0,0" size="32,32" array="6,1"/>
- </image>
- </sprite>
- <sprite name="floater2">
- <image file="../images/pingus/floater2.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="digger2">
- <image file="../images/pingus/digger2.png">
- <grid pos="0,0" size="32,32" array="14,1"/>
- </image>
- </sprite>
- <sprite name="miner2">
- <image file="../images/pingus/miner2.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="exit2">
- <image file="../images/pingus/exit2.png">
- <grid pos="0,0" size="32,32" array="9,2"/>
- </image>
- </sprite>
- <sprite name="drownfall2">
- <image file="../images/pingus/drownfall2.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="bomber3">
- <image file="../images/pingus/bomber3.png">
- <grid pos="0,0" size="32,32" array="16,1"/>
- </image>
- </sprite>
- <sprite name="basher3">
- <image file="../images/pingus/basher3.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="climber3">
- <image file="../images/pingus/climber3.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="faller3">
- <image file="../images/pingus/faller3.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="jumper3">
- <image file="../images/pingus/faller3.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="tumble3">
- <image file="../images/pingus/tumble3.png">
- <grid pos="0,0" size="32,32" array="8,1"/>
- </image>
- </sprite>
- <sprite name="bridger3">
- <image file="../images/pingus/bridger3.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- <sprite name="walker3">
- <image file="../images/pingus/walker3.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="blocker3">
- <image file="../images/pingus/blocker3.png">
- <grid pos="0,0" size="32,32" array="6,1"/>
- </image>
- </sprite>
- <sprite name="floater3">
- <image file="../images/pingus/floater3.png">
- <grid pos="0,0" size="32,32" array="8,2"/>
- </image>
- </sprite>
- <sprite name="digger3">
- <image file="../images/pingus/digger3.png">
- <grid pos="0,0" size="32,32" array="14,1"/>
- </image>
- </sprite>
- <sprite name="miner3">
- <image file="../images/pingus/miner3.png">
- <grid pos="0,0" size="32,32" array="12,2"/>
- </image>
- </sprite>
- <sprite name="exit3">
- <image file="../images/pingus/exit3.png">
- <grid pos="0,0" size="32,32" array="9,2"/>
- </image>
- </sprite>
- <sprite name="drownfall3">
- <image file="../images/pingus/drownfall3.png">
- <grid pos="0,0" size="32,32" array="15,2"/>
- </image>
- </sprite>
- </section>
- <section name="Other">
+ <section name="exit">
+ <sprite name="right">
+ <image file="../images/pingus/exit.png">
+ <grid pos="0,0" size="32,32" array="9,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/exit.png">
+ <grid pos="0,32" size="32,32" array="9,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="drownfall">
+ <sprite name="left">
+ <image file="../images/pingus/drownfall.png">
+ <grid pos="0,0" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="left">
+ <image file="../images/pingus/drownfall.png">
+ <grid pos="0,32" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="drownwalk">
+ <sprite name="left">
+ <image file="../images/pingus/drownwalk.png">
+ <grid pos="0,0" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+ <sprite name="left">
+ <image file="../images/pingus/drownwalk.png">
+ <grid pos="0,32" size="32,32" array="15,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="waiter">
+ <sprite name="left">
+ <image file="../images/pingus/waiter.png">
+ <grid pos="0,0" size="32,32" array="6,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/waiter.png">
+ <grid pos="0,0" size="32,32" array="6,1"/>
+ </image>
+ </sprite>
+ </section>
+
+ <section name="slider">
+ <sprite name="left">
+ <image file="../images/pingus/slider.png">
+ <grid pos="0,0" size="32,15" array="1,1"/>
+ </image>
+ </sprite>
+
+ <sprite name="right">
+ <image file="../images/pingus/slider.png">
+ <grid pos="0,15" size="32,15" array="1,1"/>
+ </image>
+ </sprite>
+ </section>
+ </section>
+
+ <section name="other">
<sprite name="brick_right">
<image file="../images/pingus/brick_right.png" />
</sprite>
@@ -440,7 +423,8 @@
</image>
</sprite>
</section>
- <section name="Particles">
+
+ <section name="particles">
<sprite name="explosive">
<image file="../images/particles/explosive.png">
</image>
Modified: trunk/src/action_button.cxx
===================================================================
--- trunk/src/action_button.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/action_button.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -50,8 +50,7 @@
font = Fonts::pingus_small;
font_b = Fonts::pingus_large;
- sprite = Sprite("Pingus/" + action_to_string(name) + to_string(owner_id),
"pingus", 25.0f);
- sprite.set_align_center_bottom();
+ sprite = Sprite("pingus/" + action_to_string(name) + "/right");
// FIXME: Big fat hack
if ( name == Digger || name == Bomber
Modified: trunk/src/actions/angel.cxx
===================================================================
--- trunk/src/actions/angel.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/angel.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -32,7 +32,7 @@
: PinguAction(p),
counter(0.0),
x_pos(pingu->get_x()),
- sprite("Pingus/angel" + to_string(pingu->get_owner()), "pingus")
+ sprite("pingus/angel")
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/basher.cxx
===================================================================
--- trunk/src/actions/basher.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/basher.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -32,13 +32,13 @@
Basher::Basher (Pingu* p)
: PinguAction(p),
- sprite(PingusResource::load_sprite("Pingus/basher0", "pingus")),
- bash_radius(PingusResource::load_pixelbuffer("Other/bash_radius",
"pingus")),
- bash_radius_gfx(PingusResource::load_pixelbuffer("Other/bash_radius_gfx",
"pingus")),
+ bash_radius(PingusResource::load_pixelbuffer("other/bash_radius")),
+ bash_radius_gfx(PingusResource::load_pixelbuffer("other/bash_radius_gfx")),
basher_c(0),
first_bash(true)
{
- sprite.set_alignment(origin_bottom_center);
+ sprite.load(Direction::LEFT, PingusResource::load_sprite("pingus/basher"));
+ sprite.load(Direction::RIGHT, PingusResource::load_sprite("pingus/basher"));
bash_radius_width = bash_radius.get_width();
bash_radius_gfx_width = bash_radius_gfx.get_width();
@@ -55,19 +55,13 @@
void
Basher::draw (GraphicContext& gc)
{
-#ifdef CLANLIB_0_6
- if (pingu->direction.is_left())
- sprite.set_direction (Sprite::LEFT);
- else
- sprite.set_direction (Sprite::RIGHT);
-#endif
- gc.draw (sprite, pingu->get_pos() + Vector (0, +1));
+ gc.draw(sprite(pingu->direction), pingu->get_pos());
}
void
Basher::update ()
{
- sprite.update ();
+ sprite(pingu->direction).update();
++basher_c;
if (basher_c % 3 == 0)
@@ -100,8 +94,9 @@
if (basher_c % 2 == 0)
bash();
}
- else if (sprite.get_current_frame()/float(sprite.get_frame_count()) >
0.6f) // FIXME: EVIL!
- {
+ else if (sprite(pingu->direction).get_current_frame()
+ / float(sprite(pingu->direction).get_frame_count()) > 0.6f)
+ { // FIXME: EVIL! Engine must not relay on graphic
pingu->set_action(Actions::Walker);
}
}
Modified: trunk/src/actions/basher.hxx
===================================================================
--- trunk/src/actions/basher.hxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/basher.hxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -20,7 +20,7 @@
#ifndef HEADER_PINGUS_ACTIONS_BASHER_HXX
#define HEADER_PINGUS_ACTIONS_BASHER_HXX
-#include "../sprite.hxx"
+#include "../state_sprite.hxx"
#include "../pingu_action.hxx"
namespace Pingus {
@@ -29,7 +29,7 @@
class Basher : public PinguAction
{
private:
- CL_Sprite sprite;
+ StateSprite sprite;
CL_PixelBuffer bash_radius;
CL_PixelBuffer bash_radius_gfx;
int basher_c;
Modified: trunk/src/actions/blocker.cxx
===================================================================
--- trunk/src/actions/blocker.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/blocker.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -33,7 +33,7 @@
Blocker::Blocker(Pingu* p)
: PinguAction(p),
- sprite(PingusResource::load_sprite("Pingus/blocker" +
to_string(pingu->get_owner()), "pingus")) // 6.0f)
+ sprite(PingusResource::load_sprite("pingus/blocker")) // 6.0f)
{
sprite.set_alignment(origin_bottom_center);
Modified: trunk/src/actions/boarder.cxx
===================================================================
--- trunk/src/actions/boarder.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/boarder.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -31,7 +31,7 @@
: PinguAction(p),
x_pos(pingu->get_x()),
speed(0.0),
- sprite("Pingus/boarder" + to_string(pingu->get_owner()), "pingus")
+ sprite("pingus/boarder")
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/bomber.cxx
===================================================================
--- trunk/src/actions/bomber.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/bomber.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -46,16 +46,15 @@
sound_played(false),
gfx_exploded(false),
colmap_exploded(false),
- sprite("Pingus/bomber" + to_string(pingu->get_owner()), "pingus",
- 17.0f, Sprite::NONE, Sprite::ONCE),
- explo_surf(PingusResource::load_sprite("Other/explo" +
to_string(pingu->get_owner()), "pingus"))
+ sprite("pingus/bomber", "pingus", 17.0f, Sprite::NONE, Sprite::ONCE),
+ explo_surf(PingusResource::load_sprite("other/explo"))
{
// Only load the surface again if no static_surface is available
if (!static_surface_loaded)
{
static_surface_loaded = true;
- bomber_radius =
PingusResource::load_pixelbuffer("Other/bomber_radius", "pingus");
- bomber_radius_gfx =
PingusResource::load_pixelbuffer("Other/bomber_radius_gfx", "pingus");
+ bomber_radius =
PingusResource::load_pixelbuffer("other/bomber_radius");
+ bomber_radius_gfx =
PingusResource::load_pixelbuffer("other/bomber_radius_gfx");
}
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/bridger.cxx
===================================================================
--- trunk/src/actions/bridger.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/bridger.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -41,17 +41,17 @@
Bridger::Bridger (Pingu* p)
: PinguAction(p),
mode(B_BUILDING),
- walk_sprite(Sprite("Pingus/bridger_walk" + to_string(pingu->get_owner()),
"pingus", 15.0f, Sprite::NONE, Sprite::ONCE)),
- build_sprite(Sprite("Pingus/bridger_build" +
to_string(pingu->get_owner()), "pingus", 15.0f, Sprite::NONE, Sprite::ONCE)),
+ walk_sprite(Sprite("pingus/bridger_walk", "pingus", 15.0f, Sprite::NONE,
Sprite::ONCE)),
+ build_sprite(Sprite("pingus/bridger_build", "pingus", 15.0f, Sprite::NONE,
Sprite::ONCE)),
bricks(MAX_BRICKS),
block_build(false),
name(_("Bridger") + std::string(" (") + to_string(bricks) + ")")
{
if (!static_surfaces_loaded)
{
- static_surface = PingusResource::load_surface ("Pingus/bridger0",
"pingus");
- brick_l = PingusResource::load_pixelbuffer("Other/brick_left", "pingus");
- brick_r = PingusResource::load_pixelbuffer("Other/brick_right",
"pingus");
+ static_surface = PingusResource::load_surface ("pingus/bridger");
+ brick_l = PingusResource::load_pixelbuffer("other/brick_left");
+ brick_r = PingusResource::load_pixelbuffer("other/brick_right");
static_surfaces_loaded = true;
}
Modified: trunk/src/actions/climber.cxx
===================================================================
--- trunk/src/actions/climber.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/climber.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -27,7 +27,7 @@
Climber::Climber (Pingu* p)
: PinguAction(p),
- sprite(Sprite ("Pingus/climber0", "pingus")),
+ sprite(Sprite ("pingus/climber0")),
sprite_width(sprite.get_width()),
sprite_height(sprite.get_height())
{
Modified: trunk/src/actions/digger.cxx
===================================================================
--- trunk/src/actions/digger.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/digger.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -33,16 +33,11 @@
Digger::Digger (Pingu* p)
: PinguAction(p),
- digger_radius(PingusResource::load_pixelbuffer("Other/digger_radius",
"pingus")),
- digger_radius_gfx(PingusResource::load_pixelbuffer("Other/digger_radius",
"pingus")),
- sprite(Sprite (std::string("Pingus/digger") + to_string(pingu->get_owner
()), "pingus")),
+ digger_radius(PingusResource::load_pixelbuffer("other/digger_radius")),
+ digger_radius_gfx(PingusResource::load_pixelbuffer("other/digger_radius")),
+ sprite("pingus/digger"),
digger_c(0)
{
-#if 0
- // FIXME: Just an idea...
- sprite = Sprite (std::string("Pingus/digger") + to_string(pingu->get_owner
()),
- "pingus", PropertyMgr::instance()->get_int
("actions/digger/sprite-fps", 20));
-#endif
sprite.set_align_center_bottom();
digger_radius_width = digger_radius.get_width();
Modified: trunk/src/actions/drown.cxx
===================================================================
--- trunk/src/actions/drown.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/drown.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -27,7 +27,7 @@
Drown::Drown (Pingu* p)
: PinguAction(p),
- sprite(Sprite("Pingus/drownfall0", "pingus", 60.0f, Sprite::NONE,
Sprite::ONCE))
+ sprite(Sprite("pingus/drownfall0", "pingus", 60.0f, Sprite::NONE,
Sprite::ONCE))
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/exiter.cxx
===================================================================
--- trunk/src/actions/exiter.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/exiter.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -28,7 +28,7 @@
Exiter::Exiter (Pingu* p)
: PinguAction(p),
- sprite(Sprite("Pingus/exit0", "pingus", 15.0f, Sprite::NONE,
Sprite::ONCE)),
+ sprite(Sprite("pingus/exit0", "pingus", 15.0f, Sprite::NONE,
Sprite::ONCE)),
sound_played(false)
{
sprite.set_align_center_bottom();
Modified: trunk/src/actions/faller.cxx
===================================================================
--- trunk/src/actions/faller.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/faller.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -25,6 +25,7 @@
#include "../gui/graphic_context.hxx"
#include "../movers/linear_mover.hxx"
#include "../pingu.hxx"
+#include "../pingus_resource.hxx"
#include "../string_converter.hxx"
#include "../world.hxx"
#include "../worldobj.hxx"
@@ -34,14 +35,13 @@
namespace Actions {
Faller::Faller (Pingu* p)
- : PinguAction(p),
- faller(Sprite("Pingus/faller" + to_string(pingu->get_owner ()), "pingus")),
- // FIXME: we can save some cpu cycles & memory if we do this when it
- // is necessary
- tumbler(Sprite("Pingus/tumble" + to_string(pingu->get_owner()), "pingus"))
+ : PinguAction(p)
{
- faller .set_align_center_bottom();
- tumbler.set_align_center_bottom();
+ faller.load(Direction::LEFT,
PingusResource::load_sprite("pingus/faller/left"));
+ faller.load(Direction::RIGHT,
PingusResource::load_sprite("pingus/faller/right"));
+
+ tumbler.load(Direction::LEFT,
PingusResource::load_sprite("pingus/tumbler/left"));
+ tumbler.load(Direction::RIGHT,
PingusResource::load_sprite("pingus/tumbler/right"));
}
Faller::~Faller () { }
@@ -49,8 +49,8 @@
void
Faller::update ()
{
- tumbler.update();
- faller.update();
+ tumbler(pingu->direction).update();
+ faller(pingu->direction).update();
// Pingu stands on ground
if (rel_getpixel(0, -1) != Groundtype::GP_NOTHING)
@@ -148,9 +148,9 @@
Faller::draw (GraphicContext& gc)
{
if (is_tumbling()) {
- gc.draw(tumbler, pingu->get_pos ());
+ gc.draw(tumbler(pingu->direction), pingu->get_pos ());
} else {
- gc.draw(faller, pingu->get_pos ());
+ gc.draw(faller(pingu->direction), pingu->get_pos ());
}
}
Modified: trunk/src/actions/faller.hxx
===================================================================
--- trunk/src/actions/faller.hxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/faller.hxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -20,7 +20,7 @@
#ifndef HEADER_PINGUS_ACTIONS_FALLER_HXX
#define HEADER_PINGUS_ACTIONS_FALLER_HXX
-#include "../sprite.hxx"
+#include "../state_sprite.hxx"
#include "../pingu_action.hxx"
namespace Pingus {
@@ -29,8 +29,8 @@
class Faller : public PinguAction
{
private:
- Sprite faller;
- Sprite tumbler;
+ StateSprite faller;
+ StateSprite tumbler;
int falling;
Modified: trunk/src/actions/floater.cxx
===================================================================
--- trunk/src/actions/floater.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/floater.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -29,7 +29,7 @@
: PinguAction(p),
falling_depth(0),
step(0),
- sprite(Sprite ("Pingus/floater0", "pingus"))
+ sprite(Sprite ("pingus/floater0", "pingus"))
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/jumper.cxx
===================================================================
--- trunk/src/actions/jumper.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/jumper.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -28,7 +28,7 @@
Jumper::Jumper (Pingu* p)
: PinguAction(p),
- sprite(Sprite("Pingus/jumper" + to_string(pingu->get_owner ()), "pingus"))
+ sprite("pingus/jumper")
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/laser_kill.cxx
===================================================================
--- trunk/src/actions/laser_kill.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/laser_kill.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -27,7 +27,7 @@
LaserKill::LaserKill(Pingu* p)
: PinguAction(p),
- sprite(Sprite ("Other/laser_kill", "pingus", 20.0f, Sprite::NONE,
Sprite::ONCE))
+ sprite(Sprite ("other/laser_kill", "pingus", 20.0f, Sprite::NONE,
Sprite::ONCE))
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/miner.cxx
===================================================================
--- trunk/src/actions/miner.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/miner.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -31,26 +31,21 @@
Miner::Miner (Pingu* p)
: PinguAction(p),
- miner_radius(PingusResource::load_pixelbuffer("Other/bash_radius",
"pingus")),
- miner_radius_gfx(PingusResource::load_pixelbuffer("Other/bash_radius_gfx",
"pingus")),
- sprite(Sprite("Pingus/miner0", "pingus", 20.0f)),
+ miner_radius(PingusResource::load_pixelbuffer("other/bash_radius")),
+
miner_radius_gfx(PingusResource::load_pixelbuffer("other/bash_radius_gfx")),
slow_count(0)
{
- sprite.set_align_center_bottom();
+ sprite.load(Direction::LEFT,
PingusResource::load_sprite("pingus/miner/left"));
+ sprite.load(Direction::RIGHT,
PingusResource::load_sprite("pingus/miner/right"));
miner_radius_width = miner_radius.get_width();
miner_radius_gfx_width = miner_radius_gfx.get_width();
-
- if (pingu->direction.is_left())
- sprite.set_direction(Sprite::LEFT);
- else
- sprite.set_direction(Sprite::RIGHT);
}
void
Miner::update ()
{
- sprite.update();
+ sprite(pingu->direction).update();
++slow_count;
if (!(slow_count % 4))
@@ -100,7 +95,7 @@
void
Miner::draw (GraphicContext& gc)
{
- gc.draw(sprite, pingu->get_pos());
+ gc.draw(sprite(pingu->direction), pingu->get_pos());
}
} // namespace Actions
Modified: trunk/src/actions/miner.hxx
===================================================================
--- trunk/src/actions/miner.hxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/miner.hxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -22,7 +22,7 @@
#include <ClanLib/display.h>
#include "../pingu_action.hxx"
-#include "../sprite.hxx"
+#include "../state_sprite.hxx"
namespace Pingus {
namespace Actions {
@@ -32,7 +32,7 @@
private:
CL_PixelBuffer miner_radius;
CL_PixelBuffer miner_radius_gfx;
- Sprite sprite;
+ StateSprite sprite;
int slow_count;
/** Width of the miner_radius surface */
Modified: trunk/src/actions/rocket_launcher.cxx
===================================================================
--- trunk/src/actions/rocket_launcher.cxx 2004-05-10 10:23:47 UTC (rev
2327)
+++ trunk/src/actions/rocket_launcher.cxx 2004-05-10 11:43:22 UTC (rev
2328)
@@ -32,8 +32,7 @@
RocketLauncher::RocketLauncher (Pingu* p)
: PinguAction(p),
- sprite("Pingus/rocketlauncher" + to_string(pingu->get_owner()), "pingus",
- 10.0f, Sprite::NONE, Sprite::ONCE),
+ sprite("pingus/rocketlauncher", "pingus", 10.0f, Sprite::NONE,
Sprite::ONCE),
launched(false)
{
sprite.set_align_center_bottom();
Modified: trunk/src/actions/slider.cxx
===================================================================
--- trunk/src/actions/slider.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/slider.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -28,7 +28,7 @@
Slider::Slider (Pingu* p)
: PinguAction(p),
- sprite("Pingus/slider" + to_string(pingu->get_owner()), "pingus"),
+ sprite("pingus/slider"),
speed(10)
{
sprite.set_align_center_bottom();
Modified: trunk/src/actions/smashed.cxx
===================================================================
--- trunk/src/actions/smashed.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/smashed.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -28,7 +28,7 @@
Smashed::Smashed (Pingu* p)
: PinguAction(p),
sound_played(false),
- sprite("Pingus/bomber0", "pingus")
+ sprite("pingus/bomber")
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/splashed.cxx
===================================================================
--- trunk/src/actions/splashed.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/splashed.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -31,7 +31,7 @@
: PinguAction(p),
particle_thrown(false),
sound_played(false),
- sprite("Pingus/splat0", "pingus", 30.0f, Sprite::NONE, Sprite::ONCE)
+ sprite("pingus/splat", "pingus", 30.0f, Sprite::NONE, Sprite::ONCE)
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/superman.cxx
===================================================================
--- trunk/src/actions/superman.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/superman.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -30,7 +30,7 @@
: PinguAction(p),
counter(0.0f),
x_pos(pingu->get_x()),
- sprite("Pingus/superman" + to_string(pingu->get_owner()), "pingus")
+ sprite("pingus/superman", "pingus")
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/teleported.cxx
===================================================================
--- trunk/src/actions/teleported.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/teleported.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -27,7 +27,7 @@
Teleported::Teleported(Pingu* p)
: PinguAction(p),
sound_played(false),
- sprite("Pingus/bomber0", "pingus")
+ sprite("pingus/bomber0", "pingus")
{
}
Modified: trunk/src/actions/waiter.cxx
===================================================================
--- trunk/src/actions/waiter.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/waiter.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -29,7 +29,7 @@
Waiter::Waiter (Pingu* p)
: PinguAction(p),
countdown(2.0f),
- sprite("Pingus/waiter", "pingus", 5.0f)
+ sprite("pingus/waiter", "pingus", 5.0f)
{
sprite.set_align_center_bottom();
}
Modified: trunk/src/actions/walker.cxx
===================================================================
--- trunk/src/actions/walker.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/actions/walker.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -32,11 +32,11 @@
Walker::Walker (Pingu* p)
: PinguAction(p)
{
- walker.load(Direction::LEFT,
PingusResource::load_sprite("Pingus/walker/left", "pingus"));
- walker.load(Direction::RIGHT,
PingusResource::load_sprite("Pingus/walker/right" , "pingus"));
+ walker.load(Direction::LEFT,
PingusResource::load_sprite("pingus/walker/left", "pingus"));
+ walker.load(Direction::RIGHT,
PingusResource::load_sprite("pingus/walker/right" , "pingus"));
- floaterlayer.load(Direction::LEFT,
PingusResource::load_sprite("Pingus/floaterlayer/left", "pingus"));
- floaterlayer.load(Direction::RIGHT,
PingusResource::load_sprite("Pingus/floaterlayer/right", "pingus"));
+ floaterlayer.load(Direction::LEFT,
PingusResource::load_sprite("pingus/floaterlayer/left", "pingus"));
+ floaterlayer.load(Direction::RIGHT,
PingusResource::load_sprite("pingus/floaterlayer/right", "pingus"));
// Reset the velocity
pingu->set_velocity(Vector());
Modified: trunk/src/particles/explosive_particle.cxx
===================================================================
--- trunk/src/particles/explosive_particle.cxx 2004-05-10 10:23:47 UTC (rev
2327)
+++ trunk/src/particles/explosive_particle.cxx 2004-05-10 11:43:22 UTC (rev
2328)
@@ -28,9 +28,6 @@
: Particle (x, y, x_a, y_a),
alive (true)
{
-// sprite = Sprite (PingusResource::load_surface
-// ("Particles/explosive",
-// "pingus"));
}
ExplosiveParticle::~ExplosiveParticle ()
Modified: trunk/src/particles/ground_particle.cxx
===================================================================
--- trunk/src/particles/ground_particle.cxx 2004-05-10 10:23:47 UTC (rev
2327)
+++ trunk/src/particles/ground_particle.cxx 2004-05-10 11:43:22 UTC (rev
2328)
@@ -24,7 +24,7 @@
GroundParticle::GroundParticle (int x, int y, float x_a, float y_a)
: Particle (x,y, x_a, y_a)
{
- surface = PingusResource::load_sprite("Particles/ground", "pingus");
+ surface = PingusResource::load_sprite("particles/ground");
livetime = 25 + (rand() % 10);
time = livetime;
}
Modified: trunk/src/particles/pingu_particle_holder.cxx
===================================================================
--- trunk/src/particles/pingu_particle_holder.cxx 2004-05-10 10:23:47 UTC
(rev 2327)
+++ trunk/src/particles/pingu_particle_holder.cxx 2004-05-10 11:43:22 UTC
(rev 2328)
@@ -40,7 +40,7 @@
PinguParticleHolder::PinguParticleHolder ()
- : surface(PingusResource::load_sprite("Particles/pingu_explo", "pingus"))
+ : surface(PingusResource::load_sprite("particles/pingu_explo"))
{
}
Modified: trunk/src/particles/rain_particle_holder.cxx
===================================================================
--- trunk/src/particles/rain_particle_holder.cxx 2004-05-10 10:23:47 UTC
(rev 2327)
+++ trunk/src/particles/rain_particle_holder.cxx 2004-05-10 11:43:22 UTC
(rev 2328)
@@ -37,9 +37,9 @@
RainParticleHolder::RainParticleHolder ()
- : rain1_surf (PingusResource::load_sprite("Particles/rain1", "pingus")),
- rain2_surf (PingusResource::load_sprite("Particles/rain2", "pingus")),
- rain_splash(PingusResource::load_sprite("Particles/rain_splash", "pingus"))
+ : rain1_surf (PingusResource::load_sprite("particles/rain1")),
+ rain2_surf (PingusResource::load_sprite("particles/rain2")),
+ rain_splash(PingusResource::load_sprite("particles/rain_splash"))
{
}
Modified: trunk/src/particles/smoke_particle_holder.cxx
===================================================================
--- trunk/src/particles/smoke_particle_holder.cxx 2004-05-10 10:23:47 UTC
(rev 2327)
+++ trunk/src/particles/smoke_particle_holder.cxx 2004-05-10 11:43:22 UTC
(rev 2328)
@@ -34,8 +34,8 @@
SmokeParticleHolder::SmokeParticleHolder ()
- : surf1(PingusResource::load_sprite("Particles/smoke", "pingus")),
- surf2(PingusResource::load_sprite("Particles/smoke2", "pingus"))
+ : surf1(PingusResource::load_sprite("particles/smoke", "pingus")),
+ surf2(PingusResource::load_sprite("particles/smoke2", "pingus"))
{
}
Modified: trunk/src/particles/snow_particle_holder.cxx
===================================================================
--- trunk/src/particles/snow_particle_holder.cxx 2004-05-10 10:23:47 UTC
(rev 2327)
+++ trunk/src/particles/snow_particle_holder.cxx 2004-05-10 11:43:22 UTC
(rev 2328)
@@ -58,12 +58,12 @@
SnowParticleHolder::SnowParticleHolder ()
- : snow1 (PingusResource::load_sprite("Particles/snow1", "pingus")),
- snow2 (PingusResource::load_sprite("Particles/snow2", "pingus")),
- snow3 (PingusResource::load_sprite("Particles/snow3", "pingus")),
- snow4 (PingusResource::load_sprite("Particles/snow4", "pingus")),
- snow5 (PingusResource::load_sprite("Particles/snow5", "pingus")),
- ground(PingusResource::load_sprite("Particles/ground_snow", "pingus"))
+ : snow1 (PingusResource::load_sprite("particles/snow1")),
+ snow2 (PingusResource::load_sprite("particles/snow2")),
+ snow3 (PingusResource::load_sprite("particles/snow3")),
+ snow4 (PingusResource::load_sprite("particles/snow4")),
+ snow5 (PingusResource::load_sprite("particles/snow5")),
+ ground(PingusResource::load_sprite("particles/ground_snow"))
{
}
Modified: trunk/src/pingus_resource.cxx
===================================================================
--- trunk/src/pingus_resource.cxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/pingus_resource.cxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -37,6 +37,7 @@
namespace Pingus {
+CL_ResourceManager PingusResource::resmgr;
std::map<std::string, CL_ResourceManager> PingusResource::resource_map;
std::map<ResDescriptor, CL_Surface> PingusResource::surface_map;
std::map<ResDescriptor, CL_Font> PingusResource::font_map;
@@ -45,6 +46,7 @@
PingusResource::init()
{
// do nothing
+
resmgr.add_resources(CL_ResourceManager(path_manager.complete("data/pingus.xml")));
}
void
@@ -58,6 +60,12 @@
CL_ResourceManager
PingusResource::get(const std::string& arg_filename)
{
+ if (arg_filename.empty())
+ {
+ return resmgr;
+ }
+ else
+ {
std::string filename = arg_filename + ".xml";
std::map<std::string, CL_ResourceManager>::iterator i =
resource_map.find(filename);
@@ -78,6 +86,7 @@
return res_manager;
}
+ }
}
CL_Surface
Modified: trunk/src/pingus_resource.hxx
===================================================================
--- trunk/src/pingus_resource.hxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/pingus_resource.hxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -34,6 +34,7 @@
class PingusResource
{
private:
+ static CL_ResourceManager resmgr;
static std::map<std::string, CL_ResourceManager> resource_map;
static std::map<ResDescriptor, CL_Surface> surface_map;
static std::map<ResDescriptor, CL_Font> font_map;
@@ -53,7 +54,7 @@
/** Load a surface with res_name from datafile */
static CL_Surface load_surface(const std::string& res_name,
- const std::string& datafile,
+ const std::string& datafile = "",
ResourceModifierNS::ResourceModifier modifier
= ResourceModifierNS::ROT0);
@@ -61,12 +62,11 @@
static CL_Surface load_surface(const ResDescriptor&);
static CL_Sprite load_sprite(const ResDescriptor&);
static CL_Sprite load_sprite(const std::string& res_name,
- const std::string& datafile);
+ const std::string& datafile = "");
static CL_SpriteDescription load_sprite_desc(const std::string& res_name,
- const std::string& datafile);
-
+ const std::string& datafile =
"");
static CL_PixelBuffer load_pixelbuffer(const std::string& res_name,
- const std::string& datafile);
+ const std::string& datafile =
"");
static CL_PixelBuffer load_pixelbuffer(const ResDescriptor&);
/** Load a font with res_name from datafile */
Modified: trunk/src/sprite.hxx
===================================================================
--- trunk/src/sprite.hxx 2004-05-10 10:23:47 UTC (rev 2327)
+++ trunk/src/sprite.hxx 2004-05-10 11:43:22 UTC (rev 2328)
@@ -50,7 +50,7 @@
Sprite ();
Sprite (std::string arg_sur_name,
- std::string arg_datafile,
+ std::string arg_datafile = "",
float arg_frames_per_second = 10.0f,
Direction dir = NONE,
LoopType arg_loop_type = ENDLESS);
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- [Pingus-CVS] rev 2328 - in trunk: . data/data src src/actions src/particles,
Ingo Ruhnke <=