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[Pingus-CVS] r2864 - branches/pingus_sdl


From: grumbel at BerliOS
Subject: [Pingus-CVS] r2864 - branches/pingus_sdl
Date: Sun, 12 Aug 2007 18:20:47 +0200

Author: grumbel
Date: 2007-08-12 18:20:47 +0200 (Sun, 12 Aug 2007)
New Revision: 2864

Modified:
   branches/pingus_sdl/TODO
Log:
- more issues

Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO    2007-08-12 16:19:05 UTC (rev 2863)
+++ branches/pingus_sdl/TODO    2007-08-12 16:20:47 UTC (rev 2864)
@@ -35,11 +35,30 @@
 
 - editor isn't working
 
+- rework the UI, either go glas-like or use the blackbord style 
+
 Roadmap for Pingus 0.7.0
 ~~~~~~~~~~~~~~~~~~~~~~~~
 
-- collision map in data/levels/tutorial/snow15-grumbel.scm is wrong 
+- walker speed looks wrong, other actions might need fine tuning as well
 
+- in old levels the exits float high up in the air
+
+- one pixel border at top/left of smallmap
+
+- climber align in the actionbutton looks wrong
+
+- fix all those Windstille file headers and replace them with Pingus
+
+- add all those who contributed to SDL version to AUTHORS and credits
+
+- update INSTALL.* file
+
+- data/levels/tutorial/snow9-grumbel.scm, at the right corner there is
+  something wrong (hole in a surface), also see colmap which doesn't look 
correct either
+
+- fallen snow looks to blueish
+
 - remove all the remaining unneeded debuging std::cout's
 
 - hurry-up should be removed and replaced by something less heavy
@@ -66,6 +85,10 @@
 
 - src/components/pingus_counter.hpp font should be fixed-width/monospace
 
+- screenshot does pnm not png
+
+- "core/misc/404sprite" isn't returned for missing graphics
+
 Older Stuff:
 ~~~~~~~~~~~~
 
@@ -102,8 +125,6 @@
 
 - add better load-from-file support for hotspots, backgrounds, etc.
 
-- fix screenshot segfault
-
 - pingus doesn't die when out-of-screen
 
 - result screens





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