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[Pingus-CVS] r2883 - in branches/pingus_sdl: . data/images/particles


From: grumbel at BerliOS
Subject: [Pingus-CVS] r2883 - in branches/pingus_sdl: . data/images/particles
Date: Mon, 13 Aug 2007 17:11:05 +0200

Author: grumbel
Date: 2007-08-13 17:11:04 +0200 (Mon, 13 Aug 2007)
New Revision: 2883

Modified:
   branches/pingus_sdl/TODO
   branches/pingus_sdl/data/images/particles/ground_snow.png
Log:
- reordered TODO into important and less important issues
- fixed blueish snow

Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO    2007-08-13 03:05:38 UTC (rev 2882)
+++ branches/pingus_sdl/TODO    2007-08-13 15:11:04 UTC (rev 2883)
@@ -35,37 +35,48 @@
 
 - rework the UI, either go glas-like or use the blackbord style 
 
+- Font::draw() origin only works properly for left, right and center break 
with multiline text
+
+- file parsing easily crashes or asserts on incorrect files
+
 Roadmap for Pingus 0.7.0
 ~~~~~~~~~~~~~~~~~~~~~~~~
 
-- add drag&drop scrolling
-
+Important:
+==========
 - exit wrong at data/levels/tutorial/snow12-grumbel.scm (colmap removal buggy?)
 
-- Font::draw() origin only works properly for left, right and center break 
with multiline text
+- in old levels the exits float high up in the air (conversion likely wrong)
 
-- nuke button is unclean, other buttons not so great either -> repaint
+- update INSTALL.* file
 
-- walker speed looks wrong, other actions might need fine tuning as well
+- add all those who contributed to SDL version to AUTHORS and credits
 
-- in old levels the exits float high up in the air (conversion likely wrong)
+- remove all the remaining unneeded debuging std::cout's
 
-- climber align in the actionbutton looks wrong
+- separate gfx/colmap surfaces aren't used
 
-- fix all those Windstille file headers and replace them with Pingus
+- Latin1 clean (also Latin-2 and Latin-9, see:
+  http://kapsa.cz/~tomasb/pingus/intl-patch.tgz)
 
-- add all those who contributed to SDL version to AUTHORS and credits
+- src/components/pingus_counter.hpp font should be fixed-width/monospace
 
-- update INSTALL.* file
+Nice to Have:
+=============
+- convert all levels and check all classic levels for issues:
 
-- fallen snow looks to blueish
+- add drag&drop scrolling
 
-- remove all the remaining unneeded debuging std::cout's
+- nuke button is unclean, other buttons not so great either -> repaint
 
+- walker speed looks wrong, other actions might need fine tuning as well
+
+- climber align in the actionbutton looks wrong
+
+- fix all those Windstille file headers and replace them with Pingus
+
 - hurry-up should be removed and replaced by something less heavy
 
-- convert all levels and check all classic levels for issues:
-
 Convert script (issues: space in description is wrong, some levels fail):
 
  see: http://pingus.seul.org/~grumbel/tmp/pingusconversion.log
@@ -77,15 +88,8 @@
 
 - liquid's old-width-handling isn't handled by sexpr, but might be needed for 
some levels
 
-- separate gfx/colmap surfaces aren't used
-
 - remove unneeded/outdated fonts
 
-- Latin1 clean (also Latin-2 and Latin-9, see:
-  http://kapsa.cz/~tomasb/pingus/intl-patch.tgz)
-
-- src/components/pingus_counter.hpp font should be fixed-width/monospace
-
 - screenshot does pnm not png
 
 - "core/misc/404sprite" isn't returned for missing graphics

Modified: branches/pingus_sdl/data/images/particles/ground_snow.png
===================================================================
--- branches/pingus_sdl/data/images/particles/ground_snow.png   2007-08-13 
03:05:38 UTC (rev 2882)
+++ branches/pingus_sdl/data/images/particles/ground_snow.png   2007-08-13 
15:11:04 UTC (rev 2883)
@@ -1,3 +1,3 @@
 �PNG
 
-
\ No newline at end of file
+
\ No newline at end of file





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