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[Pingus-CVS] r2969 - branches/pingus_sdl/data/po


From: grumbel at BerliOS
Subject: [Pingus-CVS] r2969 - branches/pingus_sdl/data/po
Date: Thu, 16 Aug 2007 20:59:12 +0200

Author: grumbel
Date: 2007-08-16 20:59:11 +0200 (Thu, 16 Aug 2007)
New Revision: 2969

Modified:
   branches/pingus_sdl/data/po/nl.po
Log:
- fixed Dutch

Modified: branches/pingus_sdl/data/po/nl.po
===================================================================
--- branches/pingus_sdl/data/po/nl.po   2007-08-16 18:54:40 UTC (rev 2968)
+++ branches/pingus_sdl/data/po/nl.po   2007-08-16 18:59:11 UTC (rev 2969)
@@ -2,11 +2,14 @@
 # Copyright (C) YEAR Free Software Foundation, Inc.
 # FIRST AUTHOR <address@hidden>, YEAR.
 #
+#, fuzzy
 msgid ""
 msgstr ""
+"#-#-#-#-#  nl.po (Pingus 0.5.0)  #-#-#-#-#\n"
+"#-#-#-#-#  nl.po (Pingus 0.5.0)  #-#-#-#-#\n"
 "Project-Id-Version: Pingus 0.5.0\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2007-08-16 16:36+0200\n"
+"POT-Creation-Date: 2007-08-16 20:03+0200\n"
 "PO-Revision-Date: 2003-04-11 00:12+0200\n"
 "Last-Translator: Martijn Santen <address@hidden>\n"
 "Language-Team: Giray Devlet <address@hidden>, Martijn Santen "
@@ -765,1261 +768,306 @@
 msgid "..:: Create your own levels ::.."
 msgstr "..:: Start een deelname niveau ::.."
 
-#: data/levels/multiplayer/multi1-grumbel.pingus:5
-#: data/levels/multiplayer/multi2-grumbel.pingus:5
-#: data/levels/playable/alle.pingus:5
-#: data/levels/playable/desert6-grumbel.pingus:5
-#: data/levels/playable/desert7-grumbel.pingus:5
-#: data/levels/playable/desertwaste1-grumbel.pingus:5
-#: data/levels/playable/doors2-grumbel.pingus:5
-#: data/levels/playable/doors-grumbel.pingus:5
-#: data/levels/playable/dschungel.pingus:5
-#: data/levels/playable/forest1-chei.pingus:5
-#: data/levels/playable/forest2-chei.pingus:5
-#: data/levels/playable/hellmouth10-grumbel.pingus:5
-#: data/levels/playable/hellmouth12-grumbel.pingus:5
-#: data/levels/playable/hellmouth14-grumbel.pingus:5
-#: data/levels/playable/hellmouth15-grumbel.pingus:5
-#: data/levels/playable/hellmouth17-grumbel.pingus:5
-#: data/levels/playable/hellmouth18-grumbel.pingus:5
-#: data/levels/playable/hellmouth19-grumbel.pingus:5
-#: data/levels/playable/hellmouth1-grumbel.pingus:5
-#: data/levels/playable/hellmouth20-grumbel.pingus:5
-#: data/levels/playable/hellmouth21-grumbel.pingus:5
-#: data/levels/playable/hellmouth22-grumbel.pingus:5
-#: data/levels/playable/hellmouth2-grumbel.pingus:5
-#: data/levels/playable/hellmouth3-grumbel.pingus:5
-#: data/levels/playable/hellmouth4-grumbel.pingus:5
-#: data/levels/playable/hellmouth5-grumbel.pingus:5
-#: data/levels/playable/hellmouth6-grumbel.pingus:5
-#: data/levels/playable/hellmouth7-grumbel.pingus:5
-#: data/levels/playable/hellmouth8-grumbel.pingus:5
-#: data/levels/playable/hellmouth9-grumbel.pingus:5
-#: data/levels/playable/industrial3-grumbel.pingus:5
-#: data/levels/playable/industrial4-grumbel.pingus:5
-#: data/levels/playable/mauern.pingus:5
-#: data/levels/playable/mud3-grumbel.pingus:5
-#: data/levels/playable/mud4-grumbel.pingus:5
-#: data/levels/playable/pingusworld1-pacho.pingus:5
-#: data/levels/playable/pingusworld2-pacho.pingus:5
-#: data/levels/playable/pingusworld3-pacho.pingus:5
-#: data/levels/playable/slidenride1-grumbel.pingus:5
-#: data/levels/playable/sortie4-grumbel.pingus:5
-#: data/levels/playable/stone12-grumbel.pingus:5
-#: data/levels/playable/stone5-grumbel.pingus:5
-#: data/levels/playable/stone7-grumbel.pingus:5
-#: data/levels/playable/teleporter1-grumbel.pingus:5
-#: data/levels/playable/teleporter2-grumbel.pingus:5
-#: data/levels/playable/winter1-chei.pingus:5
-#: data/levels/playable/winter2-chei.pingus:5
-#: data/levels/test/actions.pingus:5 data/levels/test/basher.pingus:5
-#: data/levels/test/bg-test.pingus:5 data/levels/test/blablub.pingus:5
-#: data/levels/test/bla.pingus:5 data/levels/test/chink.pingus:5
-#: data/levels/test/climber.pingus:5
-#: data/levels/test/crash_on_entrance_remove.pingus:5
-#: data/levels/test/exit.pingus:5 data/levels/test/fallbug.pingus:5
-#: data/levels/test/group.pingus:5 data/levels/test/jumperbounce.pingus:5
-#: data/levels/test/jumper.pingus:5 data/levels/test/meta.pingus:5
-#: data/levels/test/newgroundpiece.pingus:5 data/levels/test/order.pingus:5
-#: data/levels/test/prefab.pingus:5 data/levels/test/rotation.pingus:5
-#: data/levels/test/test10.pingus:5 data/levels/test/test11.pingus:5
-#: data/levels/test/test14.pingus:5 data/levels/test/test15.pingus:5
-#: data/levels/test/test20.pingus:5 data/levels/test/test8.pingus:5
-#: data/levels/test/test9.pingus:5 data/levels/test/walk.pingus:5
-#: data/levels/volcano/volcano2-grumbel.pingus:5
-#: data/levels/wip/belt1-grumbel.pingus:5 data/levels/wip/conv.pingus:5
-#: data/levels/wip/green1-grumbel.pingus:5
-#: data/levels/wip/hellmouth11-grumbel.pingus:5
-#: data/levels/wip/hellmouth16-grumbel.pingus:5
-#: data/levels/wip/hellmouth23-grumbel.pingus:5
-#: data/levels/wip/iceblock-grumbel1.pingus:5
-#: data/levels/wip/isle1-grumbel.pingus:5 data/levels/wip/level19.pingus:5
-#: data/levels/wip/mud1-grumbel.pingus:5 data/levels/wip/mud2-grumbel.pingus:5
-#: data/levels/wip/pipedreams1-grumbel.pingus:5
-#: data/levels/wip/stone10-grumbel.pingus:5
-#: data/levels/wip/stone11-grumbel.pingus:5
-#: data/levels/wip/stone12-grumbel.pingus:5
-#: data/levels/wip/stone3-grumbel.pingus:5
-#: data/levels/wip/stone4-grumbel.pingus:5
-#: data/levels/wip/stone6-grumbel.pingus:5
-#: data/levels/wip/stone8-grumbel.pingus:5
-#: data/levels/wip/stone9-grumbel.pingus:5
-msgid "EditorDefaultValue: Please give me a name..."
-msgstr ""
-
-#: data/levels/multiplayer/multi1-grumbel.pingus:6
-#: data/levels/multiplayer/multi2-grumbel.pingus:6
-#: data/levels/test/bg-test.pingus:6 data/levels/test/test10.pingus:6
-#: data/levels/test/test8.pingus:6 data/levels/test/test9.pingus:6
-#: data/levels/wip/conv.pingus:6 data/levels/wip/stone3-grumbel.pingus:6
-msgid "EditorDefaultValue: ...and a short descriptions"
-msgstr ""
-
-#: data/levels/playable/aliens1-phil.pingus:5
-msgid "Escape from Aliens"
-msgstr ""
-
-#: data/levels/playable/aliens1-phil.pingus:6
-msgid ""
-"Aliens invade our starship blocking intrance to the teleporter. Your crew is "
-"well trained, like you they don't panic."
-msgstr ""
-
-#: data/levels/playable/aliens2-phil.pingus:5
-msgid "Escape from Aliens 2"
-msgstr ""
-
-#: data/levels/playable/aliens2-phil.pingus:6
-msgid "Aliens are now closest making your escape harder. You must dig it up."
-msgstr ""
-
-#: data/levels/playable/aliens4-phil.pingus:5
-msgid "Aliens4"
-msgstr ""
-
-#: data/levels/playable/aliens4-phil.pingus:6
-msgid "Pingus invade the nest. Take care of jaws What's the matrix above ?"
-msgstr ""
-
-#: data/levels/playable/aliens5-phil.pingus:5
-msgid "Aliens5"
-msgstr ""
-
-#: data/levels/playable/aliens5-phil.pingus:6
-msgid ""
-"Take a piece of paper. Now pingus have to enter the matrix of the death. "
-"This is a maze, bad ways are protect by jaws."
-msgstr ""
-
-#: data/levels/playable/aliens6-phil.pingus:5
-msgid "Aliens6"
-msgstr ""
-
-#: data/levels/playable/aliens6-phil.pingus:6
-msgid ""
-"Spy's pingus have marked the location of jaws in the matrix of the death. "
-"Many died to gain that information :..( Perhaps this help. Perhaps..."
-msgstr ""
-
-#: data/levels/playable/aliens7-phil.pingus:5
-msgid "Aliens7"
-msgstr ""
-
-#: data/levels/playable/aliens7-phil.pingus:6
-msgid ""
-"The defenses of the aliens get stronger. Now you have to jump in the fourth "
-"dimension to win !"
-msgstr ""
-
-#: data/levels/playable/alle.pingus:6
-#: data/levels/playable/desert6-grumbel.pingus:6
-#: data/levels/playable/desert7-grumbel.pingus:6
-#: data/levels/playable/desertwaste1-grumbel.pingus:6
-#: data/levels/playable/doors2-grumbel.pingus:6
-#: data/levels/playable/doors-grumbel.pingus:6
-#: data/levels/playable/dschungel.pingus:6
-#: data/levels/playable/forest1-chei.pingus:6
-#: data/levels/playable/forest2-chei.pingus:6
-#: data/levels/playable/hellmouth10-grumbel.pingus:6
-#: data/levels/playable/hellmouth12-grumbel.pingus:6
-#: data/levels/playable/hellmouth14-grumbel.pingus:6
-#: data/levels/playable/hellmouth15-grumbel.pingus:6
-#: data/levels/playable/hellmouth17-grumbel.pingus:6
-#: data/levels/playable/hellmouth18-grumbel.pingus:6
-#: data/levels/playable/hellmouth19-grumbel.pingus:6
-#: data/levels/playable/hellmouth1-grumbel.pingus:6
-#: data/levels/playable/hellmouth20-grumbel.pingus:6
-#: data/levels/playable/hellmouth21-grumbel.pingus:6
-#: data/levels/playable/hellmouth22-grumbel.pingus:6
-#: data/levels/playable/hellmouth2-grumbel.pingus:6
-#: data/levels/playable/hellmouth3-grumbel.pingus:6
-#: data/levels/playable/hellmouth4-grumbel.pingus:6
-#: data/levels/playable/hellmouth5-grumbel.pingus:6
-#: data/levels/playable/hellmouth6-grumbel.pingus:6
-#: data/levels/playable/hellmouth7-grumbel.pingus:6
-#: data/levels/playable/hellmouth8-grumbel.pingus:6
-#: data/levels/playable/hellmouth9-grumbel.pingus:6
-#: data/levels/playable/industrial3-grumbel.pingus:6
-#: data/levels/playable/industrial4-grumbel.pingus:6
-#: data/levels/playable/mauern.pingus:6
-#: data/levels/playable/mud3-grumbel.pingus:6
-#: data/levels/playable/mud4-grumbel.pingus:6
-#: data/levels/playable/pingusworld1-pacho.pingus:6
-#: data/levels/playable/pingusworld2-pacho.pingus:6
-#: data/levels/playable/pingusworld3-pacho.pingus:6
-#: data/levels/playable/slidenride1-grumbel.pingus:6
-#: data/levels/playable/sortie4-grumbel.pingus:6
-#: data/levels/playable/stone12-grumbel.pingus:6
-#: data/levels/playable/stone5-grumbel.pingus:6
-#: data/levels/playable/stone7-grumbel.pingus:6
-#: data/levels/playable/teleporter1-grumbel.pingus:6
-#: data/levels/playable/teleporter2-grumbel.pingus:6
-#: data/levels/playable/winter1-chei.pingus:6
-#: data/levels/playable/winter2-chei.pingus:6
-#: data/levels/test/actions.pingus:6 data/levels/test/basher.pingus:6
-#: data/levels/test/blablub.pingus:6 data/levels/test/bla.pingus:6
-#: data/levels/test/chink.pingus:6 data/levels/test/climber.pingus:6
-#: data/levels/test/crash_on_entrance_remove.pingus:6
-#: data/levels/test/exit.pingus:6 data/levels/test/fallbug.pingus:6
-#: data/levels/test/group.pingus:6 data/levels/test/jumperbounce.pingus:6
-#: data/levels/test/jumper.pingus:6 data/levels/test/meta.pingus:6
-#: data/levels/test/newgroundpiece.pingus:6 data/levels/test/order.pingus:6
-#: data/levels/test/prefab.pingus:6 data/levels/test/rotation.pingus:6
-#: data/levels/test/test11.pingus:6 data/levels/test/test14.pingus:6
-#: data/levels/test/test15.pingus:6 data/levels/test/test20.pingus:6
-#: data/levels/test/walk.pingus:6
-#: data/levels/volcano/volcano1-grumbel.pingus:6
-#: data/levels/volcano/volcano2-grumbel.pingus:6
-#: data/levels/volcano/volcano4-grumbel.pingus:6
-#: data/levels/wip/belt1-grumbel.pingus:6
-#: data/levels/wip/green1-grumbel.pingus:6
-#: data/levels/wip/hellmouth11-grumbel.pingus:6
-#: data/levels/wip/hellmouth16-grumbel.pingus:6
-#: data/levels/wip/hellmouth23-grumbel.pingus:6
-#: data/levels/wip/iceblock-grumbel1.pingus:6
-#: data/levels/wip/isle1-grumbel.pingus:6 data/levels/wip/level19.pingus:6
-#: data/levels/wip/mud1-grumbel.pingus:6 data/levels/wip/mud2-grumbel.pingus:6
-#: data/levels/wip/pipedreams1-grumbel.pingus:6
-#: data/levels/wip/stone10-grumbel.pingus:6
-#: data/levels/wip/stone11-grumbel.pingus:6
-#: data/levels/wip/stone12-grumbel.pingus:6
-#: data/levels/wip/stone4-grumbel.pingus:6
-#: data/levels/wip/stone6-grumbel.pingus:6
-#: data/levels/wip/stone8-grumbel.pingus:6
-#: data/levels/wip/stone9-grumbel.pingus:6
-msgid "EditorDefaultValue: ...and a short description"
-msgstr ""
-
-#: data/levels/playable/avaritia-cbrucher.pingus:5
-msgid "Avaritia"
-msgstr ""
-
-#: data/levels/playable/avaritia-cbrucher.pingus:6
-msgid "Save them all in time"
-msgstr ""
-
-#: data/levels/playable/blockers-timpany-tutorial.pingus:5
-msgid "Blockers and crowd control"
-msgstr ""
-
-#: data/levels/playable/blockers-timpany-tutorial.pingus:6
-msgid ""
-"Use a blocker to keep the Pingus from walking off the cliff. Afterwards you "
-"can make them stop by giving them another job. "
-msgstr ""
-
-#: data/levels/playable/block-timpany.pingus:5
-msgid "Armour-plated chocolate bar"
-msgstr ""
-
-#: data/levels/playable/blue1-marcotte.pingus:5
-msgid "An unbalanced situation"
-msgstr ""
-
-#: data/levels/playable/blue1-marcotte.pingus:6
-msgid ""
-"Why should those who are already at the exit help save the others? Maybe "
-"they are too few..."
-msgstr ""
-
-#: data/levels/playable/blue2-marcotte.pingus:5
-msgid "The Crystal Wall"
-msgstr ""
-
-#: data/levels/playable/blue2-marcotte.pingus:6
-msgid ""
-"Some mad architect must have build that wall in the middle of nowhere. But "
-"now the Pingus horde must go on the other side of it."
-msgstr ""
-
-#: data/levels/playable/blue3-marcotte.pingus:5
-msgid "Crystal climbing"
-msgstr ""
-
-#: data/levels/playable/blue3-marcotte.pingus:6
-msgid "It seems so easy to climb those crystals. What could go wrong then?"
-msgstr ""
-
-#: data/levels/playable/bomber-tutorial-grumbel.pingus:5
-msgid "Tutorial 5 - Danger in Space"
-msgstr ""
-
-#: data/levels/playable/bomber-tutorial-grumbel.pingus:6
-msgid ""
-"If there is no action left to dig through a barrier, there is only a last "
-"hope... the bomber"
-msgstr ""
-
-#: data/levels/playable/bombing.pingus:5
-msgid "Bombing run"
-msgstr ""
-
-#: data/levels/playable/brick1-marcotte.pingus:5
-msgid "Pingus never fall like bricks"
-msgstr ""
-
-#: data/levels/playable/brick1-marcotte.pingus:6
-msgid ""
-"Pingus must continue their journey through this pipe-filed place. But how "
-"will they handle those jumps?"
-msgstr ""
-
-#: data/levels/playable/bridger-tutorial-grumbel.pingus:5
-msgid "Build, builder, build"
-msgstr ""
-
-#: data/levels/playable/cages.pingus:5
-#, fuzzy
-msgid "Pingus do time"
-msgstr "Pingus gered:   %d"
-
-#: data/levels/playable/candy-timpany-premoi.pingus:5
-msgid "Pre-moistened Pingus"
-msgstr ""
-
-#: data/levels/playable/cave1-marcotte.pingus:5
-msgid "Near can mean far"
-msgstr ""
-
-#: data/levels/playable/cave1-marcotte.pingus:6
-msgid ""
-"What do you do when you're going in the wrong direction ? Simple : walk into "
-"a wall. But it is easier said than done..."
-msgstr ""
-
-#: data/levels/playable/chouser02.pingus:5
-msgid "Lois and Clark"
-msgstr ""
-
-#: data/levels/playable/climber-tutorial-lukis.pingus:5
-msgid "It's climbers time!"
-msgstr ""
-
-#: data/levels/playable/climber-tutorial-lukis.pingus:6
-msgid "Discover The Pyramide"
-msgstr ""
-
-#: data/levels/playable/columns-luca.pingus:5
-msgid "Columns"
-msgstr ""
-
-#: data/levels/playable/crystal-10-rz.pingus:5
-msgid "Just a little faster"
-msgstr ""
-
-#: data/levels/playable/crystal-10-rz.pingus:6
-msgid ""
-"If just you had one more minute then this level would have been REALLY "
-"easy...."
-msgstr ""
-
-#: data/levels/playable/crystal2.pingus:5
-msgid "It's getting hot..."
-msgstr ""
-
-#: data/levels/playable/crystal2.pingus:6
-msgid ""
-"This is one of the first levels with an animated background. More animated "
-"backgrounds might follow later. "
-msgstr ""
-
-#: data/levels/playable/crystal5.pingus:5
-msgid "Only the fastest will survive"
-msgstr ""
-
-#: data/levels/playable/DangerSeasons-Chekov.pingus:5
-msgid "Danger seasons..."
-msgstr ""
-
-#: data/levels/playable/DangerSeasons-Chekov.pingus:6
-msgid "First prepare everything..."
-msgstr ""
-
-#: data/levels/playable/Dentist.pingus:5
-msgid "Dentist's Delight"
-msgstr ""
-
-#: data/levels/playable/desert1.pingus:5 data/levels/test/sorting.pingus:5
-msgid "Entering the pyramid"
-msgstr ""
-
-#: data/levels/playable/desert1.pingus:6 data/levels/test/sorting.pingus:6
-msgid ""
-"After their long and dangerous journey through the desert they finally reach "
-"the large pyramid..."
-msgstr ""
-
-#: data/levels/playable/desert2.pingus:5
-msgid "The window room"
-msgstr ""
-
-#: data/levels/playable/desert2.pingus:6
-msgid ""
-"After the Pingus have entered the pyramid, they reach a large room with a "
-"large window. The only problem they have is that the entrance to the room is "
-"much to high to survive the landing. Can you help them?"
-msgstr ""
-
-#: data/levels/playable/desert3.pingus:5
-msgid "Pass the pedestal"
-msgstr ""
-
-#: data/levels/playable/desert3.pingus:6
-msgid ""
-"After the Pingus successfully passed the large window room, they are "
-"entering another great hall. A large pedestal is blocking the way to the "
-"entrance."
-msgstr ""
-
-#: data/levels/playable/desert3-tflavel.pingus:5
-msgid "Sandstorm"
-msgstr ""
-
-#: data/levels/playable/desert3-tflavel.pingus:6
-msgid ""
-"Deep inside the pyrmaid the pingus are surprised to find their way blocked "
-"by a large sand drift - pondering the absence of gravity they continue "
-"relentlessly..."
-msgstr ""
-
-#: data/levels/playable/desert4.pingus:5 data/levels/playable/desert5.pingus:5
-#: data/levels/test/test5.pingus:5 data/levels/test/test7.pingus:5
-#: data/levels/wip/am_nil-luki.pingus:5 data/levels/wip/editor_tut.pingus:5
-#: data/levels/wip/granit1.pingus:5 data/levels/wip/hellmouth-phil1.pingus:5
-#: data/levels/wip/industrial1-grumbel.pingus:5
-#: data/levels/wip/industrial2-grumbel.pingus:5
-#: data/levels/wip/mushroom.pingus:5 data/levels/wip/pipes1.pingus:5
-#: data/levels/wip/pyramid-bandara.pingus:5 data/levels/wip/real2.pingus:5
-#: data/levels/wip/real3.pingus:5 data/levels/wip/real4.pingus:5
-#: data/levels/wip/sortie3.pingus:5 data/levels/wip/space4-grumbel.pingus:5
-#: data/levels/wip/stone2.pingus:5 data/levels/wip/test-luki.pingus:5
-#, fuzzy
-msgid "PLE Level"
-msgstr "Niveau"
-
-#: data/levels/playable/desert4.pingus:6 data/levels/playable/desert5.pingus:6
-#: data/levels/test/test5.pingus:6 data/levels/test/test7.pingus:6
-#: data/levels/wip/am_nil-luki.pingus:6 data/levels/wip/editor_tut.pingus:6
-#: data/levels/wip/granit1.pingus:6
-#: data/levels/wip/industrial1-grumbel.pingus:6
-#: data/levels/wip/industrial2-grumbel.pingus:6
-#: data/levels/wip/mushroom.pingus:6 data/levels/wip/pipes1.pingus:6
-#: data/levels/wip/pyramid-bandara.pingus:6 data/levels/wip/real2.pingus:6
-#: data/levels/wip/real3.pingus:6 data/levels/wip/real4.pingus:6
-#: data/levels/wip/sortie3.pingus:6 data/levels/wip/space4-grumbel.pingus:6
-#: data/levels/wip/test-luki.pingus:6
-msgid "This level has no name "
-msgstr ""
-
-#: data/levels/playable/desert5-tflavel.pingus:5
-#: data/levels/wip/small1.pingus:5
-msgid "Claustrophobia"
-msgstr ""
-
-#: data/levels/playable/desert5-tflavel.pingus:6
-msgid ""
-"Hidden deep below the pyramid the pingus come across a small underground "
-"room, but unfortunatley a large tree root blocks their path..."
-msgstr ""
-
-#: data/levels/playable/desert-crawl-timpany.pingus:5
-msgid "Crawl space"
-msgstr ""
-
-#: data/levels/playable/dig1-marcotte.pingus:5
-msgid "Digging from outside"
-msgstr ""
-
-#: data/levels/playable/dig1-marcotte.pingus:6
-msgid ""
-"At last the you have found the exit, but getting out of the caves might "
-"require the help from somebody in the jungle."
-msgstr ""
-
-#: data/levels/playable/digger-tutorial-grumbel.pingus:5
-msgid "Tutorial 1 - Dig into the ground"
-msgstr ""
-
-#: data/levels/playable/digger-tutorial-grumbel.pingus:6
-msgid "Use the digger action to dig a hole into the ground to reach the exit."
-msgstr ""
-
-#: data/levels/playable/egypt1-moredhel.pingus:5
-msgid "Egypt1"
-msgstr ""
-
-#: data/levels/playable/egypt1-moredhel.pingus:6
-msgid "cross the water and find your way out"
-msgstr ""
-
-#: data/levels/playable/foliage3.pingus:5
-msgid "Foliage 3 - Down into the darkness"
-msgstr ""
-
-#: data/levels/playable/future1-jgoebbert.pingus:5
-msgid "Future-Life"
-msgstr ""
-
-#: data/levels/playable/future1-jgoebbert.pingus:6
-msgid "be prepared"
-msgstr ""
-
-#: data/levels/playable/future2-jgoebbert.pingus:5
-msgid "Future-Life II"
-msgstr ""
-
-#: data/levels/playable/future2-jgoebbert.pingus:6
-msgid "ok .. let's go!"
-msgstr ""
-
-#: data/levels/playable/future3-jgoebbert.pingus:5
-msgid "Future-Life III"
-msgstr ""
-
-#: data/levels/playable/future3-jgoebbert.pingus:6
-msgid "hot topics"
-msgstr ""
-
-#: data/levels/playable/headbang.pingus:5
-msgid "Headbanger"
-msgstr ""
-
-#: data/levels/playable/hellmouth-11-rz.pingus:5
-msgid "The Ones"
-msgstr ""
-
-#: data/levels/playable/hellmouth-11-rz.pingus:6
-msgid ""
-"During their way through the volcano, the pingus stumbles upon the number "
-"11, cut out in stone."
-msgstr ""
-
-#: data/levels/playable/hellmouth13-grumbel.pingus:5
-msgid "Unreachable exit in slime"
-msgstr ""
-
-#: data/levels/playable/hellmouth13-grumbel.pingus:6
-msgid ""
-"The pingus seems to be in hell, surounded by lava and the exit unreachable. "
-"When they all hold together they might be able to escape."
-msgstr ""
-
-#: data/levels/playable/hellmouth-23-rz+eriksoe.pingus:5
-msgid "Trifork"
-msgstr ""
-
-#: data/levels/playable/hellmouth-23-rz+eriksoe.pingus:6
-msgid "There are three exits - and you have to use all of them."
-msgstr ""
-
-#: data/levels/playable/hellmouth-24-rz.pingus:5
-msgid "The rescue mission"
-msgstr ""
-
-#: data/levels/playable/hellmouth-24-rz.pingus:6
-msgid ""
-"In this level, half of the pingus are easiy saved, but in order to save more "
-"than half, you will have to send out a rescue mission."
-msgstr ""
-
-#: data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus:5
-msgid "If Only I Could Fly?"
-msgstr ""
-
-#: data/levels/playable/if_only_i_can_fly_-_wayne_shelley.pingus:6
-msgid "Not quite as easy as it looks!"
-msgstr ""
-
-#: data/levels/playable/indiana-yingwan.pingus:5
-msgid "Pingus Jones and (not really ;) the Last Exit"
-msgstr ""
-
-#: data/levels/playable/indiana-yingwan.pingus:6
-msgid ""
-"Dr. Jones' notebook: (1) the breath of God: only the penitent pingus will "
-"pass; (2) the word of God... in reverse; (3) the path of God: leap from the "
-"head of something like a cat."
-msgstr ""
-
-#: data/levels/playable/industrial-plumber-timpany.pingus:5
-msgid "Plumber's Joke"
-msgstr ""
-
-#: data/levels/playable/intensiv-timpany.pingus:5
-msgid "Pingu-intensive"
-msgstr ""
-
-#: data/levels/playable/intensiv-timpany.pingus:6
-msgid "You only need to save 5, but keep an eye on the clock. "
-msgstr ""
-
-#: data/levels/playable/intersec.pingus:5
-msgid "Intersection"
-msgstr ""
-
-#: data/levels/playable/jewel.pingus:5
-msgid "Jewel Box"
-msgstr ""
-
-#: data/levels/playable/job_switching.pingus:5
-msgid "Job switching is hard."
-msgstr ""
-
-#: data/levels/playable/job_switching.pingus:6
-msgid "Stop before the bridge ends."
-msgstr ""
-
-#: data/levels/playable/jungle-13-rz+eriksoe.pingus:5
-msgid "Three little pingus"
-msgstr ""
-
-#: data/levels/playable/jungle-13-rz+eriksoe.pingus:6
-msgid "Cooperation is the key to success"
-msgstr ""
-
-#: data/levels/playable/jungle1.pingus:5
-msgid "The jungle / have fun part one"
-msgstr ""
-
-#: data/levels/playable/jungle1.pingus:6
-msgid ""
-"Once you've passed the aggressive vegetation and the insects, and mastered "
-"the altitude, you are able to rest as your penguins die of malaria"
-msgstr ""
-
-#: data/levels/playable/jungle-airline-timpany.pingus:5
-msgid "Penguin Airlines"
-msgstr ""
-
-#: data/levels/playable/jungle-crisscross-timpany.pingus:5
-msgid "Overenthusiastic Miners"
-msgstr ""
-
-#: data/levels/playable/Lev4.pingus:5
-msgid "Almost nearly not quite a level"
-msgstr ""
-
-#: data/levels/playable/level13.pingus:5
-msgid "Crystals in a cave"
-msgstr ""
-
-#: data/levels/playable/level13.pingus:6
-msgid "The exit is too low for a jump, what's the work around?"
-msgstr ""
-
-#: data/levels/playable/level9.pingus:5 data/levels/test/bug-test.pingus:5
-msgid "Teleporter, Spikes and other fun stuff"
-msgstr ""
-
-#: data/levels/playable/lonely.pingus:5
-msgid "The Loneliest Pingu on Earth"
-msgstr ""
-
-#: data/levels/playable/longway.pingus:5
-msgid "Long Way Down"
-msgstr ""
-
-#: data/levels/playable/miner-tutorial-grumbel.pingus:5
-msgid "Tutorial 2 - Miners having fun"
-msgstr ""
-
-#: data/levels/playable/miner-tutorial-grumbel.pingus:6
-msgid "Use the miner action and dig into the ground to reach the exit."
-msgstr ""
-
-#: data/levels/playable/pacman1-yingwan.pingus:5
-msgid "Pacman 1"
-msgstr ""
-
-#: data/levels/playable/pacman1-yingwan.pingus:6
-msgid ""
-"Get to Mr. Pacman and avoid all the nasty ghosties to bring the Pingus home."
-msgstr ""
-
-#: data/levels/playable/pacman2-yingwan.pingus:5
-msgid "Pacman 2"
-msgstr ""
-
-#: data/levels/playable/pacman2-yingwan.pingus:6
-msgid "Another tour in Pacman's maze."
-msgstr ""
-
-#: data/levels/playable/pacman3-yingwan.pingus:5
-msgid "Pacman 3"
-msgstr ""
-
-#: data/levels/playable/pacman3-yingwan.pingus:6
-msgid "One more Pacman level. Yes. It can be solved :)."
-msgstr ""
-
-#: data/levels/playable/panic-cbrucher.pingus:5
-msgid "Do not panic"
-msgstr ""
-
-#: data/levels/playable/panic-cbrucher.pingus:6
-msgid "Simple Thing to do?"
-msgstr ""
-
-#: data/levels/playable/parallel.pingus:5
-#, fuzzy
-msgid "Pingus in Parallel"
-msgstr "Pingus Optie Menu"
-
-#: data/levels/playable/partic2.pingus:5
-msgid "Pingu Acceleration Labs II"
-msgstr ""
-
-#: data/levels/playable/partic2.pingus:6
-msgid ""
-"Hint: Unlike in Lemmings, blockers can be revived by giving them another "
-"job. Good Luck! "
-msgstr ""
-
-#: data/levels/playable/particle.pingus:5
-msgid "Pingu Acceleration Labs"
-msgstr ""
-
-#: data/levels/playable/pingfrog-mips.pingus:5
-msgid "Ping Frog, Ping Pong"
-msgstr ""
-
-#: data/levels/playable/pingfrog-mips.pingus:6
-msgid "It's a long way down... and no floaters to be found."
-msgstr ""
-
-#: data/levels/playable/pyramid1-yingwan.pingus:5
-msgid "The Great Pyramid"
-msgstr ""
-
-#: data/levels/playable/pyramid1-yingwan.pingus:6
-msgid ""
-"The exit is buried deeply inside the pyramid. Beware of traps, illusions and "
-"maybe even ancient curses too..."
-msgstr ""
-
-#: data/levels/playable/pyramid2-yingwan.pingus:5
-msgid "The Great Pyramid 2"
-msgstr ""
-
-#: data/levels/playable/pyramid2-yingwan.pingus:6
-msgid "Getting in is easy. How about getting out?"
-msgstr ""
-
-#: data/levels/playable/real5.pingus:5
-#, fuzzy
-msgid "Smashing Zone"
-msgstr "Verpletterd"
-
-#: data/levels/playable/real5.pingus:6
-msgid "What a nice temple, let's look a little closer..."
-msgstr ""
-
-#: data/levels/playable/real6.pingus:5
-msgid "Smashing Zone - DejaVu"
-msgstr ""
-
-#: data/levels/playable/real6.pingus:6
-msgid ""
-"Hm, this looks exactly the same as the last time, but someone seems to have "
-"blocked the way to the exit..."
-msgstr ""
-
-#: data/levels/playable/rinse.pingus:5
-msgid "Lather, Rinse, Repeat."
-msgstr ""
-
-#: data/levels/playable/rockhopping.pingus:5
-msgid "Rockhoppin'"
-msgstr ""
-
-#: data/levels/playable/rockhopping.pingus:6
-msgid "Pingus rocks, doesn't it? "
-msgstr ""
-
-#: data/levels/playable/sand1-marcotte.pingus:5
-msgid "Desert ruins"
-msgstr ""
-
-#: data/levels/playable/sand1-marcotte.pingus:6
-msgid ""
-"Some old ruins are blocking the path. The Pingus must find a way to continue "
-"their journey, or they'll all die under the sun."
-msgstr ""
-
-#: data/levels/playable/sand2-marcotte.pingus:5
-msgid "The pyramid with the door on the roof"
-msgstr ""
-
-#: data/levels/playable/sand2-marcotte.pingus:6
-msgid ""
-"The Pingus has come to a small pyramid. As curious as they are they want to "
-"see what is inside. There shouldn't be much danger, as long as they don't do "
-"those stupid things again."
-msgstr ""
-
-#: data/levels/playable/sas.pingus:5
-msgid "SAS survival guide, figure 1.32"
-msgstr ""
-
-#: data/levels/playable/snow1-marcotte.pingus:5
-msgid "Trapped by the snow"
-msgstr ""
-
-#: data/levels/playable/snow1-marcotte.pingus:6
-msgid ""
-"Who said that this cave was a good place to rest overnight ? Now you have to "
-"dig yourself out of it."
-msgstr ""
-
-#: data/levels/playable/snow1.pingus:5
-msgid "A long way home"
-msgstr ""
-
-#: data/levels/playable/sortie1.pingus:5
-msgid "Being somewhere - Part 1"
-msgstr ""
-
-#: data/levels/playable/sortie1.pingus:6
-msgid "Only the one who can coordinate the Pingus will survive."
-msgstr ""
-
-#: data/levels/playable/space-11-rz+eriksoe.pingus:5
-#, fuzzy
-msgid "Set your watches"
-msgstr "Selecteer weertype"
-
-#: data/levels/playable/space-11-rz+eriksoe.pingus:6
-msgid "Cooperation in space."
-msgstr ""
-
-#: data/levels/playable/space2.pingus:5
-msgid "Lost in Space"
-msgstr ""
-
-#: data/levels/playable/space-9-tom.pingus:5
-#: data/levels/playable/space-tom1.pingus:5
-msgid "Outside In"
-msgstr ""
-
-#: data/levels/playable/space-9-tom.pingus:6
-#: data/levels/playable/space-tom1.pingus:6
-msgid "Can you help the pingus escape without getting their flippers wet?"
-msgstr ""
-
-#: data/levels/playable/space-loop-timpany.pingus:5
-msgid "Endless Loop"
-msgstr ""
-
-#: data/levels/playable/Stair.pingus:5
-msgid "Staircase"
-msgstr ""
-
-#: data/levels/playable/stone1-marcotte.pingus:5
-#, fuzzy
-msgid "Entering the cave"
-msgstr "Geef bestandsnaam om op te slaan als"
-
-#: data/levels/playable/stone1-marcotte.pingus:6
-msgid ""
-"The Pingus are going to explore the inner portion of this island. Will they "
-"be able to resist the urge of going down to quickly?"
-msgstr ""
-
-#: data/levels/playable/stone-1-rz.pingus:5
-msgid "Fly, pingus, fly!"
-msgstr ""
-
-#: data/levels/playable/stone-1-rz.pingus:6
-msgid ""
-"In this level you need the pingus to cross a whole, a bit too wide for a "
-"simple bridge."
-msgstr ""
-
-#: data/levels/playable/stone2-marcotte.pingus:5
-msgid "The wrong direction"
-msgstr ""
-
-#: data/levels/playable/stone2-marcotte.pingus:6
-msgid ""
-"Someone forgot to told the advanced group that rigth doesn't mean left. We "
-"just hope the will be able to do the trip before the sun rise."
-msgstr ""
-
-#: data/levels/playable/stone3-marcotte.pingus:5
-msgid "A flag is in the way"
-msgstr ""
-
-#: data/levels/playable/stone3-marcotte.pingus:6
-msgid ""
-"The path would have been dull if it wasn't for that flag poll in the middle "
-"of nowhere. Hope its owner won't mind a little hole in it..."
-msgstr ""
-
-#: data/levels/playable/stone5-phlog.pingus:5
-msgid "Look out below!"
-msgstr ""
-
-#: data/levels/playable/stone5-phlog.pingus:6
-msgid "A simple level to teach players about Pingu falling too far."
-msgstr ""
-
-#: data/levels/playable/stone-6-rz+eriksoe.pingus:5
-msgid "Dig this"
-msgstr ""
-
-#: data/levels/playable/stone-6-rz+eriksoe.pingus:6
-msgid ""
-"Get the Pingus down to the exit - but be careful, completing with enough "
-"Pingus may prove a bit difficult. "
-msgstr ""
-
-#: data/levels/playable/stone-castle-timpany.pingus:5
-msgid "'Red' Stone 'Castle'"
-msgstr ""
-
-#: data/levels/playable/sweets-phil2.pingus:5
-msgid "Bad Way 2,the return"
-msgstr ""
-
-#: data/levels/playable/sweets-phil2.pingus:6
-msgid "the same but harder ?"
-msgstr ""
-
-#: data/levels/playable/teamwork-cbrucher.pingus:5
-msgid "Teamwork"
-msgstr ""
-
-#: data/levels/playable/teamwork-cbrucher.pingus:6
-msgid "bridges, brigdes, bridges"
-msgstr ""
-
-#: data/levels/playable/theway-mips.pingus:5
-msgid "The Way is One, the Paths are Many."
-msgstr ""
-
-#: data/levels/playable/theway-mips.pingus:6
-msgid ""
-"Quick and simple... or maybe not. There are a few ways to solve this one. "
-"The lack of blockers might make it tougher than I expected. Email me with "
-"your comments + solutions (address@hidden). This is my first Pingus level."
-msgstr ""
-
-#: data/levels/playable/wland-timpany.pingus:5
-#, fuzzy
-msgid "Pingus in Wonderland"
-msgstr "Pingus Optie Menu"
-
-#: data/levels/playable/xmas-blockblow-timpany.pingus:5
-msgid "Block and blow"
-msgstr ""
-
-#: data/levels/playable/xmas-complex-timpany.pingus:5
-msgid "Fearsome Complexity"
-msgstr ""
-
-#: data/levels/test/background-test.pingus:5 data/levels/wip/jungle2.pingus:5
-msgid "The jungle / have fun part two"
-msgstr ""
-
-#: data/levels/test/background-test.pingus:6 data/levels/wip/jungle2.pingus:6
-msgid "You should have hired tarzus, not pingus : )"
-msgstr ""
-
-#: data/levels/test/bridger.pingus:5 data/levels/test/test3.pingus:5
-msgid "Bridger testing zone"
-msgstr ""
-
-#: data/levels/test/bridger.pingus:6 data/levels/test/test3.pingus:6
-msgid "Enter only with a reason..."
-msgstr ""
-
-#: data/levels/test/faller.pingus:5 data/levels/test/test2.pingus:5
-msgid "Fall and splash test"
-msgstr ""
-
-#: data/levels/test/faller.pingus:6 data/levels/test/test2.pingus:6
-msgid "Do not enter if you don't like splashing penguins... "
-msgstr ""
-
-#: data/levels/test/sexpr.pingus:5
-#: data/levels/tutorial/solid-tutorial-grumbel.pingus:5
-msgid "Solid ground can block the path"
-msgstr ""
-
-#: data/levels/test/sexpr.pingus:6
-msgid ""
-"As you have learned in earlier levels your Pingus can dig through basically "
-"any terrain, but there is one material which they can't penetrate: steel. "
-"These regions are marked dark grey on the level map and cannot be destroyed, "
-"so you must find a way around them."
-msgstr ""
-
-#: data/levels/test/smallmap.pingus:5 data/levels/test/test4.pingus:5
-msgid "Small map test"
-msgstr ""
-
-#: data/levels/test/smallmap.pingus:6 data/levels/test/test4.pingus:6
-msgid "Platzangst..."
-msgstr ""
-
-#: data/levels/test/test13.pingus:5
-msgid "Hard work to dig!"
-msgstr ""
-
-#: data/levels/test/test13.pingus:6
-msgid ""
-"This level demonstrates the woodthing entrance. Its is not meant to be "
-"finished or playable."
-msgstr ""
-
-#: data/levels/test/test1.pingus:5
-msgid "Lets see how good a pingu can walk"
-msgstr ""
-
-#: data/levels/test/test1.pingus:6
-msgid ""
-"Developers only... ;-) Testing if the hard line breaks work...<breaking> "
-"Looks good... "
-msgstr ""
-
-#: data/levels/test/test6.pingus:5
-msgid "Trap Testing"
-msgstr ""
-
-#: data/levels/test/test6.pingus:6
-msgid "Some Pingus might get killed in this level."
-msgstr ""
-
-#: data/levels/tutorial/basher-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus
 msgid "If the way is blocked, bash away"
-msgstr ""
+msgstr "Als de weg is geblokkeerd, sloop het"
 
-#: data/levels/tutorial/basher-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/basher-tutorial-grumbel.pingus
 msgid ""
 "Similar to the Digger action that you already know from previous levels, "
 "there is also an action that allows the Pingus to dig horizontally, as "
 "opposed to the vertical dig ability the Digger action provides. This new "
 "action is called Basher. "
 msgstr ""
+"Vergelijkbaar met de graafactie did je al kent van eerdere niveau's, is er "
+"ook een actie die de Pingus in staat stelt om horizontaal te graven, in "
+"tegenstelling tot de verticale graafmogelijkheid die de graafactie biedt. "
+"Deze nieuwe actie heet slooper. "
 
-#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus
 msgid "Sacrifice a few and save the rest"
-msgstr ""
+msgstr "Offer een paar er redt de rest"
 
-#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/bomber-tutorial2-grumbel.pingus
 msgid ""
 "Sometimes no other actions are available, so you have to bomb your way "
 "through the ground. The Pingus can do this by actually self- destructing. "
 "This will kill them, but it is sometimes necessary to sacrifice a few to "
 "save the rest. "
 msgstr ""
+"Soms zijn er geen andere acties voor handen en moet je je een weg door de "
+"grond zien te bombarderen. De Pinuga can dit doen door middel van "
+"zelfvernietigin. Je verliest hem, maar het is soms nodig te offeren zodat je "
+"de rest kan redden. "
 
-#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus
 msgid "Learning to dig"
-msgstr ""
+msgstr "Leren graven"
 
-#: data/levels/tutorial/digger-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/digger-tutorial2-grumbel.pingus
 msgid ""
 "This is your first mission. As always, it's pretty easy. All you have to do "
 "is to give a Pingu the command to dig a hole into the ground so that they "
 "can reach the exit. This can be accomplished simply by clicking on a Pingu. "
 msgstr ""
+"Dit is je eerste missie. Zoals altijd vrij eenvoudig. Het enige wat je moet "
+"doen is je Pingus te instrueren om een gat in de grond te graven zodat de de "
+"uitgang kunnen bereiken. Dit kan eenvoudig bereikt worden door op een Pingu "
+"te klikken. "
 
-#: data/levels/tutorial/floater-tutorial-grumbel.pingus:5
-#, fuzzy
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus
 msgid "Float or Die"
-msgstr "Zwever"
+msgstr "Drijf of sterf"
 
-#: data/levels/tutorial/floater-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/floater-tutorial-grumbel.pingus
 msgid ""
 "Well done in mission one! Now let's start the next one. This time you will "
 "need to equip your Pingus with a little propeller, so that they can float to "
 "the ground smoothly. If Pingus fall too far, they will not be able to "
 "survive the fall, so keep your eyes open! "
 msgstr ""
+"Good gedaan in de eerste missie! Nu verder met de volgende. Deze keer moet "
+"je je Pingus voorzien van een kleine propellor, zodat ze zachtjes naar de "
+"grond zweven. Als de Pingus te diep valt, zijn ze niet in staat de val te "
+"overleven, dus hou je ogen open! "
 
-#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:5
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus
 msgid "Jump for joy"
-msgstr ""
+msgstr "Spring van Plezier"
 
-#: data/levels/tutorial/jumper-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/jumper-tutorial-grumbel.pingus
 msgid ""
 "Sometimes a Pingu needs to reach a platform that is far away, but not "
 "reachable by walking. That's when the Jumper comes in handy - it allows the "
 "Pingu to make a small jump and so enables him to reach the platform. "
 msgstr ""
+"Some moet een Pingu een platvormrand bereiken dat ver weg is, en niet "
+"bereikbaar te voet. Dat is waar de Springer goed van pas komt - Het biedt de "
+"Pingu de mogelijkeheid om een kleine sprong te maken om zo het platvorm te "
+"bereiken. "
 
-#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:5
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus
 msgid "Miner's heaven"
-msgstr ""
+msgstr "Mijnwerkers hemel"
 
-#: data/levels/tutorial/miner-tutorial2-grumbel.pingus:6
+#: data/levels/tutorial/miner-tutorial2-grumbel.pingus
 msgid ""
 "Another action hits the street - another digging action, this time a "
 "diagonal one. It allows a Pingu to dig diagonally through ground, thus "
 "creating a path for following Pingus. The action is called Miner. "
 msgstr ""
+"Actie op straat - nog een graaf activiteit, deze keer een diagonale klus. "
+"Het staat de Pingu toe om diagonaal door de grond te graven, en zo een pad "
+"te graven voor de volgende Pingus. Dit heet Mijning. "
 
 #: data/levels/tutorial/placeholder.pingus:5
+#: data/levels/tutorial/placeholder.pingus
 msgid "--- Empty Placeholder Level ---"
 msgstr ""
 
 #: data/levels/tutorial/placeholder.pingus:6
+#: data/levels/tutorial/placeholder.pingus
 msgid "This Level is not playable and EMPTY!"
 msgstr ""
 
-#: data/levels/tutorial/snow10-grumbel.pingus:5
+#: data/levels/tutorial/snow10-grumbel.pingus
 msgid "Panic Island (float/bash)"
-msgstr ""
+msgstr "Paniek Eiland (drijf/sloop)"
 
-#: data/levels/tutorial/snow10-grumbel.pingus:6
+#: data/levels/tutorial/snow10-grumbel.pingus
 msgid ""
 "While the previous levels have not required much quick action from you, this "
 "one gets a bit trickier. The Pingus are coming out of two entrances in "
 "parallel and it is your job to coordinate the two groups wisely. "
 msgstr ""
+"Terwijl er voor de vorige niveau's niet veel inspanning nodig was van je, "
+"wordt deze al wat lastiger. The Pingus komen parallel uit twee uitgangen en "
+"het is jouw taak om de twee groepen wijselijk te coordineren. "
 
-#: data/levels/tutorial/snow11-grumbel.pingus:5
+#: data/levels/tutorial/snow11-grumbel.pingus
 msgid "Jump'n Bump... and Bash..."
-msgstr ""
+msgstr "Spring Bots... en Sloop..."
 
-#: data/levels/tutorial/snow11-grumbel.pingus:6
+#: data/levels/tutorial/snow11-grumbel.pingus
 msgid ""
 "It's panic time again. The Pingus will not come out very fast, but since "
 "they turn around when they hit walls you will soon have some trouble "
 "coordinating them all. Since you only need to save 5 it should be doable, "
 "but if all else fails use the pause-mode ('p') to get an overview again. "
 msgstr ""
+"Alweer paniek in de tent. De Pingus komen niet erg snel naar buiten, maar "
+"aangezien ze ronddraaien als ze een muur raken zal je snel problemen krijgen "
+"om ze allemaal te coordineren. Aangezien je er maar 5 hoeft te redden moet "
+"het haalbaar zijn. Maar als alles mislukt gebruik dan de pauze-mode ('p') om "
+"weer overzicht te krijgen. "
 
-#: data/levels/tutorial/snow12-grumbel.pingus:5
+#: data/levels/tutorial/snow12-grumbel.pingus
 msgid "Two groups in parallel, coordinate wisely"
-msgstr ""
+msgstr "Twee groepen parallel,coordineer verstandig"
 
-#: data/levels/tutorial/snow12-grumbel.pingus:6
+#: data/levels/tutorial/snow12-grumbel.pingus
 msgid ""
 "You have two groups to coordinate this time. No need to panic, since this "
 "level gives you enough time to think your actions through. No more tips this "
 "time, but good luck! "
 msgstr ""
+"Dit keer moet je twee groepen coordineren. Geen paniek, aangezien dit niveau "
+"je genoeg tijd geeft om je acties te doordenken. Geen tips dit keer, maar "
+"veel Succes! "
 
-#: data/levels/tutorial/snow14-grumbel.pingus:5
+#: data/levels/tutorial/snow14-grumbel.pingus
 msgid "Block'a Rock"
-msgstr ""
+msgstr "Blokkeer een keer"
 
-#: data/levels/tutorial/snow14-grumbel.pingus:6
+#: data/levels/tutorial/snow14-grumbel.pingus
 msgid ""
 "Once again it's time to combine the stuff you have learned in your previous "
 "levels. Blast your way free and make sure you also keep the rest of the "
 "Pingus under control. The Blocker action will be helpful. "
 msgstr ""
+"Het is weer tijd om dat wat je geleerd hebt in de voorgaande niveau's te "
+"combineren. Beuk je weg naar de vrijheid en zorg en voor dat je ook de "
+"andere Pingus onder controle houdt. De Blokkeer actie zal handig zijn. "
 
-#: data/levels/tutorial/snow15-grumbel.pingus:5
+#: data/levels/tutorial/snow15-grumbel.pingus
 msgid "Climb, Climber,... Boom!"
-msgstr ""
+msgstr "Klim, Klauter,... Kaboem!"
 
-#: data/levels/tutorial/snow15-grumbel.pingus:6
+#: data/levels/tutorial/snow15-grumbel.pingus
 msgid ""
 "As you might have already figured out from previous levels, you often have "
 "to combine different actions to get the job done. Due to the lack of a "
 "Digger action in this level the Bomber needs to jump in, but how can it "
 "reach the place to bomb? "
 msgstr ""
+"Zoals je wellicht al hebt ontdekt in voorgaande niveau's, dien je vaak "
+"verschillende acties te combineren om de klus te klaren. Door gebrek aan "
+"graaf acties in dit niveau zal de explosievendienst moeten helpen, maar hoe "
+"kan je de te bombarderen plaats bereiken ? "
 
-#: data/levels/tutorial/snow16-grumbel.pingus:5
+#: data/levels/tutorial/snow16-grumbel.pingus
 msgid "Bridging gets more complicated..."
-msgstr ""
+msgstr "Bruggen worden ingewikkelder..."
 
-#: data/levels/tutorial/snow16-grumbel.pingus:6
+#: data/levels/tutorial/snow16-grumbel.pingus
 msgid ""
 "Once again you have to combine actions carefully and wisely. If you don't "
 "you could end up in the hole just before the exit, so think about how to "
 "avoid that. "
 msgstr ""
+"Nogmaals dien je acties voorzichtig en verstandig te combineren. Zo niet dan "
+"eindig je in het gat vlak naast de uitgang, dus hou er rekening mee dat te "
+"voorkomen. "
 
-#: data/levels/tutorial/snow17-grumbel.pingus:5
+#: data/levels/tutorial/snow17-grumbel.pingus
 msgid "If too high, your Pingu will die..."
-msgstr ""
+msgstr "Te hoog, dan zal je Pingu sterven..."
 
-#: data/levels/tutorial/snow17-grumbel.pingus:6
+#: data/levels/tutorial/snow17-grumbel.pingus
 msgid ""
 "Teamwork is the way to the exit this time. You don't have enough Floaters to "
 "reach the exit, so just send a few and let them prepare the path for the "
 "rest. "
 msgstr ""
+"Samenwerken is dit keer de manier om er uit te komen. Je hebt niet genoeg "
+"drijvers om de uitgang te halen, dus stuur slechts een paar en laat hen een "
+"pad prepareren voor de rest. "
 
-#: data/levels/tutorial/snow19-grumbel.pingus:5
+#: data/levels/tutorial/snow19-grumbel.pingus
 msgid "Learn to use the bridge"
-msgstr ""
+msgstr "Leer hoe de brug te gebruiken"
 
-#: data/levels/tutorial/snow19-grumbel.pingus:6
+#: data/levels/tutorial/snow19-grumbel.pingus
 msgid ""
 "If no Jumper is at hand and a large hole needs to be passed, a bridge can be "
 "pretty helpful. It takes some time to build, but unlike the jumper action it "
 "allows following Pingus to reach the other end too. "
 msgstr ""
+"Als er geen springen bij de hand is en grote gaten moeten worden gepasseerd, "
+"een brug kan dan erg handig zijn. Het kost was tijd om te maken, maar in "
+"tegenstelling tot de springactie, geeft het de Pingus de mogelijkheid de "
+"andere kant de halen. "
 
-#: data/levels/tutorial/snow20-grumbel.pingus:5
+#: data/levels/tutorial/snow20-grumbel.pingus
 msgid "Three solutions, it's up to you"
-msgstr ""
+msgstr "3 Mogelijkheden, aan jouw de keus"
 
-#: data/levels/tutorial/snow20-grumbel.pingus:6
+#: data/levels/tutorial/snow20-grumbel.pingus
 msgid ""
 "Now that you've learned all the actions, it's time for some more practice. "
 "This level presents you with at least three different ways to solve it. It's "
 "up to you which one you pick. "
 msgstr ""
+"Nu je alle acties hebt geleerd, is de tijd gekomen om wat meer te oefenen. "
+"Dit niveau biedt minstens drie verschillende mogelijkheden om het op te "
+"lossen. Aan jouw te kiezen welke oplossing je neemt. "
 
-#: data/levels/tutorial/snow21-grumbel.pingus:5
+#: data/levels/tutorial/snow21-grumbel.pingus
 msgid "Climb, Climber, climb... and build a bridge"
-msgstr ""
+msgstr "Klim, Klauter, klim... en bouw een brug"
 
-#: data/levels/tutorial/snow21-grumbel.pingus:6
+#: data/levels/tutorial/snow21-grumbel.pingus
 msgid ""
 "Once again you get access to a new action. The Climber action allows a Pingu "
 "to climb up straight walls, thus allowing him to reach stuff that might be "
 "too high to reach by other means. "
 msgstr ""
+"Alweer een nieuwe actie. De klimer actie geeft de mogelijkheid aan een Pingu "
+"om tegen muren op te lopen, en zo dingen te bereiken die die op andere "
+"manieren niet haalbaar zijn. "
 
-#: data/levels/tutorial/snow22-grumbel.pingus:5
+#: data/levels/tutorial/snow22-grumbel.pingus
 msgid "Entrance high, Exit low"
-msgstr ""
+msgstr "Ingang hoog, Uitgang laag"
 
-#: data/levels/tutorial/snow22-grumbel.pingus:6
+#: data/levels/tutorial/snow22-grumbel.pingus
 msgid ""
 "If you don't have enough floaters to bring all the Pingus down to the exit - "
 "you have to find other ways to guide them down. You should have learned all "
 "the stuff you need for this level in previous levels, so this shouldn't be "
 "too much of a problem for you. "
 msgstr ""
+"Als je niet genoed drijvers hebt om alle Pingus naar de uitgang te brengen, "
+"zul je iets anders moeten bedenken om ze naar beneden te be- geleiden. Je "
+"zou in de voorgaande niveua's alles geleerd moeten hebben, dus dit moet niet "
+"zo'n probleem voor je zijn. "
 
-#: data/levels/tutorial/snow7-grumbel.pingus:5
+#: data/levels/tutorial/snow7-grumbel.pingus
 msgid "One must prepare, the rest must follow"
-msgstr ""
+msgstr "E�n moet voorbereiden, de rest moet volgen"
 
-#: data/levels/tutorial/snow7-grumbel.pingus:6
+#: data/levels/tutorial/snow7-grumbel.pingus
 msgid ""
 "Sometimes there are situations where you don't have a Blocker at hand to "
 "coordinate your Pingus. You'll have to find other ways to keep them under "
 "control while a single one prepares the path for the rest. "
 msgstr ""
+"Soms zijn er situaties waar je geen blokker bij de hand hebt om je Pingus te "
+"coordineren. Je zult andere manieren moeten zien te vinden om ze onder "
+"controle te krijgen, terwijl ��n het pad baant voor de rest. "
 
-#: data/levels/tutorial/snow8-grumbel.pingus:5
+#: data/levels/tutorial/snow8-grumbel.pingus
 msgid "Dig and float, but just don't fall and smash"
-msgstr ""
+msgstr "Graaf en zweef, maar val niet zomaar te pletter"
 
-#: data/levels/tutorial/snow8-grumbel.pingus:6
+#: data/levels/tutorial/snow8-grumbel.pingus
 msgid ""
 "Unlike the first two levels, you have two actions available in this level. "
 "Your job is again simple: select an action at the panel on the left and "
 "apply it to the Pingus so that they will be able to reach the exit. Make "
 "sure that not too many of them die. "
 msgstr ""
+"In tegenstelling to de eerste twee niveua's, heb je twee acties ter "
+"beschikking in dit niveau. Jouw taak is wederom eenvoudig: Selecteer een "
+"actie links op het paneel, en pas het toe op de Pingus zo dat ze de "
+"mogelijkheid hebben om de uitgang te bereiken. Zorg ervoor dat er niet te "
+"veel sterven. "
 
-#: data/levels/tutorial/snow9-grumbel.pingus:5
+#: data/levels/tutorial/snow9-grumbel.pingus
 msgid "Dig, bash and other problems"
-msgstr ""
+msgstr "Graaf, sloop en andere problemen"
 
-#: data/levels/tutorial/snow9-grumbel.pingus:6
+#: data/levels/tutorial/snow9-grumbel.pingus
 msgid ""
 "The more levels you master, the more difficult they will get, but don't "
 "panic, as this one is still pretty easy. Just use the stuff that you've "
@@ -2027,448 +1075,28 @@
 "think you've reached a situation from which you can no longer solve the "
 "level, double click the armageddon button at the lower right. "
 msgstr ""
+"Des te meer levels je hebt gehaald, des te moeilijker het zal worden, geen "
+"paniek, deze is erg eenvoudig. Gebruik gewoonweg de dingen die je hebt "
+"geleerd in de voorgaande niveau's, en je zult niet veel problemen "
+"tegenkomen. Als je denkt dat je in een situatie zit waarin je het level niet "
+"meer kan oplossen, dubbel klik dan op de Armageddon knop rechtsonderaan. "
 
-#: data/levels/tutorial/solid-tutorial-grumbel.pingus:6
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus
+msgid "Solid ground can block the path"
+msgstr "Vaste grond kan het pad blokkeren"
+
+#: data/levels/tutorial/solid-tutorial-grumbel.pingus
 msgid ""
 "As you have learned in earlier levels your Pingus can dig through basically "
 "any terrain, but there is one material which they can't penetrate: steel. "
 "These regions are marked dark grey on the level map and cannot be destroyed, "
 "so you must find a way around them. "
 msgstr ""
+"Zoals je hebt geleerd in eerdere niveau's kunnen je Pingus graven door min "
+"of meer elk terein, maar er is een materiaal waar ze niet doorheen kunnen: "
+"staal. Deze plaatsen zijn donker grijs gemarkeerd op de niveaukaart en "
+"kunnen niet worden vernietigd, dus je zult er iets moeten zien te vinden. "
 
-#: data/levels/volcano/volcano1-grumbel.pingus:5
-#, fuzzy
-msgid "Easy going..."
-msgstr "Laden...."
-
-#: data/levels/volcano/volcano3-grumbel.pingus:5
-msgid "Short Space Chaos"
-msgstr ""
-
-#: data/levels/volcano/volcano4-grumbel.pingus:5
-msgid "Traped"
-msgstr ""
-
-#: data/levels/wip/block.pingus:5
-msgid "Stone blocks and spikes"
-msgstr ""
-
-#: data/levels/wip/candy1.pingus:5
-msgid "Candies are sooo sweet"
-msgstr ""
-
-#: data/levels/wip/candy-lukis.pingus:5
-msgid "MYAM, MYAM"
-msgstr ""
-
-#: data/levels/wip/candy-lukis.pingus:6
-msgid "Bridger!!!!!!!!!!! "
-msgstr ""
-
-#: data/levels/wip/cave-cave1-mw.pingus:5
-msgid "First steps"
-msgstr ""
-
-#: data/levels/wip/cave-cave1-mw.pingus:6
-msgid "The Pingus are advancing in the cave."
-msgstr ""
-
-#: data/levels/wip/cave-cave2-mw.pingus:5
-msgid "Down and up"
-msgstr ""
-
-#: data/levels/wip/cave-cave2-mw.pingus:6
-msgid ""
-"The Pingus have to ascend & descend steep hills and precipices in the cave. "
-"Will they make it?"
-msgstr ""
-
-#: data/levels/wip/cave-crystal1-mw.pingus:5
-msgid "Treasure Room"
-msgstr ""
-
-#: data/levels/wip/cave-crystal1-mw.pingus:6
-msgid "The treasure room of the cave!"
-msgstr ""
-
-#: data/levels/wip/cave-crystal2-mw.pingus:5
-msgid "Walls and fences"
-msgstr ""
-
-#: data/levels/wip/cave-crystal2-mw.pingus:6
-msgid "The Pingus have to cross the entire treasure room."
-msgstr ""
-
-#: data/levels/wip/cave-food1-mw.pingus:5
-msgid "Food Repository"
-msgstr ""
-
-#: data/levels/wip/cave-food1-mw.pingus:6
-msgid "You have found the secret food repository of the cave!"
-msgstr ""
-
-#: data/levels/wip/cave-jungle1-mw.pingus:5
-msgid "Entrance to the Cave"
-msgstr ""
-
-#: data/levels/wip/cave-jungle1-mw.pingus:6
-msgid "The Pingus are entering the cave. What will they find there?"
-msgstr ""
-
-#: data/levels/wip/cave-snow1-mw.pingus:5
-msgid "A cold day"
-msgstr ""
-
-#: data/levels/wip/cave-snow1-mw.pingus:6
-msgid "The end of the Pingus' journey is not far away!"
-msgstr ""
-
-#: data/levels/wip/cave-space1-mw.pingus:5
-msgid "Down to the Secret"
-msgstr ""
-
-#: data/levels/wip/cave-space1-mw.pingus:6
-msgid ""
-"The Pingus now are really approaching the secrets of the cave. Will they "
-"make their way to the last door, the way home?"
-msgstr ""
-
-#: data/levels/wip/cave-space2-mw.pingus:5
-msgid "Magical fluid"
-msgstr ""
-
-#: data/levels/wip/cave-space2-mw.pingus:6
-msgid "The Pingus have found the magical door!"
-msgstr ""
-
-#: data/levels/wip/cave-tubes1-mw.pingus:5
-msgid "Technique"
-msgstr ""
-
-#: data/levels/wip/cave-tubes1-mw.pingus:6
-msgid ""
-"In this room, all the technique of the cave is controlled. Can you blow up "
-"enough tubes to reach the exit?"
-msgstr ""
-
-#: data/levels/wip/crystal1.pingus:5
-msgid "So close, yet so far"
-msgstr ""
-
-#: data/levels/wip/crystal3.pingus:5
-msgid "Circles all around"
-msgstr ""
-
-#: data/levels/wip/crystal3.pingus:6
-msgid "Still under construction..."
-msgstr ""
-
-#: data/levels/wip/crystal4.pingus:5
-msgid "Crystal Snakes"
-msgstr ""
-
-#: data/levels/wip/crystal4.pingus:6
-msgid ""
-"After the last levels, this one looks pretty easy, but things are not always "
-"what they seem to be..."
-msgstr ""
-
-#: data/levels/wip/crystal-phil1.pingus:5
-msgid "Close encounter"
-msgstr ""
-
-#: data/levels/wip/crystal-phil1.pingus:6
-msgid "Another level without blocker. How do you escape from traps ?"
-msgstr ""
-
-#: data/levels/wip/desert-phil1.pingus:5
-msgid "Hardest the fall be"
-msgstr ""
-
-#: data/levels/wip/desert-phil1.pingus:6
-msgid "build on the edge"
-msgstr ""
-
-#: data/levels/wip/desert-phil2.pingus:5
-msgid "Lawnmower Tux"
-msgstr ""
-
-#: data/levels/wip/desert-phil2.pingus:6
-msgid "Mow the fern or bump"
-msgstr ""
-
-#: data/levels/wip/foliage1.pingus:5
-msgid "Foliage 1 - Flat ground"
-msgstr ""
-
-#: data/levels/wip/foliage1.pingus:6
-msgid ". no exit "
-msgstr ""
-
-#: data/levels/wip/foliage4.pingus:5
-msgid "Foliage 4 - Mushrooms all around"
-msgstr ""
-
-#: data/levels/wip/foliage4.pingus:6
-msgid ""
-"abaoeubho thotehunto eh unaoh untohe nutoh untohe nutoh utnohe untoheu tohus "
-"taoeu oheutho eauhuh ntoheuntha.thuthu.tah.t.ht.t ht.h .th. nt.h .tnh."
-msgstr ""
-
-#: data/levels/wip/hellmouth-phil1.pingus:6
-msgid "Take care, there is monsters in the deeps"
-msgstr ""
-
-#: data/levels/wip/hotmush-gordon.pingus:5
-msgid "Hot Mush"
-msgstr ""
-
-#: data/levels/wip/hotmush-gordon.pingus:6
-msgid ""
-"Get past the lava and enjoy the toasted mushrooms. But be quick, find the "
-"exit before the ice melts. "
-msgstr ""
-
-#: data/levels/wip/large1.pingus:5
-msgid "Extreme Large..."
-msgstr ""
-
-#: data/levels/wip/large1.pingus:6
-msgid ""
-"This level will take around 200MB of RAM, better kill Pingus *NOW* or see of "
-"your Linux will get really really slow... You can also try the SysReq-Key if "
-"all fails (Alt-Gr Print K) "
-msgstr ""
-
-#: data/levels/wip/level0.pingus:5
-#, fuzzy
-msgid "Level 0"
-msgstr "Niveau"
-
-#: data/levels/wip/level0.pingus:6
-msgid "Martins test level"
-msgstr ""
-
-#: data/levels/wip/level10.pingus:5
-msgid "Beat the pyramid"
-msgstr ""
-
-#: data/levels/wip/level10.pingus:6
-msgid "The Pingus are captured in Egypt and must escape. "
-msgstr ""
-
-#: data/levels/wip/level12.pingus:5
-msgid "Get up"
-msgstr ""
-
-#: data/levels/wip/level12.pingus:6
-msgid ""
-"This time the exit is above the Pingus, the only question left is: How can "
-"they reach it?"
-msgstr ""
-
-#: data/levels/wip/level2.pingus:5
-msgid "Which one is the right exit?"
-msgstr ""
-
-#: data/levels/wip/level2.pingus:6
-msgid "A short demonstartion of the fake exit and of the new water animation."
-msgstr ""
-
-#: data/levels/wip/level3.pingus:5
-msgid "Pipe Panic in Penguin World"
-msgstr ""
-
-#: data/levels/wip/level3.pingus:6
-msgid ""
-"This level shows a simple pipe-system which can be created with just a few "
-"pipe-tiles."
-msgstr ""
-
-#: data/levels/wip/level5.pingus:5
-msgid "Alone in the desert."
-msgstr ""
-
-#: data/levels/wip/level5.pingus:6
-msgid ""
-"Just a demo of the nice dessert column. Also good bridger learning level. -"
-"Phlog"
-msgstr ""
-
-#: data/levels/wip/level7.pingus:5
-msgid "Evil in the dark"
-msgstr ""
-
-#: data/levels/wip/level8.pingus:5
-msgid "A Hammer in the Dragon-Cave"
-msgstr ""
-
-#: data/levels/wip/ordina1-lawrence.pingus:5
-msgid "ordinaland"
-msgstr ""
-
-#: data/levels/wip/ordina1-lawrence.pingus:6
-msgid "Ordinaland : level 1"
-msgstr ""
-
-#: data/levels/wip/park-mkoller.pingus:5
-msgid "A walk in the park"
-msgstr ""
-
-#: data/levels/wip/penguinworld-franko.pingus:5
-msgid "Introduce Penguin World"
-msgstr ""
-
-#: data/levels/wip/penguinworld-franko.pingus:6
-msgid "Dig, dig, dig!"
-msgstr ""
-
-#: data/levels/wip/real1.pingus:5
-#, fuzzy
-msgid "Blocked Exit"
-msgstr "bezet"
-
-#: data/levels/wip/real1.pingus:6
-msgid "The exit is surrounded by iron plates, so how can they reach it?"
-msgstr ""
-
-#: data/levels/wip/rock1.pingus:5
-msgid "Rock 1"
-msgstr ""
-
-#: data/levels/wip/sept-aztec1-mw.pingus:5
-msgid "Aztec Ruins"
-msgstr ""
-
-#: data/levels/wip/sept-aztec1-mw.pingus:6
-msgid "Do the Pingus reach the entrance to the pyramid?"
-msgstr ""
-
-#: data/levels/wip/sept-cave1-mw.pingus:5
-msgid "Labyrinth"
-msgstr ""
-
-#: data/levels/wip/sept-cave1-mw.pingus:6
-msgid ""
-"Oh no! There is a labyrinth to prevent the Pingus from finding the exit!"
-msgstr ""
-
-#: data/levels/wip/sept-crystal1-mw.pingus:5
-msgid "The Tunnel"
-msgstr ""
-
-#: data/levels/wip/sept-crystal1-mw.pingus:6
-msgid "It seems so easy..."
-msgstr ""
-
-#: data/levels/wip/sept-snow1-mw.pingus:5
-msgid "Cave Quest"
-msgstr ""
-
-#: data/levels/wip/sept-snow1-mw.pingus:6
-#: data/levels/wip/sept-space1-mw.pingus:6
-msgid "???"
-msgstr ""
-
-#: data/levels/wip/sept-space1-mw.pingus:5
-msgid "Pingus Acceleration Labs III"
-msgstr ""
-
-#: data/levels/wip/small1.pingus:6
-msgid ""
-"This level is currently not working correctly due to some missing features "
-"in ClanLib (alpha/put_target()). To get an idea how this level should look "
-"like load it into the editor (small1.plf) "
-msgstr ""
-
-#: data/levels/wip/snow2.pingus:5
-msgid "Cliffs in the ice"
-msgstr ""
-
-#: data/levels/wip/snow3.pingus:5
-msgid "Two exits, it's up to you"
-msgstr ""
-
-#: data/levels/wip/snow4.pingus:5
-msgid "Over the water"
-msgstr ""
-
-#: data/levels/wip/snow4.pingus:6
-msgid "Happy Christmas!"
-msgstr ""
-
-#: data/levels/wip/snow5.pingus:5
-msgid "Snow 5 - Higher and higher"
-msgstr ""
-
-#: data/levels/wip/snow6.pingus:5
-msgid "Dragon Illusion"
-msgstr ""
-
-#: data/levels/wip/snow-lukis.pingus:5
-msgid "Xmas Dream"
-msgstr ""
-
-#: data/levels/wip/snow-lukis.pingus:6
-msgid "Not to The DANGER! "
-msgstr ""
-
-#: data/levels/wip/sortie2.pingus:5
-msgid "Being somewhere - Part 2"
-msgstr ""
-
-#: data/levels/wip/sortie2.pingus:6
-msgid "Once again, two troops of Pingus which you have to coordinate."
-msgstr ""
-
-#: data/levels/wip/sortie-lukis.pingus:5
-msgid "Hard work to jump!"
-msgstr ""
-
-#: data/levels/wip/sortie-lukis.pingus:6
-msgid "JUMP, JUMP, JUMP! "
-msgstr ""
-
-#: data/levels/wip/space1.pingus:5 data/levels/wip/space-phil1.pingus:5
-msgid "Grid digging"
-msgstr ""
-
-#: data/levels/wip/space3.pingus:5
-msgid "Danger at Space Station 6"
-msgstr ""
-
-#: data/levels/wip/space3.pingus:6
-msgid ""
-"After passing some checkpoints the Pingus finally reach Space Station 6, but "
-"the danger has no end..."
-msgstr ""
-
-#: data/levels/wip/stone2.pingus:6
-msgid "This level has no name"
-msgstr ""
-
-#: data/levels/wip/stone-brinkmann.pingus:5
-msgid "Have you seen something?"
-msgstr ""
-
-#: data/levels/wip/stone-brinkmann.pingus:6
-msgid ""
-"Hey, look there! No, wait, really, I think I saw something there. Don't run "
-"away! Wait a moment... oh, no, too late! "
-msgstr ""
-
-#: data/levels/wip/stone.pingus:5
-msgid "Red stone castle"
-msgstr ""
-
-#: data/levels/wip/sweets-phil1.pingus:5
-msgid "Bad Way 1"
-msgstr ""
-
-#: data/levels/wip/sweets-phil1.pingus:6
-msgid "Many bridgers, but is there enought"
-msgstr ""
-
 #: data/worldmaps/tutorial.worldmap:4
 msgid "Tutorial Island"
 msgstr ""
@@ -2650,15 +1278,46 @@
 "\n"
 "Wordt vervolgd..."
 
-#: data/worldmaps/volcano.worldmap:4 data/worldmaps/volcano.worldmap:15
-#: data/worldmaps/volcano.worldmap:29
-msgid "Volcano Island"
-msgstr ""
+#, fuzzy
+#~ msgid "Pingus do time"
+#~ msgstr "Pingus gered:   %d"
 
-#: data/worldmaps/volcano.worldmap:6
-msgid "Be careful, it's hot!"
-msgstr ""
+#, fuzzy
+#~ msgid "PLE Level"
+#~ msgstr "Niveau"
 
+#, fuzzy
+#~ msgid "Pingus in Parallel"
+#~ msgstr "Pingus Optie Menu"
+
+#, fuzzy
+#~ msgid "Smashing Zone"
+#~ msgstr "Verpletterd"
+
+#, fuzzy
+#~ msgid "Set your watches"
+#~ msgstr "Selecteer weertype"
+
+#, fuzzy
+#~ msgid "Entering the cave"
+#~ msgstr "Geef bestandsnaam om op te slaan als"
+
+#, fuzzy
+#~ msgid "Pingus in Wonderland"
+#~ msgstr "Pingus Optie Menu"
+
+#, fuzzy
+#~ msgid "Easy going..."
+#~ msgstr "Laden...."
+
+#, fuzzy
+#~ msgid "Level 0"
+#~ msgstr "Niveau"
+
+#, fuzzy
+#~ msgid "Blocked Exit"
+#~ msgstr "bezet"
+
 #~ msgid "Unknow char: "
 #~ msgstr "Onbekend char: "
 





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