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Re: State of conversion to Clanlib 0.7 ?


From: Ingo Ruhnke
Subject: Re: State of conversion to Clanlib 0.7 ?
Date: Sun, 23 May 2004 19:03:38 +0200
User-agent: Gnus/5.1006 (Gnus v5.10.6) Emacs/21.3 (gnu/linux)

Cedric Pradalier <address@hidden> writes:

> What is the current status of the adaptation of pingus to clanlib 0.7?

90% done. Game runs, but still full of graphic bugs, ie. miss aligned
sprites and such, thumbnail generator in editor is also broken which
makes it unusable, beside that everything works quite fine.

> Since pingus is not rendered nicely on powerpc arch due to some
> clanlib 0.6.5 little endian bug, I wonder what would be the point of
> correcting stuff in clanlib 0.6.5 whereas 0.7.8 has been released.

The endian issues are just a handfull of lines of code, pretty easy to
fix, doesn't really hurt to try to fix them in 0.6.5.

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