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Re: [PATCH v3 5/5] blkdebug: protect rules and suspended_reqs with a loc


From: Emanuele Giuseppe Esposito
Subject: Re: [PATCH v3 5/5] blkdebug: protect rules and suspended_reqs with a lock
Date: Wed, 2 Jun 2021 14:59:22 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Thunderbird/78.8.1



On 01/06/2021 10:39, Vladimir Sementsov-Ogievskiy wrote:
17.05.2021 17:50, Emanuele Giuseppe Esposito wrote:
Co-developed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
---
  block/blkdebug.c | 53 ++++++++++++++++++++++++++++++++++++------------
  1 file changed, 40 insertions(+), 13 deletions(-)

diff --git a/block/blkdebug.c b/block/blkdebug.c
index dffd869b32..cf8b088ce7 100644
--- a/block/blkdebug.c
+++ b/block/blkdebug.c
@@ -54,6 +54,7 @@ typedef struct BDRVBlkdebugState {
      /* For blkdebug_refresh_filename() */
      char *config_file;
+    QemuMutex lock;

we'll need a comments, which fields are protected by the lock, like in other your series.

and also a comment which functions are thread-safe after the patch.

remove_rule() lacks comment, like "Called with lock held or from .bdrv_close"

Will apply these feedback in next version, thanks.

[...]

+/* Called with lock held.  */
  static void process_rule(BlockDriverState *bs, struct BlkdebugRule *rule,
                           int *action_count)
  {
@@ -829,9 +840,11 @@ static void blkdebug_debug_event(BlockDriverState *bs, BlkdebugEvent event)
      assert((int)event >= 0 && event < BLKDBG__MAX);
-    s->new_state = s->state;
-    QLIST_FOREACH_SAFE(rule, &s->rules[event], next, next) {
-        process_rule(bs, rule, actions_count);
+    WITH_QEMU_LOCK_GUARD(&s->lock) {
+        s->new_state = s->state;
+        QLIST_FOREACH_SAFE(rule, &s->rules[event], next, next) {
+            process_rule(bs, rule, actions_count);
+        }
      }
      while (actions_count[ACTION_SUSPEND] > 0) {
@@ -839,7 +852,9 @@ static void blkdebug_debug_event(BlockDriverState *bs, BlkdebugEvent event)
          actions_count[ACTION_SUSPEND]--;
      }
+    qemu_mutex_lock(&s->lock);
      s->state = s->new_state;
+    qemu_mutex_unlock(&s->lock);
  }

Preexising: honestly, I don't understand the logic around state and new_state.. (and therefore, I'm not sure, is it in good relation with patch 04)

It come in the commit

commit 8f96b5be92fbd74798b97b1dc1ff5fbbe249ed11
Author: Paolo Bonzini <pbonzini@redhat.com>
Date:   Fri Sep 28 17:23:00 2012 +0200

     blkdebug: process all set_state rules in the old state
     Currently it is impossible to write a blkdebug script that ping-pongs
     between two states, because the second set-state rule will use the
     state that is set in the first.  If you have
         [set-state]
         event = "..."
         state = "1"
         new_state = "2"
         [set-state]
         event = "..."
         state = "2"
         new_state = "1"
     for example the state will remain locked at 1.  This can be fixed
     by first processing all rules, and then setting the state.

But I don't understand, whey it should remain locked..

From what I understand, when bdrv_debug_event is invoked the code before this patch will simply change the state in 1 - 2 - 1 in the same rule iteration. So following Paolo's example, having these two rules in the same rules["..."] list, will make only one bdrv_debug_event change the state from 1 to 2, and 2 to 1 (if they are ordered in this way), removing both rules from the list.

This is not the expected behavior: we want two bdrv_debug_event to trigger the two state changes, so in the first bdrv_debug_event call we have 1-2 and next 2-1.


And this logic is not safe: another event may happen during the yield, and will operate on the same s->state and s->new_state, leading the the mess.

Yes, I think you are right. The state update should go in the same lock guard above, like this:

WITH_QEMU_LOCK_GUARD(&s->lock) {
        s->new_state = s->state;
        QLIST_FOREACH_SAFE(rule, &s->rules[event], next, next) {
            process_rule(bs, rule, actions_count);
        }
+       s->state = s->new_state;
    }

    while (actions_count[ACTION_SUSPEND] > 0) {
        qemu_coroutine_yield();
        actions_count[ACTION_SUSPEND]--;
    }

-    qemu_mutex_lock(&s->lock);
-    s->state = s->new_state;
-    qemu_mutex_unlock(&s->lock);

The other comments below make sense to me, will also apply them.

Thank you,
Emanuele


  static int blkdebug_debug_breakpoint(BlockDriverState *bs, const char *event, @@ -862,11 +877,14 @@ static int blkdebug_debug_breakpoint(BlockDriverState *bs, const char *event,
          .options.suspend.tag = g_strdup(tag),
      };
+    qemu_mutex_lock(&s->lock);
      QLIST_INSERT_HEAD(&s->rules[blkdebug_event], rule, next);
+    qemu_mutex_unlock(&s->lock);
      return 0;
  }
+/* Called with lock held.  */

I think, it would be a very good practice to include into convention:

May temporarily release lock. >
  static int resume_req_by_tag(BDRVBlkdebugState *s, const char *tag, bool all)
  {
      BlkdebugSuspendedReq *r;
@@ -884,7 +902,9 @@ retry:
              g_free(r->tag);
              g_free(r);
+            qemu_mutex_unlock(&s->lock);
              qemu_coroutine_enter(co);
+            qemu_mutex_lock(&s->lock);
              if (all) {
                  goto retry;
@@ -898,8 +918,12 @@ retry:
  static int blkdebug_debug_resume(BlockDriverState *bs, const char *tag)
  {
      BDRVBlkdebugState *s = bs->opaque;
+    int rc;

Hmm, you can simply use QEMU_LOCK_GUARD


-    return resume_req_by_tag(s, tag, false);
+    qemu_mutex_lock(&s->lock);
+    rc = resume_req_by_tag(s, tag, false);
+    qemu_mutex_unlock(&s->lock);
+    return rc;
  }
  static int blkdebug_debug_remove_breakpoint(BlockDriverState *bs,
@@ -909,17 +933,19 @@ static int blkdebug_debug_remove_breakpoint(BlockDriverState *bs,
      BlkdebugRule *rule, *next;
      int i, ret = -ENOENT;
-    for (i = 0; i < BLKDBG__MAX; i++) {
-        QLIST_FOREACH_SAFE(rule, &s->rules[i], next, next) {
-            if (rule->action == ACTION_SUSPEND &&
-                !strcmp(rule->options.suspend.tag, tag)) {
-                remove_rule(rule);
-                ret = 0;
+    WITH_QEMU_LOCK_GUARD(&s->lock) {

And here, instead of increasing nesting, let's use QEMU_LOCK_GUARD()

+        for (i = 0; i < BLKDBG__MAX; i++) {
+            QLIST_FOREACH_SAFE(rule, &s->rules[i], next, next) {
+                if (rule->action == ACTION_SUSPEND &&
+                    !strcmp(rule->options.suspend.tag, tag)) {
+                    remove_rule(rule);
+                    ret = 0;
+                }
              }
          }
-    }
-    if (resume_req_by_tag(s, tag, true) == 0) {
-        ret = 0;
+        if (resume_req_by_tag(s, tag, true) == 0) {
+            ret = 0;
+        }
      }
      return ret;
  }
@@ -929,6 +955,7 @@ static bool blkdebug_debug_is_suspended(BlockDriverState *bs, const char *tag)
      BDRVBlkdebugState *s = bs->opaque;
      BlkdebugSuspendedReq *r;
+    QEMU_LOCK_GUARD(&s->lock);
      QLIST_FOREACH(r, &s->suspended_reqs, next) {
          if (!strcmp(r->tag, tag)) {
              return true;







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