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Re: [Qemu-devel] Good work on TCG


From: C . W . Betts
Subject: Re: [Qemu-devel] Good work on TCG
Date: Wed, 14 May 2008 13:35:49 -0600


On May 14, 2008, at 12:03 PM, Andreas Färber wrote:


Am 14.05.2008 um 06:01 schrieb C.W. Betts:


On May 13, 2008, at 3:52 AM, Mike Kronenberg wrote:


On 10.05.2008, at 09:21, C.W. Betts wrote:

I am quite happy with the work done on TCG. I was able to compile sparc, arm, and cris without any problems on my Mac running Leopard. Good work and here's hoping that the i386 guest will be completed soon.

may i ask for Your compilation setup (compiler/sdk versions) and cpu type?

Mac OS Leopard 10.5.2 using gcc 4.0 and a Core 2 Duo, but I built it in 32-bit mode. I do also have the iPhone SDK installed, if that matters at all. I just built Qemu; I didn't try to build the Q front-end on top of it. I did build it without any SDK (or the 10.5 SDK) and it did say that some calls were deprecated.

As for the other targets, I couldn't get dyngen to build, saying that the object format is unsupported. That and the current SVN builds seem to not want to build the (at least ppc and i386) translate.c file… on any host (I get a lot of errors of undefined functions when building on Linux; I don't know why).

dyngen.c fails to compile for sparc-softmmu as well for me, on Core Duo with v10.5.2 + latest iPhone SDK, using Dscho's Git mirror.

It complains, "'struct relocation_info' has no member named 'r_offset'" and "#error unsupport object format".

Any special configure switches necessary apart from --disable-gcc- check --enable-cocoa --target-list=sparc-softmmu?

Andreas

You can build sparc without the dyngen, just cd to sparc-softmmu and type make. Due to it now being entirely tcg-based, it doesn't need dyngen to compile.





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