qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer


From: Ondrej Zajicek
Subject: Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer Support
Date: Tue, 3 Nov 2009 17:53:03 +0100
User-agent: Mutt/1.5.18 (2008-05-17)

On Tue, Nov 03, 2009 at 06:05:13PM +0200, Avi Kivity wrote:
>>> cirrus has pretty good 2d acceleration.  3D is a mega-project though.
>>>      
>> Cirrus has no blending/compositing hardware support.
>> Paravirtualized graphics can easily support full XRender-style
>> 2D acceleration.
>
> What do that entail? 3/4 operand raster ops?

Yes, basically three operand render/composite operation and rendering of
some 2D primitives (trapezoids).

-- 
Elen sila lumenn' omentielvo

Ondrej 'SanTiago' Zajicek (email: address@hidden)
OpenPGP encrypted e-mails preferred (KeyID 0x11DEADC3, wwwkeys.pgp.net)
"To err is human -- to blame it on a computer is even more so."

Attachment: signature.asc
Description: Digital signature


reply via email to

[Prev in Thread] Current Thread [Next in Thread]