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Re: [Qemu-devel] [PATCH 4/4] target-arm: neon fix
From: |
Riku Voipio |
Subject: |
Re: [Qemu-devel] [PATCH 4/4] target-arm: neon fix |
Date: |
Mon, 8 Feb 2010 11:47:13 +0000 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
On Sun, Feb 07, 2010 at 02:02:31PM +0100, Laurent Desnogues wrote:
> On Sun, Feb 7, 2010 at 1:54 PM, Laurent Desnogues
> <address@hidden> wrote:
> > On Fri, Feb 5, 2010 at 4:52 PM, Riku Voipio <address@hidden> wrote:
> >> From: Juha Riihimäki <address@hidden>
> >> add an extra check in "two registers and a shift" to ensure element
> >> size decoding logic cannot fail.
> > I think there's a patch ordering problem that makes
> > the comment and the change not agree :-)
Sorry, apparently messed up while rebasing.
> BTW I don't think adding the check for size is needed
> here. The encoding at that point looks like this:
> 3322222222221111111111
> 10987654321098765432109876543210
> 1111001_1___1______________1____
> 1111001_1__1_______________1____
> 1111001_1_1________________1____
> so it will stop for size == 0 given that bit 19 will have to
> be set.
Juha agrees so we'll drop this patch (or more precisely get the actual change
out of the previous patch..)
[Qemu-devel] [PATCH 1/4] target-arm: neon - fix VRADDHN/VRSUBHN vs VADDHN/VSUBHN, Riku Voipio, 2010/02/05
[Qemu-devel] [PATCH 2/4] target-arm: neon vshll instruction fix, Riku Voipio, 2010/02/05
[Qemu-devel] [PATCH 3/4] target-arm: neon emulation enhancements, Riku Voipio, 2010/02/05