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Re: [Qemu-devel] [PATCH v2 2/2] vnc: threaded VNC server


From: Corentin Chary
Subject: Re: [Qemu-devel] [PATCH v2 2/2] vnc: threaded VNC server
Date: Sun, 6 Jun 2010 16:48:53 +0200

On Sun, Jun 6, 2010 at 4:11 PM, Avi Kivity <address@hidden> wrote:
> On 06/04/2010 04:20 PM, Corentin Chary wrote:
>>
>> +    if (vnc_trylock_display(vd)) {
>> +        vd->timer_interval = VNC_REFRESH_INTERVAL_BASE;
>> +        qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) +
>> +                       vd->timer_interval);
>> +        return;
>> +    }
>> +
>>      has_dirty = vnc_refresh_server_surface(vd);
>> +    vnc_unlock_display(vd);
>>
>
> This could delay the update by quite a bit, no?

Yep, but it's far better than waiting the lock because it doesn't slow
down the main thread.
I played big buck bunny trailler (33sec) in mplayer and tight encoding:
- ~40 sec with the non-threaded server
- ~37 sec with a lock
- ~33 sec with a try_lock

> A more elaborate approach would be to enqueue the refresh job into the
> queue.  May need the iothread enabled so we have qemu_mutex.

Maybe, but I'd like to wait the generic async work subsystem before
adding different kind of jobs to the queue. And it's already a big
improvment over the current code :).

> btw, I could not find other uses of vd->mutex, shouldn't it protect against
> the work thread?

Check vnc-jobs.c, there is a qemu_mutex_lock(vs->vd->mutex);

-- 
Corentin Chary
http://xf.iksaif.net



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