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| From: | Andreas Färber |
| Subject: | Re: [Qemu-devel] [PATCH] console: Fix crash with missing active_console (null pointer access) |
| Date: | Wed, 29 Sep 2010 22:25:39 +0200 |
Hi, Am 29.09.2010 um 21:29 schrieb Stefan Weil:
Console selection crashed qemu when there was no active console. Run "qemu -nodefaults" with SDL configured and press alt-ctrl-2 to reproduce this bug. Check active_console before trying to get the dimensions of it (this was obviously the last location which did not do this check). Signed-off-by: Stefan Weil <address@hidden>
Same patch has been submitted by Stefan Hajnoczi! Andreas
---
console.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/console.c b/console.c
index 698bc10..c1728b1 100644
--- a/console.c
+++ b/console.c
@@ -1060,8 +1060,10 @@ void console_select(unsigned int index)
if (index >= MAX_CONSOLES)
return;
- active_console->g_width = ds_get_width(active_console->ds);
- active_console->g_height = ds_get_height(active_console->ds);
+ if (active_console) {
+ active_console->g_width = ds_get_width(active_console->ds);
+ active_console->g_height = ds_get_height(active_console->ds);
+ }
s = consoles[index];
if (s) {
DisplayState *ds = s->ds;
--
1.7.1
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