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Re: [Qemu-devel] [PATCH v3] PS/2 keyboard Scancode Set 3 support


From: Roy Tam
Subject: Re: [Qemu-devel] [PATCH v3] PS/2 keyboard Scancode Set 3 support
Date: Mon, 21 Feb 2011 08:07:28 +0800

2011/2/21 Aurelien Jarno <address@hidden>:
> On Mon, Feb 14, 2011 at 08:59:02PM +0800, Roy Tam wrote:
>> The following patch adds PS/2 keyboard Scancode Set 3 support.
>>
>> Sign-off-by: Roy Tam <address@hidden>
>> --
>> v3: change from switch to array, more style fixes
>> v2: checkpatch.pl style fixes
>>
>> diff --git a/hw/ps2.c b/hw/ps2.c
>> index 762bb00..da4737a 100644
>> --- a/hw/ps2.c
>> +++ b/hw/ps2.c
>> @@ -110,14 +110,24 @@ typedef struct {
>>
>>  /* Table to convert from PC scancodes to raw scancodes.  */
>>  static const unsigned char ps2_raw_keycode[128] = {
>> -          0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
>> -         21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
>> -         35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
>> -         50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88,  5,  6,  4, 12,  3,
>> -         11,  2, 10,  1,  9,119,126,108,117,125,123,107,115,116,121,105,
>> -        114,122,112,113,127, 96, 97,120,  7, 15, 23, 31, 39, 47, 55, 63,
>> -         71, 79, 86, 94,  8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
>> -         19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
>> +  0, 118,  22,  30,  38,  37,  46,  54,  61,  62,  70,  69,  78,  85, 102,  
>> 13,
>> + 21,  29,  36,  45,  44,  53,  60,  67,  68,  77,  84,  91,  90,  20,  28,  
>> 27,
>> + 35,  43,  52,  51,  59,  66,  75,  76,  82,  14,  18,  93,  26,  34,  33,  
>> 42,
>> + 50,  49,  58,  65,  73,  74,  89, 124,  17,  41,  88,   5,   6,   4,  12,  
>>  3,
>> + 11,   2,  10,   1,   9, 119, 126, 108, 117, 125, 123, 107, 115, 116, 121, 
>> 105,
>> +114, 122, 112, 113, 127,  96,  97, 120,   7,  15,  23,  31,  39,  47,  55,  
>> 63,
>> + 71,  79,  86,  94,   8,  16,  24,  32,  40,  48,  56,  64,  72,  80,  87, 
>> 111,
>> + 19,  25,  57,  81,  83,  92,  95,  98,  99, 100, 101, 103, 104, 106, 109, 
>> 110
>> +};
>> +static const unsigned char ps2_raw_keycode_set3[128] = {
>> +  0,   8,  22,  30,  38,  37,  46,  54,  61,  62,  70,  69,  78,  85, 102,  
>> 13,
>> + 21,  29,  36,  45,  44,  53,  60,  67,  68,  77,  84,  91,  90,  17,  28,  
>> 27,
>> + 35,  43,  52,  51,  59,  66,  75,  76,  82,  14,  18,  92,  26,  34,  33,  
>> 42,
>> + 50,  49,  58,  65,  73,  74,  89, 126,  25,  41,  20,   7,  15,  23,  31,  
>> 39,
>> + 47,   2,  63,  71,  79, 118,  95, 108, 117, 125, 132, 107, 115, 116, 124, 
>> 105,
>> +114, 122, 112, 113, 127,  96,  97,  86,  94,  15,  23,  31,  39,  47,  55,  
>> 63,
>> + 71,  79,  86,  94,   8,  16,  24,  32,  40,  48,  56,  64,  72,  80,  87, 
>> 111,
>> + 19,  25,  57,  81,  83,  92,  95,  98,  99, 100, 101, 103, 104, 106, 109, 
>> 110
>>  };
>>
>>  void ps2_queue(void *opaque, int b)
>> @@ -144,11 +154,15 @@ static void ps2_put_keycode(void *opaque, int keycode)
>>      PS2KbdState *s = opaque;
>>
>>      /* XXX: add support for scancode sets 1 and 3 */
>
> This command should be updated to explain only set 1 has to be added.

Thanks, v4 fixed this.

>> -    if (!s->translate && keycode < 0xe0 && s->scancode_set == 2)
>> -      {
>> -        if (keycode & 0x80)
>> +    if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) {
>> +        if (keycode & 0x80) {
>>              ps2_queue(&s->common, 0xf0);
>> -        keycode = ps2_raw_keycode[keycode & 0x7f];
>> +        }
>> +        if (s->scancode_set == 2) {
>> +            keycode = ps2_raw_keycode[keycode & 0x7f];
>> +        } else if (s->scancode_set == 3) {
>> +            keycode = ps2_raw_keycode_set3[keycode & 0x7f];
>> +        }
>>        }
>>      ps2_queue(&s->common, keycode);
>>  }
>
> Otherwise looks fine.
>
>
> --
> Aurelien Jarno                          GPG: 1024D/F1BCDB73
> address@hidden                 http://www.aurel32.net
>



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