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[Qemu-devel] [PATCH v5 07/10] softfloat: Drop [u]int32 types in favor of


From: Andreas Färber
Subject: [Qemu-devel] [PATCH v5 07/10] softfloat: Drop [u]int32 types in favor of [u]int_fast32_t
Date: Mon, 7 Mar 2011 01:34:10 +0100

v5:
* Initial.

Cc: Peter Maydell <address@hidden>
Signed-off-by: Andreas Färber <address@hidden>
---
 fpu/softfloat.c |  132 +++++++++++++++++++++++++++---------------------------
 fpu/softfloat.h |   34 +++++++--------
 2 files changed, 82 insertions(+), 84 deletions(-)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index e6ecf6c..7f0f603 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -109,12 +109,12 @@ INLINE flag extractFloat16Sign(float16 a)
 | positive or negative integer is returned.
 *----------------------------------------------------------------------------*/
 
-static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
+static int_fast32_t roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
 {
     int_fast8_t roundingMode;
     flag roundNearestEven;
     int_fast8_t roundIncrement, roundBits;
-    int32 z;
+    int_fast32_t z;
 
     roundingMode = STATUS(float_rounding_mode);
     roundNearestEven = ( roundingMode == float_round_nearest_even );
@@ -577,7 +577,7 @@ INLINE uint64_t extractFloatx80Frac( floatx80 a )
 | value `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int32 extractFloatx80Exp( floatx80 a )
+INLINE int_fast32_t extractFloatx80Exp( floatx80 a )
 {
 
     return a.high & 0x7FFF;
@@ -604,7 +604,7 @@ INLINE flag extractFloatx80Sign( floatx80 a )
 *----------------------------------------------------------------------------*/
 
 static void
- normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
+ normalizeFloatx80Subnormal( uint64_t aSig, int_fast32_t *zExpPtr, uint64_t 
*zSigPtr )
 {
     int_fast8_t shiftCount;
 
@@ -619,7 +619,7 @@ static void
 | extended double-precision floating-point value, returning the result.
 *----------------------------------------------------------------------------*/
 
-INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
+INLINE floatx80 packFloatx80( flag zSign, int_fast32_t zExp, uint64_t zSig )
 {
     floatx80 z;
 
@@ -655,7 +655,7 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp, 
uint64_t zSig )
 
 static floatx80
  roundAndPackFloatx80(
-     int_fast8_t roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, 
uint64_t zSig1
+     int_fast8_t roundingPrecision, flag zSign, int_fast32_t zExp, uint64_t 
zSig0, uint64_t zSig1
  STATUS_PARAM)
 {
     int_fast8_t roundingMode;
@@ -824,7 +824,7 @@ static floatx80
 
 static floatx80
  normalizeRoundAndPackFloatx80(
-     int_fast8_t roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, 
uint64_t zSig1
+     int_fast8_t roundingPrecision, flag zSign, int_fast32_t zExp, uint64_t 
zSig0, uint64_t zSig1
  STATUS_PARAM)
 {
     int_fast8_t shiftCount;
@@ -875,7 +875,7 @@ INLINE uint64_t extractFloat128Frac0( float128 a )
 | `a'.
 *----------------------------------------------------------------------------*/
 
-INLINE int32 extractFloat128Exp( float128 a )
+INLINE int_fast32_t extractFloat128Exp( float128 a )
 {
 
     return ( a.high>>48 ) & 0x7FFF;
@@ -907,7 +907,7 @@ static void
  normalizeFloat128Subnormal(
      uint64_t aSig0,
      uint64_t aSig1,
-     int32 *zExpPtr,
+     int_fast32_t *zExpPtr,
      uint64_t *zSig0Ptr,
      uint64_t *zSig1Ptr
  )
@@ -948,7 +948,7 @@ static void
 *----------------------------------------------------------------------------*/
 
 INLINE float128
- packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
+ packFloat128( flag zSign, int_fast32_t zExp, uint64_t zSig0, uint64_t zSig1 )
 {
     float128 z;
 
@@ -981,7 +981,7 @@ INLINE float128
 
 static float128
  roundAndPackFloat128(
-     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 
STATUS_PARAM)
+     flag zSign, int_fast32_t zExp, uint64_t zSig0, uint64_t zSig1, uint64_t 
zSig2 STATUS_PARAM)
 {
     int_fast8_t roundingMode;
     flag roundNearestEven, increment, isTiny;
@@ -1082,7 +1082,7 @@ static float128
 
 static float128
  normalizeRoundAndPackFloat128(
-     flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
+     flag zSign, int_fast32_t zExp, uint64_t zSig0, uint64_t zSig1 
STATUS_PARAM)
 {
     int_fast8_t shiftCount;
     uint64_t zSig2;
@@ -1114,7 +1114,7 @@ static float128
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float32 int32_to_float32( int32 a STATUS_PARAM )
+float32 int32_to_float32( int_fast32_t a STATUS_PARAM )
 {
     flag zSign;
 
@@ -1131,10 +1131,10 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float64 int32_to_float64( int32 a STATUS_PARAM )
+float64 int32_to_float64( int_fast32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
+    uint_fast32_t absA;
     int_fast8_t shiftCount;
     uint64_t zSig;
 
@@ -1156,10 +1156,10 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
 | Arithmetic.
 *----------------------------------------------------------------------------*/
 
-floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
+floatx80 int32_to_floatx80( int_fast32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
+    uint_fast32_t absA;
     int_fast8_t shiftCount;
     uint64_t zSig;
 
@@ -1182,10 +1182,10 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-float128 int32_to_float128( int32 a STATUS_PARAM )
+float128 int32_to_float128( int_fast32_t a STATUS_PARAM )
 {
     flag zSign;
-    uint32 absA;
+    uint_fast32_t absA;
     int_fast8_t shiftCount;
     uint64_t zSig0;
 
@@ -1317,7 +1317,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
     flag zSign;
     uint64 absA;
     int_fast8_t shiftCount;
-    int32 zExp;
+    int_fast32_t zExp;
     uint64_t zSig0, zSig1;
 
     if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
@@ -1351,7 +1351,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float32_to_int32( float32 a STATUS_PARAM )
+int_fast32_t float32_to_int32( float32 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
@@ -1382,12 +1382,12 @@ int32 float32_to_int32( float32 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
+int_fast32_t float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint32_t aSig;
-    int32 z;
+    int_fast32_t z;
     a = float32_squash_input_denormal(a STATUS_VAR);
 
     aSig = extractFloat32Frac( a );
@@ -1430,7 +1430,7 @@ int_fast16_t float32_to_int16_round_to_zero( float32 a 
STATUS_PARAM )
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint32_t aSig;
-    int32 z;
+    int_fast32_t z;
 
     aSig = extractFloat32Frac( a );
     aExp = extractFloat32Exp( a );
@@ -2490,7 +2490,7 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float64_to_int32( float64 a STATUS_PARAM )
+int_fast32_t float64_to_int32( float64 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
@@ -2518,12 +2518,12 @@ int32 float64_to_int32( float64 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
+int_fast32_t float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
 {
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint64_t aSig, savedASig;
-    int32 z;
+    int_fast32_t z;
     a = float64_squash_input_denormal(a STATUS_VAR);
 
     aSig = extractFloat64Frac( a );
@@ -2570,7 +2570,7 @@ int_fast16_t float64_to_int16_round_to_zero( float64 a 
STATUS_PARAM )
     flag aSign;
     int_fast16_t aExp, shiftCount;
     uint64_t aSig, savedASig;
-    int32 z;
+    int_fast32_t z;
 
     aSig = extractFloat64Frac( a );
     aExp = extractFloat64Exp( a );
@@ -3716,10 +3716,10 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM 
)
 | overflows, the largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
+int_fast32_t floatx80_to_int32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3743,12 +3743,12 @@ int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
 | sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
+int_fast32_t floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig, savedASig;
-    int32 z;
+    int_fast32_t z;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -3791,7 +3791,7 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a 
STATUS_PARAM )
 int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig, aSigExtra;
 
     aSig = extractFloatx80Frac( a );
@@ -3831,7 +3831,7 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
 int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig;
     int64 z;
 
@@ -3872,7 +3872,7 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a 
STATUS_PARAM )
 float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3900,7 +3900,7 @@ float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
 float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig, zSig;
 
     aSig = extractFloatx80Frac( a );
@@ -3956,7 +3956,7 @@ float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
 floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t lastBitMask, roundBitsMask;
     int_fast8_t roundingMode;
     floatx80 z;
@@ -4029,9 +4029,9 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
 
 static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign 
STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig, bSig, zSig0, zSig1;
-    int32 expDiff;
+    int_fast32_t expDiff;
 
     aSig = extractFloatx80Frac( a );
     aExp = extractFloatx80Exp( a );
@@ -4095,9 +4095,9 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, 
flag zSign STATUS_PARAM
 
 static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign 
STATUS_PARAM )
 {
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig, bSig, zSig0, zSig1;
-    int32 expDiff;
+    int_fast32_t expDiff;
     floatx80 z;
 
     aSig = extractFloatx80Frac( a );
@@ -4204,7 +4204,7 @@ floatx80 floatx80_sub( floatx80 a, floatx80 b 
STATUS_PARAM )
 floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig, bSig, zSig0, zSig1;
     floatx80 z;
 
@@ -4263,7 +4263,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b 
STATUS_PARAM )
 floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig, bSig, zSig0, zSig1;
     uint64_t rem0, rem1, rem2, term0, term1, term2;
     floatx80 z;
@@ -4343,7 +4343,7 @@ floatx80 floatx80_div( floatx80 a, floatx80 b 
STATUS_PARAM )
 floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int32 aExp, bExp, expDiff;
+    int_fast32_t aExp, bExp, expDiff;
     uint64_t aSig0, aSig1, bSig;
     uint64_t q, term0, term1, alternateASig0, alternateASig1;
     floatx80 z;
@@ -4439,7 +4439,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b 
STATUS_PARAM )
 floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, zExp;
+    int_fast32_t aExp, zExp;
     uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
     uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     floatx80 z;
@@ -4709,10 +4709,10 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b 
STATUS_PARAM )
 | largest integer with the same sign as `a' is returned.
 *----------------------------------------------------------------------------*/
 
-int32 float128_to_int32( float128 a STATUS_PARAM )
+int_fast32_t float128_to_int32( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4738,12 +4738,12 @@ int32 float128_to_int32( float128 a STATUS_PARAM )
 | returned.
 *----------------------------------------------------------------------------*/
 
-int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
+int_fast32_t float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig0, aSig1, savedASig;
-    int32 z;
+    int_fast32_t z;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -4789,7 +4789,7 @@ int32 float128_to_int32_round_to_zero( float128 a 
STATUS_PARAM )
 int64 float128_to_int64( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4832,7 +4832,7 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
 int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, shiftCount;
+    int_fast32_t aExp, shiftCount;
     uint64_t aSig0, aSig1;
     int64 z;
 
@@ -4890,7 +4890,7 @@ int64 float128_to_int64_round_to_zero( float128 a 
STATUS_PARAM )
 float32 float128_to_float32( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig0, aSig1;
     uint32_t zSig;
 
@@ -4925,7 +4925,7 @@ float32 float128_to_float32( float128 a STATUS_PARAM )
 float64 float128_to_float64( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4960,7 +4960,7 @@ float64 float128_to_float64( float128 a STATUS_PARAM )
 floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
@@ -4997,7 +4997,7 @@ floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
 float128 float128_round_to_int( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t lastBitMask, roundBitsMask;
     int_fast8_t roundingMode;
     float128 z;
@@ -5100,9 +5100,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM )
 
 static float128 addFloat128Sigs( float128 a, float128 b, flag zSign 
STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
-    int32 expDiff;
+    int_fast32_t expDiff;
 
     aSig1 = extractFloat128Frac1( a );
     aSig0 = extractFloat128Frac0( a );
@@ -5181,9 +5181,9 @@ static float128 addFloat128Sigs( float128 a, float128 b, 
flag zSign STATUS_PARAM
 
 static float128 subFloat128Sigs( float128 a, float128 b, flag zSign 
STATUS_PARAM)
 {
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
-    int32 expDiff;
+    int_fast32_t expDiff;
     float128 z;
 
     aSig1 = extractFloat128Frac1( a );
@@ -5306,7 +5306,7 @@ float128 float128_sub( float128 a, float128 b 
STATUS_PARAM )
 float128 float128_mul( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
     float128 z;
 
@@ -5370,7 +5370,7 @@ float128 float128_mul( float128 a, float128 b 
STATUS_PARAM )
 float128 float128_div( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, bSign, zSign;
-    int32 aExp, bExp, zExp;
+    int_fast32_t aExp, bExp, zExp;
     uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
     uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
@@ -5454,7 +5454,7 @@ float128 float128_div( float128 a, float128 b 
STATUS_PARAM )
 float128 float128_rem( float128 a, float128 b STATUS_PARAM )
 {
     flag aSign, zSign;
-    int32 aExp, bExp, expDiff;
+    int_fast32_t aExp, bExp, expDiff;
     uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
     uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
     int64_t sigMean0;
@@ -5563,7 +5563,7 @@ float128 float128_rem( float128 a, float128 b 
STATUS_PARAM )
 float128 float128_sqrt( float128 a STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp, zExp;
+    int_fast32_t aExp, zExp;
     uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
     uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
     float128 z;
@@ -6133,7 +6133,7 @@ floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
 float128 float128_scalbn( float128 a, int n STATUS_PARAM )
 {
     flag aSign;
-    int32 aExp;
+    int_fast32_t aExp;
     uint64_t aSig0, aSig1;
 
     aSig1 = extractFloat128Frac1( a );
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index c599cc2..4c64d77 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -54,8 +54,6 @@ these four paragraphs for those parts of this code that are 
retained.
 | to the same as `int'.
 *----------------------------------------------------------------------------*/
 typedef uint8_t flag;
-typedef unsigned int uint32;
-typedef signed int int32;
 typedef uint64_t uint64;
 typedef int64_t int64;
 
@@ -234,15 +232,15 @@ void float_raise( int_fast8_t flags STATUS_PARAM);
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE integer-to-floating-point conversion routines.
 *----------------------------------------------------------------------------*/
-float32 int32_to_float32( int32 STATUS_PARAM );
-float64 int32_to_float64( int32 STATUS_PARAM );
+float32 int32_to_float32( int_fast32_t STATUS_PARAM );
+float64 int32_to_float64( int_fast32_t STATUS_PARAM );
 float32 uint32_to_float32( unsigned int STATUS_PARAM );
 float64 uint32_to_float64( unsigned int STATUS_PARAM );
 #ifdef FLOATX80
-floatx80 int32_to_floatx80( int32 STATUS_PARAM );
+floatx80 int32_to_floatx80( int_fast32_t STATUS_PARAM );
 #endif
 #ifdef FLOAT128
-float128 int32_to_float128( int32 STATUS_PARAM );
+float128 int32_to_float128( int_fast32_t STATUS_PARAM );
 #endif
 float32 int64_to_float32( int64 STATUS_PARAM );
 float32 uint64_to_float32( uint64 STATUS_PARAM );
@@ -284,10 +282,10 @@ float16 float16_maybe_silence_nan( float16 );
 *----------------------------------------------------------------------------*/
 int_fast16_t float32_to_int16_round_to_zero( float32 STATUS_PARAM );
 uint_fast16_t float32_to_uint16_round_to_zero( float32 STATUS_PARAM );
-int32 float32_to_int32( float32 STATUS_PARAM );
-int32 float32_to_int32_round_to_zero( float32 STATUS_PARAM );
-uint32 float32_to_uint32( float32 STATUS_PARAM );
-uint32 float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
+int_fast32_t float32_to_int32( float32 STATUS_PARAM );
+int_fast32_t float32_to_int32_round_to_zero( float32 STATUS_PARAM );
+uint_fast32_t float32_to_uint32( float32 STATUS_PARAM );
+uint_fast32_t float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
 int64 float32_to_int64( float32 STATUS_PARAM );
 int64 float32_to_int64_round_to_zero( float32 STATUS_PARAM );
 float64 float32_to_float64( float32 STATUS_PARAM );
@@ -394,10 +392,10 @@ INLINE float32 float32_set_sign(float32 a, int sign)
 *----------------------------------------------------------------------------*/
 int_fast16_t float64_to_int16_round_to_zero( float64 STATUS_PARAM );
 uint_fast16_t float64_to_uint16_round_to_zero( float64 STATUS_PARAM );
-int32 float64_to_int32( float64 STATUS_PARAM );
-int32 float64_to_int32_round_to_zero( float64 STATUS_PARAM );
-uint32 float64_to_uint32( float64 STATUS_PARAM );
-uint32 float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
+int_fast32_t float64_to_int32( float64 STATUS_PARAM );
+int_fast32_t float64_to_int32_round_to_zero( float64 STATUS_PARAM );
+uint_fast32_t float64_to_uint32( float64 STATUS_PARAM );
+uint_fast32_t float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
 int64 float64_to_int64( float64 STATUS_PARAM );
 int64 float64_to_int64_round_to_zero( float64 STATUS_PARAM );
 uint64 float64_to_uint64 (float64 a STATUS_PARAM);
@@ -501,8 +499,8 @@ INLINE float64 float64_set_sign(float64 a, int sign)
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE extended double-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int32 floatx80_to_int32( floatx80 STATUS_PARAM );
-int32 floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
+int_fast32_t floatx80_to_int32( floatx80 STATUS_PARAM );
+int_fast32_t floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
 int64 floatx80_to_int64( floatx80 STATUS_PARAM );
 int64 floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM );
 float32 floatx80_to_float32( floatx80 STATUS_PARAM );
@@ -584,8 +582,8 @@ INLINE int floatx80_is_any_nan(floatx80 a)
 /*----------------------------------------------------------------------------
 | Software IEC/IEEE quadruple-precision conversion routines.
 *----------------------------------------------------------------------------*/
-int32 float128_to_int32( float128 STATUS_PARAM );
-int32 float128_to_int32_round_to_zero( float128 STATUS_PARAM );
+int_fast32_t float128_to_int32( float128 STATUS_PARAM );
+int_fast32_t float128_to_int32_round_to_zero( float128 STATUS_PARAM );
 int64 float128_to_int64( float128 STATUS_PARAM );
 int64 float128_to_int64_round_to_zero( float128 STATUS_PARAM );
 float32 float128_to_float32( float128 STATUS_PARAM );
-- 
1.7.3.4




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