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Re: [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64}
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t |
Date: |
Mon, 7 Mar 2011 10:56:11 +0100 |
User-agent: |
Mutt/1.5.20 (2009-06-14) |
On Mon, Mar 07, 2011 at 01:34:06AM +0100, Andreas Färber wrote:
> They are defined with the same semantics as the POSIX types,
> so prefer those for consistency. Suggested by Peter Maydell.
>
> v5:
> * Rebased. Convert new uses of bits*.
>
> v4:
> * Rebased.
>
> v3:
> * Initial.
>
> Cc: Peter Maydell <address@hidden>
> Cc: Aurelien Jarno <address@hidden>
> Signed-off-by: Andreas Färber <address@hidden>
> ---
> fpu/softfloat-macros.h | 182 +++++++-------
> fpu/softfloat-native.c | 6 +-
> fpu/softfloat-specialize.h | 62 +++---
> fpu/softfloat.c | 584
> ++++++++++++++++++++++----------------------
> fpu/softfloat.h | 15 --
> 5 files changed, 417 insertions(+), 432 deletions(-)
Reviewed-by: Aurelien Jarno <address@hidden>
> diff --git a/fpu/softfloat-macros.h b/fpu/softfloat-macros.h
> index 54c0bad..3128e60 100644
> --- a/fpu/softfloat-macros.h
> +++ b/fpu/softfloat-macros.h
> @@ -44,9 +44,9 @@ these four paragraphs for those parts of this code that are
> retained.
> | The result is stored in the location pointed to by `zPtr'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
> +INLINE void shift32RightJamming( uint32_t a, int16 count, uint32_t *zPtr )
> {
> - bits32 z;
> + uint32_t z;
>
> if ( count == 0 ) {
> z = a;
> @@ -70,9 +70,9 @@ INLINE void shift32RightJamming( bits32 a, int16 count,
> bits32 *zPtr )
> | The result is stored in the location pointed to by `zPtr'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE void shift64RightJamming( bits64 a, int16 count, bits64 *zPtr )
> +INLINE void shift64RightJamming( uint64_t a, int16 count, uint64_t *zPtr )
> {
> - bits64 z;
> + uint64_t z;
>
> if ( count == 0 ) {
> z = a;
> @@ -106,9 +106,9 @@ INLINE void shift64RightJamming( bits64 a, int16 count,
> bits64 *zPtr )
>
> INLINE void
> shift64ExtraRightJamming(
> - bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> + uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr
> )
> {
> - bits64 z0, z1;
> + uint64_t z0, z1;
> int8 negCount = ( - count ) & 63;
>
> if ( count == 0 ) {
> @@ -143,9 +143,9 @@ INLINE void
>
> INLINE void
> shift128Right(
> - bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> + uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr
> )
> {
> - bits64 z0, z1;
> + uint64_t z0, z1;
> int8 negCount = ( - count ) & 63;
>
> if ( count == 0 ) {
> @@ -178,9 +178,9 @@ INLINE void
>
> INLINE void
> shift128RightJamming(
> - bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> + uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr
> )
> {
> - bits64 z0, z1;
> + uint64_t z0, z1;
> int8 negCount = ( - count ) & 63;
>
> if ( count == 0 ) {
> @@ -229,16 +229,16 @@ INLINE void
>
> INLINE void
> shift128ExtraRightJamming(
> - bits64 a0,
> - bits64 a1,
> - bits64 a2,
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t a2,
> int16 count,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr
> )
> {
> - bits64 z0, z1, z2;
> + uint64_t z0, z1, z2;
> int8 negCount = ( - count ) & 63;
>
> if ( count == 0 ) {
> @@ -287,7 +287,7 @@ INLINE void
>
> INLINE void
> shortShift128Left(
> - bits64 a0, bits64 a1, int16 count, bits64 *z0Ptr, bits64 *z1Ptr )
> + uint64_t a0, uint64_t a1, int16 count, uint64_t *z0Ptr, uint64_t *z1Ptr
> )
> {
>
> *z1Ptr = a1<<count;
> @@ -306,16 +306,16 @@ INLINE void
>
> INLINE void
> shortShift192Left(
> - bits64 a0,
> - bits64 a1,
> - bits64 a2,
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t a2,
> int16 count,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr
> )
> {
> - bits64 z0, z1, z2;
> + uint64_t z0, z1, z2;
> int8 negCount;
>
> z2 = a2<<count;
> @@ -341,9 +341,9 @@ INLINE void
>
> INLINE void
> add128(
> - bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64
> *z1Ptr )
> + uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr,
> uint64_t *z1Ptr )
> {
> - bits64 z1;
> + uint64_t z1;
>
> z1 = a1 + b1;
> *z1Ptr = z1;
> @@ -361,18 +361,18 @@ INLINE void
>
> INLINE void
> add192(
> - bits64 a0,
> - bits64 a1,
> - bits64 a2,
> - bits64 b0,
> - bits64 b1,
> - bits64 b2,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t a2,
> + uint64_t b0,
> + uint64_t b1,
> + uint64_t b2,
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr
> )
> {
> - bits64 z0, z1, z2;
> + uint64_t z0, z1, z2;
> int8 carry0, carry1;
>
> z2 = a2 + b2;
> @@ -399,7 +399,7 @@ INLINE void
>
> INLINE void
> sub128(
> - bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 *z0Ptr, bits64
> *z1Ptr )
> + uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1, uint64_t *z0Ptr,
> uint64_t *z1Ptr )
> {
>
> *z1Ptr = a1 - b1;
> @@ -417,18 +417,18 @@ INLINE void
>
> INLINE void
> sub192(
> - bits64 a0,
> - bits64 a1,
> - bits64 a2,
> - bits64 b0,
> - bits64 b1,
> - bits64 b2,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t a2,
> + uint64_t b0,
> + uint64_t b1,
> + uint64_t b2,
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr
> )
> {
> - bits64 z0, z1, z2;
> + uint64_t z0, z1, z2;
> int8 borrow0, borrow1;
>
> z2 = a2 - b2;
> @@ -451,21 +451,21 @@ INLINE void
> | `z0Ptr' and `z1Ptr'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE void mul64To128( bits64 a, bits64 b, bits64 *z0Ptr, bits64 *z1Ptr )
> +INLINE void mul64To128( uint64_t a, uint64_t b, uint64_t *z0Ptr, uint64_t
> *z1Ptr )
> {
> - bits32 aHigh, aLow, bHigh, bLow;
> - bits64 z0, zMiddleA, zMiddleB, z1;
> + uint32_t aHigh, aLow, bHigh, bLow;
> + uint64_t z0, zMiddleA, zMiddleB, z1;
>
> aLow = a;
> aHigh = a>>32;
> bLow = b;
> bHigh = b>>32;
> - z1 = ( (bits64) aLow ) * bLow;
> - zMiddleA = ( (bits64) aLow ) * bHigh;
> - zMiddleB = ( (bits64) aHigh ) * bLow;
> - z0 = ( (bits64) aHigh ) * bHigh;
> + z1 = ( (uint64_t) aLow ) * bLow;
> + zMiddleA = ( (uint64_t) aLow ) * bHigh;
> + zMiddleB = ( (uint64_t) aHigh ) * bLow;
> + z0 = ( (uint64_t) aHigh ) * bHigh;
> zMiddleA += zMiddleB;
> - z0 += ( ( (bits64) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
> + z0 += ( ( (uint64_t) ( zMiddleA < zMiddleB ) )<<32 ) + ( zMiddleA>>32 );
> zMiddleA <<= 32;
> z1 += zMiddleA;
> z0 += ( z1 < zMiddleA );
> @@ -483,15 +483,15 @@ INLINE void mul64To128( bits64 a, bits64 b, bits64
> *z0Ptr, bits64 *z1Ptr )
>
> INLINE void
> mul128By64To192(
> - bits64 a0,
> - bits64 a1,
> - bits64 b,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t b,
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr
> )
> {
> - bits64 z0, z1, z2, more1;
> + uint64_t z0, z1, z2, more1;
>
> mul64To128( a1, b, &z1, &z2 );
> mul64To128( a0, b, &z0, &more1 );
> @@ -511,18 +511,18 @@ INLINE void
>
> INLINE void
> mul128To256(
> - bits64 a0,
> - bits64 a1,
> - bits64 b0,
> - bits64 b1,
> - bits64 *z0Ptr,
> - bits64 *z1Ptr,
> - bits64 *z2Ptr,
> - bits64 *z3Ptr
> + uint64_t a0,
> + uint64_t a1,
> + uint64_t b0,
> + uint64_t b1,
> + uint64_t *z0Ptr,
> + uint64_t *z1Ptr,
> + uint64_t *z2Ptr,
> + uint64_t *z3Ptr
> )
> {
> - bits64 z0, z1, z2, z3;
> - bits64 more1, more2;
> + uint64_t z0, z1, z2, z3;
> + uint64_t more1, more2;
>
> mul64To128( a1, b1, &z2, &z3 );
> mul64To128( a1, b0, &z1, &more2 );
> @@ -548,18 +548,18 @@ INLINE void
> | unsigned integer is returned.
>
> *----------------------------------------------------------------------------*/
>
> -static bits64 estimateDiv128To64( bits64 a0, bits64 a1, bits64 b )
> +static uint64_t estimateDiv128To64( uint64_t a0, uint64_t a1, uint64_t b )
> {
> - bits64 b0, b1;
> - bits64 rem0, rem1, term0, term1;
> - bits64 z;
> + uint64_t b0, b1;
> + uint64_t rem0, rem1, term0, term1;
> + uint64_t z;
>
> if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF );
> b0 = b>>32;
> z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32;
> mul64To128( b, z, &term0, &term1 );
> sub128( a0, a1, term0, term1, &rem0, &rem1 );
> - while ( ( (sbits64) rem0 ) < 0 ) {
> + while ( ( (int64_t) rem0 ) < 0 ) {
> z -= LIT64( 0x100000000 );
> b1 = b<<32;
> add128( rem0, rem1, b0, b1, &rem0, &rem1 );
> @@ -580,18 +580,18 @@ static bits64 estimateDiv128To64( bits64 a0, bits64 a1,
> bits64 b )
> | value.
>
> *----------------------------------------------------------------------------*/
>
> -static bits32 estimateSqrt32( int16 aExp, bits32 a )
> +static uint32_t estimateSqrt32( int16 aExp, uint32_t a )
> {
> - static const bits16 sqrtOddAdjustments[] = {
> + static const uint16_t sqrtOddAdjustments[] = {
> 0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
> 0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
> };
> - static const bits16 sqrtEvenAdjustments[] = {
> + static const uint16_t sqrtEvenAdjustments[] = {
> 0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
> 0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
> };
> int8 index;
> - bits32 z;
> + uint32_t z;
>
> index = ( a>>27 ) & 15;
> if ( aExp & 1 ) {
> @@ -603,9 +603,9 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
> z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ (int)index ];
> z = a / z + z;
> z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
> - if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
> + if ( z <= a ) return (uint32_t) ( ( (int32_t) a )>>1 );
> }
> - return ( (bits32) ( ( ( (bits64) a )<<31 ) / z ) ) + ( z>>1 );
> + return ( (uint32_t) ( ( ( (uint64_t) a )<<31 ) / z ) ) + ( z>>1 );
>
> }
>
> @@ -614,7 +614,7 @@ static bits32 estimateSqrt32( int16 aExp, bits32 a )
> | `a'. If `a' is zero, 32 is returned.
>
> *----------------------------------------------------------------------------*/
>
> -static int8 countLeadingZeros32( bits32 a )
> +static int8 countLeadingZeros32( uint32_t a )
> {
> static const int8 countLeadingZerosHigh[] = {
> 8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
> @@ -655,12 +655,12 @@ static int8 countLeadingZeros32( bits32 a )
> | `a'. If `a' is zero, 64 is returned.
>
> *----------------------------------------------------------------------------*/
>
> -static int8 countLeadingZeros64( bits64 a )
> +static int8 countLeadingZeros64( uint64_t a )
> {
> int8 shiftCount;
>
> shiftCount = 0;
> - if ( a < ( (bits64) 1 )<<32 ) {
> + if ( a < ( (uint64_t) 1 )<<32 ) {
> shiftCount += 32;
> }
> else {
> @@ -677,7 +677,7 @@ static int8 countLeadingZeros64( bits64 a )
> | Otherwise, returns 0.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag eq128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
> {
>
> return ( a0 == b0 ) && ( a1 == b1 );
> @@ -690,7 +690,7 @@ INLINE flag eq128( bits64 a0, bits64 a1, bits64 b0,
> bits64 b1 )
> | Otherwise, returns 0.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE flag le128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag le128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
> {
>
> return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
> @@ -703,7 +703,7 @@ INLINE flag le128( bits64 a0, bits64 a1, bits64 b0,
> bits64 b1 )
> | returns 0.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag lt128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
> {
>
> return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
> @@ -716,7 +716,7 @@ INLINE flag lt128( bits64 a0, bits64 a1, bits64 b0,
> bits64 b1 )
> | Otherwise, returns 0.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE flag ne128( bits64 a0, bits64 a1, bits64 b0, bits64 b1 )
> +INLINE flag ne128( uint64_t a0, uint64_t a1, uint64_t b0, uint64_t b1 )
> {
>
> return ( a0 != b0 ) || ( a1 != b1 );
> diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
> index 008bb53..50355a4 100644
> --- a/fpu/softfloat-native.c
> +++ b/fpu/softfloat-native.c
> @@ -418,7 +418,7 @@ int float64_is_quiet_nan( float64 a1 )
> u.f = a1;
> a = u.i;
>
> - return ( LIT64( 0xFFF0000000000000 ) < (bits64) ( a<<1 ) );
> + return ( LIT64( 0xFFF0000000000000 ) < (uint64_t) ( a<<1 ) );
>
> }
>
> @@ -500,7 +500,7 @@ int floatx80_is_signaling_nan( floatx80 a1)
> aLow = u.i.low & ~ LIT64( 0x4000000000000000 );
> return
> ( ( u.i.high & 0x7FFF ) == 0x7FFF )
> - && (bits64) ( aLow<<1 )
> + && (uint64_t) ( aLow<<1 )
> && ( u.i.low == aLow );
> }
>
> @@ -508,7 +508,7 @@ int floatx80_is_quiet_nan( floatx80 a1 )
> {
> floatx80u u;
> u.f = a1;
> - return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
> + return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (uint64_t) ( u.i.low<<1 );
> }
>
> #endif
> diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
> index 4add93c..4b65de6 100644
> --- a/fpu/softfloat-specialize.h
> +++ b/fpu/softfloat-specialize.h
> @@ -52,7 +52,7 @@ void float_raise( int8 flags STATUS_PARAM )
>
> *----------------------------------------------------------------------------*/
> typedef struct {
> flag sign;
> - bits64 high, low;
> + uint64_t high, low;
> } commonNaNT;
>
>
> /*----------------------------------------------------------------------------
> @@ -120,7 +120,7 @@ static commonNaNT float16ToCommonNaN( float16 a
> STATUS_PARAM )
> if ( float16_is_signaling_nan( a ) ) float_raise( float_flag_invalid
> STATUS_VAR );
> z.sign = float16_val(a) >> 15;
> z.low = 0;
> - z.high = ((bits64) float16_val(a))<<54;
> + z.high = ((uint64_t) float16_val(a))<<54;
> return z;
> }
>
> @@ -156,7 +156,7 @@ int float32_is_quiet_nan( float32 a_ )
> #if SNAN_BIT_IS_ONE
> return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
> #else
> - return ( 0xFF800000 <= (bits32) ( a<<1 ) );
> + return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
> #endif
> }
>
> @@ -169,7 +169,7 @@ int float32_is_signaling_nan( float32 a_ )
> {
> uint32_t a = float32_val(a_);
> #if SNAN_BIT_IS_ONE
> - return ( 0xFF800000 <= (bits32) ( a<<1 ) );
> + return ( 0xFF800000 <= (uint32_t) ( a<<1 ) );
> #else
> return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
> #endif
> @@ -190,7 +190,7 @@ float32 float32_maybe_silence_nan( float32 a_ )
> # error Rules for silencing a signaling NaN are target-specific
> # endif
> #else
> - bits32 a = float32_val(a_);
> + uint32_t a = float32_val(a_);
> a |= (1 << 22);
> return make_float32(a);
> #endif
> @@ -211,7 +211,7 @@ static commonNaNT float32ToCommonNaN( float32 a
> STATUS_PARAM )
> if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid
> STATUS_VAR );
> z.sign = float32_val(a)>>31;
> z.low = 0;
> - z.high = ( (bits64) float32_val(a) )<<41;
> + z.high = ( (uint64_t) float32_val(a) )<<41;
> return z;
> }
>
> @@ -222,7 +222,7 @@ static commonNaNT float32ToCommonNaN( float32 a
> STATUS_PARAM )
>
> static float32 commonNaNToFloat32( commonNaNT a STATUS_PARAM)
> {
> - bits32 mantissa = a.high>>41;
> + uint32_t mantissa = a.high>>41;
>
> if ( STATUS(default_nan_mode) ) {
> return float32_default_nan;
> @@ -230,7 +230,7 @@ static float32 commonNaNToFloat32( commonNaNT a
> STATUS_PARAM)
>
> if ( mantissa )
> return make_float32(
> - ( ( (bits32) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
> + ( ( (uint32_t) a.sign )<<31 ) | 0x7F800000 | ( a.high>>41 ) );
> else
> return float32_default_nan;
> }
> @@ -357,7 +357,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b
> STATUS_PARAM)
> {
> flag aIsQuietNaN, aIsSignalingNaN, bIsQuietNaN, bIsSignalingNaN;
> flag aIsLargerSignificand;
> - bits32 av, bv;
> + uint32_t av, bv;
>
> aIsQuietNaN = float32_is_quiet_nan( a );
> aIsSignalingNaN = float32_is_signaling_nan( a );
> @@ -371,9 +371,9 @@ static float32 propagateFloat32NaN( float32 a, float32 b
> STATUS_PARAM)
> if ( STATUS(default_nan_mode) )
> return float32_default_nan;
>
> - if ((bits32)(av<<1) < (bits32)(bv<<1)) {
> + if ((uint32_t)(av<<1) < (uint32_t)(bv<<1)) {
> aIsLargerSignificand = 0;
> - } else if ((bits32)(bv<<1) < (bits32)(av<<1)) {
> + } else if ((uint32_t)(bv<<1) < (uint32_t)(av<<1)) {
> aIsLargerSignificand = 1;
> } else {
> aIsLargerSignificand = (av < bv) ? 1 : 0;
> @@ -394,13 +394,13 @@ static float32 propagateFloat32NaN( float32 a, float32
> b STATUS_PARAM)
>
> int float64_is_quiet_nan( float64 a_ )
> {
> - bits64 a = float64_val(a_);
> + uint64_t a = float64_val(a_);
> #if SNAN_BIT_IS_ONE
> return
> ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
> && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
> #else
> - return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
> + return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
> #endif
> }
>
> @@ -411,9 +411,9 @@ int float64_is_quiet_nan( float64 a_ )
>
> int float64_is_signaling_nan( float64 a_ )
> {
> - bits64 a = float64_val(a_);
> + uint64_t a = float64_val(a_);
> #if SNAN_BIT_IS_ONE
> - return ( LIT64( 0xFFF0000000000000 ) <= (bits64) ( a<<1 ) );
> + return ( LIT64( 0xFFF0000000000000 ) <= (uint64_t) ( a<<1 ) );
> #else
> return
> ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
> @@ -436,7 +436,7 @@ float64 float64_maybe_silence_nan( float64 a_ )
> # error Rules for silencing a signaling NaN are target-specific
> # endif
> #else
> - bits64 a = float64_val(a_);
> + uint64_t a = float64_val(a_);
> a |= LIT64( 0x0008000000000000 );
> return make_float64(a);
> #endif
> @@ -468,7 +468,7 @@ static commonNaNT float64ToCommonNaN( float64 a
> STATUS_PARAM)
>
> static float64 commonNaNToFloat64( commonNaNT a STATUS_PARAM)
> {
> - bits64 mantissa = a.high>>12;
> + uint64_t mantissa = a.high>>12;
>
> if ( STATUS(default_nan_mode) ) {
> return float64_default_nan;
> @@ -476,7 +476,7 @@ static float64 commonNaNToFloat64( commonNaNT a
> STATUS_PARAM)
>
> if ( mantissa )
> return make_float64(
> - ( ( (bits64) a.sign )<<63 )
> + ( ( (uint64_t) a.sign )<<63 )
> | LIT64( 0x7FF0000000000000 )
> | ( a.high>>12 ));
> else
> @@ -493,7 +493,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b
> STATUS_PARAM)
> {
> flag aIsQuietNaN, aIsSignalingNaN, bIsQuietNaN, bIsSignalingNaN;
> flag aIsLargerSignificand;
> - bits64 av, bv;
> + uint64_t av, bv;
>
> aIsQuietNaN = float64_is_quiet_nan( a );
> aIsSignalingNaN = float64_is_signaling_nan( a );
> @@ -507,9 +507,9 @@ static float64 propagateFloat64NaN( float64 a, float64 b
> STATUS_PARAM)
> if ( STATUS(default_nan_mode) )
> return float64_default_nan;
>
> - if ((bits64)(av<<1) < (bits64)(bv<<1)) {
> + if ((uint64_t)(av<<1) < (uint64_t)(bv<<1)) {
> aIsLargerSignificand = 0;
> - } else if ((bits64)(bv<<1) < (bits64)(av<<1)) {
> + } else if ((uint64_t)(bv<<1) < (uint64_t)(av<<1)) {
> aIsLargerSignificand = 1;
> } else {
> aIsLargerSignificand = (av < bv) ? 1 : 0;
> @@ -534,16 +534,16 @@ static float64 propagateFloat64NaN( float64 a, float64
> b STATUS_PARAM)
> int floatx80_is_quiet_nan( floatx80 a )
> {
> #if SNAN_BIT_IS_ONE
> - bits64 aLow;
> + uint64_t aLow;
>
> aLow = a.low & ~ LIT64( 0x4000000000000000 );
> return
> ( ( a.high & 0x7FFF ) == 0x7FFF )
> - && (bits64) ( aLow<<1 )
> + && (uint64_t) ( aLow<<1 )
> && ( a.low == aLow );
> #else
> return ( ( a.high & 0x7FFF ) == 0x7FFF )
> - && (LIT64( 0x8000000000000000 ) <= ((bits64) ( a.low<<1 )));
> + && (LIT64( 0x8000000000000000 ) <= ((uint64_t) ( a.low<<1 )));
> #endif
> }
>
> @@ -557,14 +557,14 @@ int floatx80_is_signaling_nan( floatx80 a )
> {
> #if SNAN_BIT_IS_ONE
> return ( ( a.high & 0x7FFF ) == 0x7FFF )
> - && (LIT64( 0x8000000000000000 ) <= ((bits64) ( a.low<<1 )));
> + && (LIT64( 0x8000000000000000 ) <= ((uint64_t) ( a.low<<1 )));
> #else
> - bits64 aLow;
> + uint64_t aLow;
>
> aLow = a.low & ~ LIT64( 0x4000000000000000 );
> return
> ( ( a.high & 0x7FFF ) == 0x7FFF )
> - && (bits64) ( aLow<<1 )
> + && (uint64_t) ( aLow<<1 )
> && ( a.low == aLow );
> #endif
> }
> @@ -628,7 +628,7 @@ static floatx80 commonNaNToFloatx80( commonNaNT a
> STATUS_PARAM)
> z.low = a.high;
> else
> z.low = floatx80_default_nan_low;
> - z.high = ( ( (bits16) a.sign )<<15 ) | 0x7FFF;
> + z.high = ( ( (uint16_t) a.sign )<<15 ) | 0x7FFF;
> return z;
> }
>
> @@ -689,7 +689,7 @@ int float128_is_quiet_nan( float128 a )
> && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
> #else
> return
> - ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
> + ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
> && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
> #endif
> }
> @@ -703,7 +703,7 @@ int float128_is_signaling_nan( float128 a )
> {
> #if SNAN_BIT_IS_ONE
> return
> - ( LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
> + ( LIT64( 0xFFFE000000000000 ) <= (uint64_t) ( a.high<<1 ) )
> && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
> #else
> return
> @@ -767,7 +767,7 @@ static float128 commonNaNToFloat128( commonNaNT a
> STATUS_PARAM)
> }
>
> shift128Right( a.high, a.low, 16, &z.high, &z.low );
> - z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
> + z.high |= ( ( (uint64_t) a.sign )<<63 ) | LIT64( 0x7FFF000000000000 );
> return z;
> }
>
> diff --git a/fpu/softfloat.c b/fpu/softfloat.c
> index e800daa..08e4ae0 100644
> --- a/fpu/softfloat.c
> +++ b/fpu/softfloat.c
> @@ -109,7 +109,7 @@ INLINE flag extractFloat16Sign(float16 a)
> | positive or negative integer is returned.
>
> *----------------------------------------------------------------------------*/
>
> -static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM)
> +static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
> {
> int8 roundingMode;
> flag roundNearestEven;
> @@ -140,7 +140,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ
> STATUS_PARAM)
> if ( zSign ) z = - z;
> if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
> float_raise( float_flag_invalid STATUS_VAR);
> - return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> + return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
> }
> if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
> return z;
> @@ -159,7 +159,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ
> STATUS_PARAM)
> | returned.
>
> *----------------------------------------------------------------------------*/
>
> -static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1
> STATUS_PARAM)
> +static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1
> STATUS_PARAM)
> {
> int8 roundingMode;
> flag roundNearestEven, increment;
> @@ -167,7 +167,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0,
> bits64 absZ1 STATUS_PA
>
> roundingMode = STATUS(float_rounding_mode);
> roundNearestEven = ( roundingMode == float_round_nearest_even );
> - increment = ( (sbits64) absZ1 < 0 );
> + increment = ( (int64_t) absZ1 < 0 );
> if ( ! roundNearestEven ) {
> if ( roundingMode == float_round_to_zero ) {
> increment = 0;
> @@ -184,7 +184,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0,
> bits64 absZ1 STATUS_PA
> if ( increment ) {
> ++absZ0;
> if ( absZ0 == 0 ) goto overflow;
> - absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven );
> + absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
> }
> z = absZ0;
> if ( zSign ) z = - z;
> @@ -192,7 +192,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0,
> bits64 absZ1 STATUS_PA
> overflow:
> float_raise( float_flag_invalid STATUS_VAR);
> return
> - zSign ? (sbits64) LIT64( 0x8000000000000000 )
> + zSign ? (int64_t) LIT64( 0x8000000000000000 )
> : LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -204,7 +204,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0,
> bits64 absZ1 STATUS_PA
> | Returns the fraction bits of the single-precision floating-point value `a'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE bits32 extractFloat32Frac( float32 a )
> +INLINE uint32_t extractFloat32Frac( float32 a )
> {
>
> return float32_val(a) & 0x007FFFFF;
> @@ -256,7 +256,7 @@ static float32 float32_squash_input_denormal(float32 a
> STATUS_PARAM)
>
> *----------------------------------------------------------------------------*/
>
> static void
> - normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
> + normalizeFloat32Subnormal( uint32_t aSig, int16 *zExpPtr, uint32_t *zSigPtr
> )
> {
> int8 shiftCount;
>
> @@ -277,11 +277,11 @@ static void
> | significand.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
> +INLINE float32 packFloat32( flag zSign, int16 zExp, uint32_t zSig )
> {
>
> return make_float32(
> - ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig);
> + ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
>
> }
>
> @@ -307,7 +307,7 @@ INLINE float32 packFloat32( flag zSign, int16 zExp,
> bits32 zSig )
> | Binary Floating-Point Arithmetic.
>
> *----------------------------------------------------------------------------*/
>
> -static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig
> STATUS_PARAM)
> +static float32 roundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig
> STATUS_PARAM)
> {
> int8 roundingMode;
> flag roundNearestEven;
> @@ -332,10 +332,10 @@ static float32 roundAndPackFloat32( flag zSign, int16
> zExp, bits32 zSig STATUS_P
> }
> }
> roundBits = zSig & 0x7F;
> - if ( 0xFD <= (bits16) zExp ) {
> + if ( 0xFD <= (uint16_t) zExp ) {
> if ( ( 0xFD < zExp )
> || ( ( zExp == 0xFD )
> - && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
> + && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
> ) {
> float_raise( float_flag_overflow | float_flag_inexact
> STATUS_VAR);
> return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
> @@ -370,7 +370,7 @@ static float32 roundAndPackFloat32( flag zSign, int16
> zExp, bits32 zSig STATUS_P
>
> *----------------------------------------------------------------------------*/
>
> static float32
> - normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig
> STATUS_PARAM)
> + normalizeRoundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig
> STATUS_PARAM)
> {
> int8 shiftCount;
>
> @@ -383,7 +383,7 @@ static float32
> | Returns the fraction bits of the double-precision floating-point value `a'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE bits64 extractFloat64Frac( float64 a )
> +INLINE uint64_t extractFloat64Frac( float64 a )
> {
>
> return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
> @@ -435,7 +435,7 @@ static float64 float64_squash_input_denormal(float64 a
> STATUS_PARAM)
>
> *----------------------------------------------------------------------------*/
>
> static void
> - normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr )
> + normalizeFloat64Subnormal( uint64_t aSig, int16 *zExpPtr, uint64_t *zSigPtr
> )
> {
> int8 shiftCount;
>
> @@ -456,11 +456,11 @@ static void
> | significand.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig )
> +INLINE float64 packFloat64( flag zSign, int16 zExp, uint64_t zSig )
> {
>
> return make_float64(
> - ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig);
> + ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
>
> }
>
> @@ -486,7 +486,7 @@ INLINE float64 packFloat64( flag zSign, int16 zExp,
> bits64 zSig )
> | Binary Floating-Point Arithmetic.
>
> *----------------------------------------------------------------------------*/
>
> -static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig
> STATUS_PARAM)
> +static float64 roundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig
> STATUS_PARAM)
> {
> int8 roundingMode;
> flag roundNearestEven;
> @@ -511,10 +511,10 @@ static float64 roundAndPackFloat64( flag zSign, int16
> zExp, bits64 zSig STATUS_P
> }
> }
> roundBits = zSig & 0x3FF;
> - if ( 0x7FD <= (bits16) zExp ) {
> + if ( 0x7FD <= (uint16_t) zExp ) {
> if ( ( 0x7FD < zExp )
> || ( ( zExp == 0x7FD )
> - && ( (sbits64) ( zSig + roundIncrement ) < 0 ) )
> + && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
> ) {
> float_raise( float_flag_overflow | float_flag_inexact
> STATUS_VAR);
> return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
> @@ -549,7 +549,7 @@ static float64 roundAndPackFloat64( flag zSign, int16
> zExp, bits64 zSig STATUS_P
>
> *----------------------------------------------------------------------------*/
>
> static float64
> - normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig
> STATUS_PARAM)
> + normalizeRoundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig
> STATUS_PARAM)
> {
> int8 shiftCount;
>
> @@ -565,7 +565,7 @@ static float64
> | value `a'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE bits64 extractFloatx80Frac( floatx80 a )
> +INLINE uint64_t extractFloatx80Frac( floatx80 a )
> {
>
> return a.low;
> @@ -604,7 +604,7 @@ INLINE flag extractFloatx80Sign( floatx80 a )
>
> *----------------------------------------------------------------------------*/
>
> static void
> - normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
> + normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t
> *zSigPtr )
> {
> int8 shiftCount;
>
> @@ -619,12 +619,12 @@ static void
> | extended double-precision floating-point value, returning the result.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
> +INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
> {
> floatx80 z;
>
> z.low = zSig;
> - z.high = ( ( (bits16) zSign )<<15 ) + zExp;
> + z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
> return z;
>
> }
> @@ -655,7 +655,7 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp,
> bits64 zSig )
>
> static floatx80
> roundAndPackFloatx80(
> - int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64
> zSig1
> + int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0,
> uint64_t zSig1
> STATUS_PARAM)
> {
> int8 roundingMode;
> @@ -692,7 +692,7 @@ static floatx80
> }
> }
> roundBits = zSig0 & roundMask;
> - if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
> + if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
> if ( ( 0x7FFE < zExp )
> || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
> ) {
> @@ -710,7 +710,7 @@ static floatx80
> if ( isTiny && roundBits ) float_raise( float_flag_underflow
> STATUS_VAR);
> if ( roundBits ) STATUS(float_exception_flags) |=
> float_flag_inexact;
> zSig0 += roundIncrement;
> - if ( (sbits64) zSig0 < 0 ) zExp = 1;
> + if ( (int64_t) zSig0 < 0 ) zExp = 1;
> roundIncrement = roundMask + 1;
> if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
> roundMask |= roundIncrement;
> @@ -733,7 +733,7 @@ static floatx80
> if ( zSig0 == 0 ) zExp = 0;
> return packFloatx80( zSign, zExp, zSig0 );
> precision80:
> - increment = ( (sbits64) zSig1 < 0 );
> + increment = ( (int64_t) zSig1 < 0 );
> if ( ! roundNearestEven ) {
> if ( roundingMode == float_round_to_zero ) {
> increment = 0;
> @@ -747,7 +747,7 @@ static floatx80
> }
> }
> }
> - if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) {
> + if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
> if ( ( 0x7FFE < zExp )
> || ( ( zExp == 0x7FFE )
> && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
> @@ -776,7 +776,7 @@ static floatx80
> if ( isTiny && zSig1 ) float_raise( float_flag_underflow
> STATUS_VAR);
> if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
> if ( roundNearestEven ) {
> - increment = ( (sbits64) zSig1 < 0 );
> + increment = ( (int64_t) zSig1 < 0 );
> }
> else {
> if ( zSign ) {
> @@ -789,8 +789,8 @@ static floatx80
> if ( increment ) {
> ++zSig0;
> zSig0 &=
> - ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
> - if ( (sbits64) zSig0 < 0 ) zExp = 1;
> + ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven
> );
> + if ( (int64_t) zSig0 < 0 ) zExp = 1;
> }
> return packFloatx80( zSign, zExp, zSig0 );
> }
> @@ -803,7 +803,7 @@ static floatx80
> zSig0 = LIT64( 0x8000000000000000 );
> }
> else {
> - zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven );
> + zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven
> );
> }
> }
> else {
> @@ -824,7 +824,7 @@ static floatx80
>
> static floatx80
> normalizeRoundAndPackFloatx80(
> - int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64
> zSig1
> + int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0,
> uint64_t zSig1
> STATUS_PARAM)
> {
> int8 shiftCount;
> @@ -851,7 +851,7 @@ static floatx80
> | floating-point value `a'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE bits64 extractFloat128Frac1( float128 a )
> +INLINE uint64_t extractFloat128Frac1( float128 a )
> {
>
> return a.low;
> @@ -863,7 +863,7 @@ INLINE bits64 extractFloat128Frac1( float128 a )
> | floating-point value `a'.
>
> *----------------------------------------------------------------------------*/
>
> -INLINE bits64 extractFloat128Frac0( float128 a )
> +INLINE uint64_t extractFloat128Frac0( float128 a )
> {
>
> return a.high & LIT64( 0x0000FFFFFFFFFFFF );
> @@ -905,11 +905,11 @@ INLINE flag extractFloat128Sign( float128 a )
>
> static void
> normalizeFloat128Subnormal(
> - bits64 aSig0,
> - bits64 aSig1,
> + uint64_t aSig0,
> + uint64_t aSig1,
> int32 *zExpPtr,
> - bits64 *zSig0Ptr,
> - bits64 *zSig1Ptr
> + uint64_t *zSig0Ptr,
> + uint64_t *zSig1Ptr
> )
> {
> int8 shiftCount;
> @@ -948,12 +948,12 @@ static void
>
> *----------------------------------------------------------------------------*/
>
> INLINE float128
> - packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 )
> + packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
> {
> float128 z;
>
> z.low = zSig1;
> - z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0;
> + z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) +
> zSig0;
> return z;
>
> }
> @@ -981,14 +981,14 @@ INLINE float128
>
> static float128
> roundAndPackFloat128(
> - flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2
> STATUS_PARAM)
> + flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2
> STATUS_PARAM)
> {
> int8 roundingMode;
> flag roundNearestEven, increment, isTiny;
>
> roundingMode = STATUS(float_rounding_mode);
> roundNearestEven = ( roundingMode == float_round_nearest_even );
> - increment = ( (sbits64) zSig2 < 0 );
> + increment = ( (int64_t) zSig2 < 0 );
> if ( ! roundNearestEven ) {
> if ( roundingMode == float_round_to_zero ) {
> increment = 0;
> @@ -1002,7 +1002,7 @@ static float128
> }
> }
> }
> - if ( 0x7FFD <= (bits32) zExp ) {
> + if ( 0x7FFD <= (uint32_t) zExp ) {
> if ( ( 0x7FFD < zExp )
> || ( ( zExp == 0x7FFD )
> && eq128(
> @@ -1046,7 +1046,7 @@ static float128
> zExp = 0;
> if ( isTiny && zSig2 ) float_raise( float_flag_underflow
> STATUS_VAR);
> if ( roundNearestEven ) {
> - increment = ( (sbits64) zSig2 < 0 );
> + increment = ( (int64_t) zSig2 < 0 );
> }
> else {
> if ( zSign ) {
> @@ -1082,10 +1082,10 @@ static float128
>
> static float128
> normalizeRoundAndPackFloat128(
> - flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM)
> + flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
> {
> int8 shiftCount;
> - bits64 zSig2;
> + uint64_t zSig2;
>
> if ( zSig0 == 0 ) {
> zSig0 = zSig1;
> @@ -1119,7 +1119,7 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
> flag zSign;
>
> if ( a == 0 ) return float32_zero;
> - if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
> + if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
> zSign = ( a < 0 );
> return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a
> STATUS_VAR );
>
> @@ -1136,7 +1136,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
> flag zSign;
> uint32 absA;
> int8 shiftCount;
> - bits64 zSig;
> + uint64_t zSig;
>
> if ( a == 0 ) return float64_zero;
> zSign = ( a < 0 );
> @@ -1161,7 +1161,7 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
> flag zSign;
> uint32 absA;
> int8 shiftCount;
> - bits64 zSig;
> + uint64_t zSig;
>
> if ( a == 0 ) return packFloatx80( 0, 0, 0 );
> zSign = ( a < 0 );
> @@ -1187,7 +1187,7 @@ float128 int32_to_float128( int32 a STATUS_PARAM )
> flag zSign;
> uint32 absA;
> int8 shiftCount;
> - bits64 zSig0;
> + uint64_t zSig0;
>
> if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
> zSign = ( a < 0 );
> @@ -1264,7 +1264,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
> flag zSign;
>
> if ( a == 0 ) return float64_zero;
> - if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) {
> + if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
> return packFloat64( 1, 0x43E, 0 );
> }
> zSign = ( a < 0 );
> @@ -1318,7 +1318,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
> uint64 absA;
> int8 shiftCount;
> int32 zExp;
> - bits64 zSig0, zSig1;
> + uint64_t zSig0, zSig1;
>
> if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
> zSign = ( a < 0 );
> @@ -1355,8 +1355,8 @@ int32 float32_to_int32( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits32 aSig;
> - bits64 aSig64;
> + uint32_t aSig;
> + uint64_t aSig64;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat32Frac( a );
> @@ -1386,7 +1386,7 @@ int32 float32_to_int32_round_to_zero( float32 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits32 aSig;
> + uint32_t aSig;
> int32 z;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> @@ -1399,7 +1399,7 @@ int32 float32_to_int32_round_to_zero( float32 a
> STATUS_PARAM )
> float_raise( float_flag_invalid STATUS_VAR);
> if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
> }
> - return (sbits32) 0x80000000;
> + return (int32_t) 0x80000000;
> }
> else if ( aExp <= 0x7E ) {
> if ( aExp | aSig ) STATUS(float_exception_flags) |=
> float_flag_inexact;
> @@ -1407,7 +1407,7 @@ int32 float32_to_int32_round_to_zero( float32 a
> STATUS_PARAM )
> }
> aSig = ( aSig | 0x00800000 )<<8;
> z = aSig>>( - shiftCount );
> - if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
> + if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> if ( aSign ) z = - z;
> @@ -1429,7 +1429,7 @@ int16 float32_to_int16_round_to_zero( float32 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits32 aSig;
> + uint32_t aSig;
> int32 z;
>
> aSig = extractFloat32Frac( a );
> @@ -1443,7 +1443,7 @@ int16 float32_to_int16_round_to_zero( float32 a
> STATUS_PARAM )
> return 0x7FFF;
> }
> }
> - return (sbits32) 0xffff8000;
> + return (int32_t) 0xffff8000;
> }
> else if ( aExp <= 0x7E ) {
> if ( aExp | aSig ) {
> @@ -1454,7 +1454,7 @@ int16 float32_to_int16_round_to_zero( float32 a
> STATUS_PARAM )
> shiftCount -= 0x10;
> aSig = ( aSig | 0x00800000 )<<8;
> z = aSig>>( - shiftCount );
> - if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
> + if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> if ( aSign ) {
> @@ -1478,8 +1478,8 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits32 aSig;
> - bits64 aSig64, aSigExtra;
> + uint32_t aSig;
> + uint64_t aSig64, aSigExtra;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat32Frac( a );
> @@ -1491,7 +1491,7 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
> if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> if ( aExp ) aSig |= 0x00800000;
> aSig64 = aSig;
> @@ -1515,8 +1515,8 @@ int64 float32_to_int64_round_to_zero( float32 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits32 aSig;
> - bits64 aSig64;
> + uint32_t aSig;
> + uint64_t aSig64;
> int64 z;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> @@ -1531,7 +1531,7 @@ int64 float32_to_int64_round_to_zero( float32 a
> STATUS_PARAM )
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> else if ( aExp <= 0x7E ) {
> if ( aExp | aSig ) STATUS(float_exception_flags) |=
> float_flag_inexact;
> @@ -1540,7 +1540,7 @@ int64 float32_to_int64_round_to_zero( float32 a
> STATUS_PARAM )
> aSig64 = aSig | 0x00800000;
> aSig64 <<= 40;
> z = aSig64>>( - shiftCount );
> - if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) {
> + if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> if ( aSign ) z = - z;
> @@ -1559,7 +1559,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat32Frac( a );
> @@ -1574,7 +1574,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM )
> normalizeFloat32Subnormal( aSig, &aExp, &aSig );
> --aExp;
> }
> - return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 );
> + return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
>
> }
>
> @@ -1591,7 +1591,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat32Frac( a );
> @@ -1606,7 +1606,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
> normalizeFloat32Subnormal( aSig, &aExp, &aSig );
> }
> aSig |= 0x00800000;
> - return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 );
> + return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
>
> }
>
> @@ -1625,7 +1625,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat32Frac( a );
> @@ -1640,7 +1640,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM )
> normalizeFloat32Subnormal( aSig, &aExp, &aSig );
> --aExp;
> }
> - return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 );
> + return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
>
> }
>
> @@ -1657,9 +1657,9 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
> {
> flag aSign;
> int16 aExp;
> - bits32 lastBitMask, roundBitsMask;
> + uint32_t lastBitMask, roundBitsMask;
> int8 roundingMode;
> - bits32 z;
> + uint32_t z;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> aExp = extractFloat32Exp( a );
> @@ -1670,7 +1670,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
> return a;
> }
> if ( aExp <= 0x7E ) {
> - if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a;
> + if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
> STATUS(float_exception_flags) |= float_flag_inexact;
> aSign = extractFloat32Sign( a );
> switch ( STATUS(float_rounding_mode) ) {
> @@ -1717,7 +1717,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM)
> static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
> {
> int16 aExp, bExp, zExp;
> - bits32 aSig, bSig, zSig;
> + uint32_t aSig, bSig, zSig;
> int16 expDiff;
>
> aSig = extractFloat32Frac( a );
> @@ -1771,7 +1771,7 @@ static float32 addFloat32Sigs( float32 a, float32 b,
> flag zSign STATUS_PARAM)
> aSig |= 0x20000000;
> zSig = ( aSig + bSig )<<1;
> --zExp;
> - if ( (sbits32) zSig < 0 ) {
> + if ( (int32_t) zSig < 0 ) {
> zSig = aSig + bSig;
> ++zExp;
> }
> @@ -1791,7 +1791,7 @@ static float32 addFloat32Sigs( float32 a, float32 b,
> flag zSign STATUS_PARAM)
> static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
> {
> int16 aExp, bExp, zExp;
> - bits32 aSig, bSig, zSig;
> + uint32_t aSig, bSig, zSig;
> int16 expDiff;
>
> aSig = extractFloat32Frac( a );
> @@ -1911,9 +1911,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int16 aExp, bExp, zExp;
> - bits32 aSig, bSig;
> - bits64 zSig64;
> - bits32 zSig;
> + uint32_t aSig, bSig;
> + uint64_t zSig64;
> + uint32_t zSig;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
> @@ -1954,9 +1954,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM )
> zExp = aExp + bExp - 0x7F;
> aSig = ( aSig | 0x00800000 )<<7;
> bSig = ( bSig | 0x00800000 )<<8;
> - shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 );
> + shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
> zSig = zSig64;
> - if ( 0 <= (sbits32) ( zSig<<1 ) ) {
> + if ( 0 <= (int32_t) ( zSig<<1 ) ) {
> zSig <<= 1;
> --zExp;
> }
> @@ -1974,7 +1974,7 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int16 aExp, bExp, zExp;
> - bits32 aSig, bSig, zSig;
> + uint32_t aSig, bSig, zSig;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2020,9 +2020,9 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM )
> aSig >>= 1;
> ++zExp;
> }
> - zSig = ( ( (bits64) aSig )<<32 ) / bSig;
> + zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
> if ( ( zSig & 0x3F ) == 0 ) {
> - zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 );
> + zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
> }
> return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
>
> @@ -2038,11 +2038,11 @@ float32 float32_rem( float32 a, float32 b
> STATUS_PARAM )
> {
> flag aSign, zSign;
> int16 aExp, bExp, expDiff;
> - bits32 aSig, bSig;
> - bits32 q;
> - bits64 aSig64, bSig64, q64;
> - bits32 alternateASig;
> - sbits32 sigMean;
> + uint32_t aSig, bSig;
> + uint32_t q;
> + uint64_t aSig64, bSig64, q64;
> + uint32_t alternateASig;
> + int32_t sigMean;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2086,7 +2086,7 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM )
> q = ( bSig <= aSig );
> if ( q ) aSig -= bSig;
> if ( 0 < expDiff ) {
> - q = ( ( (bits64) aSig )<<32 ) / bSig;
> + q = ( ( (uint64_t) aSig )<<32 ) / bSig;
> q >>= 32 - expDiff;
> bSig >>= 2;
> aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
> @@ -2098,8 +2098,8 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM )
> }
> else {
> if ( bSig <= aSig ) aSig -= bSig;
> - aSig64 = ( (bits64) aSig )<<40;
> - bSig64 = ( (bits64) bSig )<<40;
> + aSig64 = ( (uint64_t) aSig )<<40;
> + bSig64 = ( (uint64_t) bSig )<<40;
> expDiff -= 64;
> while ( 0 < expDiff ) {
> q64 = estimateDiv128To64( aSig64, 0, bSig64 );
> @@ -2118,12 +2118,12 @@ float32 float32_rem( float32 a, float32 b
> STATUS_PARAM )
> alternateASig = aSig;
> ++q;
> aSig -= bSig;
> - } while ( 0 <= (sbits32) aSig );
> + } while ( 0 <= (int32_t) aSig );
> sigMean = aSig + alternateASig;
> if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
> aSig = alternateASig;
> }
> - zSign = ( (sbits32) aSig < 0 );
> + zSign = ( (int32_t) aSig < 0 );
> if ( zSign ) aSig = - aSig;
> return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig
> STATUS_VAR );
>
> @@ -2139,8 +2139,8 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, zExp;
> - bits32 aSig, zSig;
> - bits64 rem, term;
> + uint32_t aSig, zSig;
> + uint64_t rem, term;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat32Frac( a );
> @@ -2170,11 +2170,11 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
> goto roundAndPack;
> }
> aSig >>= aExp & 1;
> - term = ( (bits64) zSig ) * zSig;
> - rem = ( ( (bits64) aSig )<<32 ) - term;
> - while ( (sbits64) rem < 0 ) {
> + term = ( (uint64_t) zSig ) * zSig;
> + rem = ( ( (uint64_t) aSig )<<32 ) - term;
> + while ( (int64_t) rem < 0 ) {
> --zSig;
> - rem += ( ( (bits64) zSig )<<1 ) | 1;
> + rem += ( ( (uint64_t) zSig )<<1 ) | 1;
> }
> zSig |= ( rem != 0 );
> }
> @@ -2225,7 +2225,7 @@ float32 float32_exp2( float32 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
> float64 r, x, xn;
> int i;
> a = float32_squash_input_denormal(a STATUS_VAR);
> @@ -2273,7 +2273,7 @@ float32 float32_log2( float32 a STATUS_PARAM )
> {
> flag aSign, zSign;
> int16 aExp;
> - bits32 aSig, zSig, i;
> + uint32_t aSig, zSig, i;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat32Frac( a );
> @@ -2299,7 +2299,7 @@ float32 float32_log2( float32 a STATUS_PARAM )
> zSig = aExp << 23;
>
> for (i = 1 << 22; i > 0; i >>= 1) {
> - aSig = ( (bits64)aSig * aSig ) >> 23;
> + aSig = ( (uint64_t)aSig * aSig ) >> 23;
> if ( aSig & 0x01000000 ) {
> aSig >>= 1;
> zSig |= i;
> @@ -2332,7 +2332,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM )
> return 0;
> }
> return ( float32_val(a) == float32_val(b) ) ||
> - ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
> + ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
>
> }
>
> @@ -2346,7 +2346,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM )
> int float32_le( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits32 av, bv;
> + uint32_t av, bv;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2360,7 +2360,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM )
> bSign = extractFloat32Sign( b );
> av = float32_val(a);
> bv = float32_val(b);
> - if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0
> );
> + if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) ==
> 0 );
> return ( av == bv ) || ( aSign ^ ( av < bv ) );
>
> }
> @@ -2374,7 +2374,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM )
> int float32_lt( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits32 av, bv;
> + uint32_t av, bv;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2388,7 +2388,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM )
> bSign = extractFloat32Sign( b );
> av = float32_val(a);
> bv = float32_val(b);
> - if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0
> );
> + if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) !=
> 0 );
> return ( av != bv ) && ( aSign ^ ( av < bv ) );
>
> }
> @@ -2402,7 +2402,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM )
>
> int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
> {
> - bits32 av, bv;
> + uint32_t av, bv;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2414,7 +2414,7 @@ int float32_eq_signaling( float32 a, float32 b
> STATUS_PARAM )
> }
> av = float32_val(a);
> bv = float32_val(b);
> - return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 );
> + return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
>
> }
>
> @@ -2428,7 +2428,7 @@ int float32_eq_signaling( float32 a, float32 b
> STATUS_PARAM )
> int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits32 av, bv;
> + uint32_t av, bv;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2444,7 +2444,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM
> )
> bSign = extractFloat32Sign( b );
> av = float32_val(a);
> bv = float32_val(b);
> - if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0
> );
> + if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) ==
> 0 );
> return ( av == bv ) || ( aSign ^ ( av < bv ) );
>
> }
> @@ -2459,7 +2459,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM
> )
> int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits32 av, bv;
> + uint32_t av, bv;
> a = float32_squash_input_denormal(a STATUS_VAR);
> b = float32_squash_input_denormal(b STATUS_VAR);
>
> @@ -2475,7 +2475,7 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM
> )
> bSign = extractFloat32Sign( b );
> av = float32_val(a);
> bv = float32_val(b);
> - if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0
> );
> + if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) !=
> 0 );
> return ( av != bv ) && ( aSign ^ ( av < bv ) );
>
> }
> @@ -2494,7 +2494,7 @@ int32 float64_to_int32( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits64 aSig;
> + uint64_t aSig;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat64Frac( a );
> @@ -2522,7 +2522,7 @@ int32 float64_to_int32_round_to_zero( float64 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits64 aSig, savedASig;
> + uint64_t aSig, savedASig;
> int32 z;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> @@ -2546,7 +2546,7 @@ int32 float64_to_int32_round_to_zero( float64 a
> STATUS_PARAM )
> if ( ( z < 0 ) ^ aSign ) {
> invalid:
> float_raise( float_flag_invalid STATUS_VAR);
> - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
> }
> if ( ( aSig<<shiftCount ) != savedASig ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -2569,7 +2569,7 @@ int16 float64_to_int16_round_to_zero( float64 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits64 aSig, savedASig;
> + uint64_t aSig, savedASig;
> int32 z;
>
> aSig = extractFloat64Frac( a );
> @@ -2598,7 +2598,7 @@ int16 float64_to_int16_round_to_zero( float64 a
> STATUS_PARAM )
> if ( ( (int16_t)z < 0 ) ^ aSign ) {
> invalid:
> float_raise( float_flag_invalid STATUS_VAR);
> - return aSign ? (sbits32) 0xffff8000 : 0x7FFF;
> + return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
> }
> if ( ( aSig<<shiftCount ) != savedASig ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -2620,7 +2620,7 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits64 aSig, aSigExtra;
> + uint64_t aSig, aSigExtra;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat64Frac( a );
> @@ -2637,7 +2637,7 @@ int64 float64_to_int64( float64 a STATUS_PARAM )
> ) {
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> aSigExtra = 0;
> aSig <<= - shiftCount;
> @@ -2663,7 +2663,7 @@ int64 float64_to_int64_round_to_zero( float64 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, shiftCount;
> - bits64 aSig;
> + uint64_t aSig;
> int64 z;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> @@ -2683,7 +2683,7 @@ int64 float64_to_int64_round_to_zero( float64 a
> STATUS_PARAM )
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> z = aSig<<shiftCount;
> }
> @@ -2693,7 +2693,7 @@ int64 float64_to_int64_round_to_zero( float64 a
> STATUS_PARAM )
> return 0;
> }
> z = aSig>>( - shiftCount );
> - if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
> + if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> }
> @@ -2713,8 +2713,8 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig;
> - bits32 zSig;
> + uint64_t aSig;
> + uint32_t zSig;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat64Frac( a );
> @@ -2745,10 +2745,10 @@ float32 float64_to_float32( float64 a STATUS_PARAM )
> | than the desired result exponent whenever `zSig' is a complete, normalized
> | significand.
>
> *----------------------------------------------------------------------------*/
> -static float16 packFloat16(flag zSign, int16 zExp, bits16 zSig)
> +static float16 packFloat16(flag zSign, int16 zExp, uint16_t zSig)
> {
> return make_float16(
> - (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig);
> + (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
> }
>
> /* Half precision floats come in two formats: standard IEEE and "ARM" format.
> @@ -2758,7 +2758,7 @@ float32 float16_to_float32(float16 a, flag ieee
> STATUS_PARAM)
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
>
> aSign = extractFloat16Sign(a);
> aExp = extractFloat16Exp(a);
> @@ -2788,9 +2788,9 @@ float16 float32_to_float16(float32 a, flag ieee
> STATUS_PARAM)
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> - bits32 mask;
> - bits32 increment;
> + uint32_t aSig;
> + uint32_t mask;
> + uint32_t increment;
> int8 roundingMode;
> a = float32_squash_input_denormal(a STATUS_VAR);
>
> @@ -2891,7 +2891,7 @@ floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig;
> + uint64_t aSig;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat64Frac( a );
> @@ -2926,7 +2926,7 @@ float128 float64_to_float128( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig, zSig0, zSig1;
> + uint64_t aSig, zSig0, zSig1;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat64Frac( a );
> @@ -2959,9 +2959,9 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 lastBitMask, roundBitsMask;
> + uint64_t lastBitMask, roundBitsMask;
> int8 roundingMode;
> - bits64 z;
> + uint64_t z;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aExp = extractFloat64Exp( a );
> @@ -2972,7 +2972,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM )
> return a;
> }
> if ( aExp < 0x3FF ) {
> - if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a;
> + if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
> STATUS(float_exception_flags) |= float_flag_inexact;
> aSign = extractFloat64Sign( a );
> switch ( STATUS(float_rounding_mode) ) {
> @@ -3032,7 +3032,7 @@ float64 float64_trunc_to_int( float64 a STATUS_PARAM)
> static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM
> )
> {
> int16 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig;
> + uint64_t aSig, bSig, zSig;
> int16 expDiff;
>
> aSig = extractFloat64Frac( a );
> @@ -3086,7 +3086,7 @@ static float64 addFloat64Sigs( float64 a, float64 b,
> flag zSign STATUS_PARAM )
> aSig |= LIT64( 0x2000000000000000 );
> zSig = ( aSig + bSig )<<1;
> --zExp;
> - if ( (sbits64) zSig < 0 ) {
> + if ( (int64_t) zSig < 0 ) {
> zSig = aSig + bSig;
> ++zExp;
> }
> @@ -3106,7 +3106,7 @@ static float64 addFloat64Sigs( float64 a, float64 b,
> flag zSign STATUS_PARAM )
> static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM
> )
> {
> int16 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig;
> + uint64_t aSig, bSig, zSig;
> int16 expDiff;
>
> aSig = extractFloat64Frac( a );
> @@ -3226,7 +3226,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int16 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig0, zSig1;
> + uint64_t aSig, bSig, zSig0, zSig1;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3269,7 +3269,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM )
> bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
> mul64To128( aSig, bSig, &zSig0, &zSig1 );
> zSig0 |= ( zSig1 != 0 );
> - if ( 0 <= (sbits64) ( zSig0<<1 ) ) {
> + if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
> zSig0 <<= 1;
> --zExp;
> }
> @@ -3287,9 +3287,9 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int16 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig;
> - bits64 rem0, rem1;
> - bits64 term0, term1;
> + uint64_t aSig, bSig, zSig;
> + uint64_t rem0, rem1;
> + uint64_t term0, term1;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3339,7 +3339,7 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM )
> if ( ( zSig & 0x1FF ) <= 2 ) {
> mul64To128( bSig, zSig, &term0, &term1 );
> sub128( aSig, 0, term0, term1, &rem0, &rem1 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig;
> add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
> }
> @@ -3359,9 +3359,9 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, zSign;
> int16 aExp, bExp, expDiff;
> - bits64 aSig, bSig;
> - bits64 q, alternateASig;
> - sbits64 sigMean;
> + uint64_t aSig, bSig;
> + uint64_t q, alternateASig;
> + int64_t sigMean;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3424,12 +3424,12 @@ float64 float64_rem( float64 a, float64 b
> STATUS_PARAM )
> alternateASig = aSig;
> ++q;
> aSig -= bSig;
> - } while ( 0 <= (sbits64) aSig );
> + } while ( 0 <= (int64_t) aSig );
> sigMean = aSig + alternateASig;
> if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
> aSig = alternateASig;
> }
> - zSign = ( (sbits64) aSig < 0 );
> + zSign = ( (int64_t) aSig < 0 );
> if ( zSign ) aSig = - aSig;
> return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig
> STATUS_VAR );
>
> @@ -3445,8 +3445,8 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
> {
> flag aSign;
> int16 aExp, zExp;
> - bits64 aSig, zSig, doubleZSig;
> - bits64 rem0, rem1, term0, term1;
> + uint64_t aSig, zSig, doubleZSig;
> + uint64_t rem0, rem1, term0, term1;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat64Frac( a );
> @@ -3476,7 +3476,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
> doubleZSig = zSig<<1;
> mul64To128( zSig, zSig, &term0, &term1 );
> sub128( aSig, 0, term0, term1, &rem0, &rem1 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig;
> doubleZSig -= 2;
> add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
> @@ -3496,7 +3496,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
> {
> flag aSign, zSign;
> int16 aExp;
> - bits64 aSig, aSig0, aSig1, zSig, i;
> + uint64_t aSig, aSig0, aSig1, zSig, i;
> a = float64_squash_input_denormal(a STATUS_VAR);
>
> aSig = extractFloat64Frac( a );
> @@ -3519,7 +3519,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
> aExp -= 0x3FF;
> aSig |= LIT64( 0x0010000000000000 );
> zSign = aExp < 0;
> - zSig = (bits64)aExp << 52;
> + zSig = (uint64_t)aExp << 52;
> for (i = 1LL << 51; i > 0; i >>= 1) {
> mul64To128( aSig, aSig, &aSig0, &aSig1 );
> aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
> @@ -3542,7 +3542,7 @@ float64 float64_log2( float64 a STATUS_PARAM )
>
> int float64_eq( float64 a, float64 b STATUS_PARAM )
> {
> - bits64 av, bv;
> + uint64_t av, bv;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3556,7 +3556,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM )
> }
> av = float64_val(a);
> bv = float64_val(b);
> - return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
> + return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
>
> }
>
> @@ -3570,7 +3570,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM )
> int float64_le( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits64 av, bv;
> + uint64_t av, bv;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3584,7 +3584,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM )
> bSign = extractFloat64Sign( b );
> av = float64_val(a);
> bv = float64_val(b);
> - if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0
> );
> + if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) ==
> 0 );
> return ( av == bv ) || ( aSign ^ ( av < bv ) );
>
> }
> @@ -3598,7 +3598,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM )
> int float64_lt( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits64 av, bv;
> + uint64_t av, bv;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
> @@ -3612,7 +3612,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM )
> bSign = extractFloat64Sign( b );
> av = float64_val(a);
> bv = float64_val(b);
> - if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0
> );
> + if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) !=
> 0 );
> return ( av != bv ) && ( aSign ^ ( av < bv ) );
>
> }
> @@ -3626,7 +3626,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM )
>
> int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
> {
> - bits64 av, bv;
> + uint64_t av, bv;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3638,7 +3638,7 @@ int float64_eq_signaling( float64 a, float64 b
> STATUS_PARAM )
> }
> av = float64_val(a);
> bv = float64_val(b);
> - return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 );
> + return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
>
> }
>
> @@ -3652,7 +3652,7 @@ int float64_eq_signaling( float64 a, float64 b
> STATUS_PARAM )
> int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits64 av, bv;
> + uint64_t av, bv;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3668,7 +3668,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM
> )
> bSign = extractFloat64Sign( b );
> av = float64_val(a);
> bv = float64_val(b);
> - if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0
> );
> + if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) ==
> 0 );
> return ( av == bv ) || ( aSign ^ ( av < bv ) );
>
> }
> @@ -3683,7 +3683,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM
> )
> int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
> {
> flag aSign, bSign;
> - bits64 av, bv;
> + uint64_t av, bv;
> a = float64_squash_input_denormal(a STATUS_VAR);
> b = float64_squash_input_denormal(b STATUS_VAR);
>
> @@ -3699,7 +3699,7 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM
> )
> bSign = extractFloat64Sign( b );
> av = float64_val(a);
> bv = float64_val(b);
> - if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0
> );
> + if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) !=
> 0 );
> return ( av != bv ) && ( aSign ^ ( av < bv ) );
>
> }
> @@ -3720,12 +3720,12 @@ int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig;
> + uint64_t aSig;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
> + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
> shiftCount = 0x4037 - aExp;
> if ( shiftCount <= 0 ) shiftCount = 1;
> shift64RightJamming( aSig, shiftCount, &aSig );
> @@ -3747,14 +3747,14 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig, savedASig;
> + uint64_t aSig, savedASig;
> int32 z;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> if ( 0x401E < aExp ) {
> - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0;
> + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
> goto invalid;
> }
> else if ( aExp < 0x3FFF ) {
> @@ -3769,7 +3769,7 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a
> STATUS_PARAM )
> if ( ( z < 0 ) ^ aSign ) {
> invalid:
> float_raise( float_flag_invalid STATUS_VAR);
> - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
> }
> if ( ( aSig<<shiftCount ) != savedASig ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -3792,7 +3792,7 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig, aSigExtra;
> + uint64_t aSig, aSigExtra;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> @@ -3807,7 +3807,7 @@ int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
> ) {
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> aSigExtra = 0;
> }
> @@ -3832,7 +3832,7 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig;
> + uint64_t aSig;
> int64 z;
>
> aSig = extractFloatx80Frac( a );
> @@ -3847,14 +3847,14 @@ int64 floatx80_to_int64_round_to_zero( floatx80 a
> STATUS_PARAM )
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> else if ( aExp < 0x3FFF ) {
> if ( aExp | aSig ) STATUS(float_exception_flags) |=
> float_flag_inexact;
> return 0;
> }
> z = aSig>>( - shiftCount );
> - if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) {
> + if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> if ( aSign ) z = - z;
> @@ -3873,13 +3873,13 @@ float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig;
> + uint64_t aSig;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 ) ) {
> + if ( (uint64_t) ( aSig<<1 ) ) {
> return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR )
> STATUS_VAR );
> }
> return packFloat32( aSign, 0xFF, 0 );
> @@ -3901,13 +3901,13 @@ float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig, zSig;
> + uint64_t aSig, zSig;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 ) ) {
> + if ( (uint64_t) ( aSig<<1 ) ) {
> return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR )
> STATUS_VAR );
> }
> return packFloat64( aSign, 0x7FF, 0 );
> @@ -3931,12 +3931,12 @@ float128 floatx80_to_float128( floatx80 a
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig, zSig0, zSig1;
> + uint64_t aSig, zSig0, zSig1;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) {
> + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
> return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR )
> STATUS_VAR );
> }
> shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
> @@ -3957,27 +3957,27 @@ floatx80 floatx80_round_to_int( floatx80 a
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 lastBitMask, roundBitsMask;
> + uint64_t lastBitMask, roundBitsMask;
> int8 roundingMode;
> floatx80 z;
>
> aExp = extractFloatx80Exp( a );
> if ( 0x403E <= aExp ) {
> - if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 )
> ) {
> + if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1
> ) ) {
> return propagateFloatx80NaN( a, a STATUS_VAR );
> }
> return a;
> }
> if ( aExp < 0x3FFF ) {
> if ( ( aExp == 0 )
> - && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
> + && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
> return a;
> }
> STATUS(float_exception_flags) |= float_flag_inexact;
> aSign = extractFloatx80Sign( a );
> switch ( STATUS(float_rounding_mode) ) {
> case float_round_nearest_even:
> - if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a
> )<<1 )
> + if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a
> )<<1 )
> ) {
> return
> packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 )
> );
> @@ -4030,7 +4030,7 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM
> )
> static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign
> STATUS_PARAM)
> {
> int32 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig0, zSig1;
> + uint64_t aSig, bSig, zSig0, zSig1;
> int32 expDiff;
>
> aSig = extractFloatx80Frac( a );
> @@ -4040,7 +4040,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> expDiff = aExp - bExp;
> if ( 0 < expDiff ) {
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return a;
> }
> if ( bExp == 0 ) --expDiff;
> @@ -4049,7 +4049,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> }
> else if ( expDiff < 0 ) {
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 )
> );
> }
> if ( aExp == 0 ) ++expDiff;
> @@ -4058,7 +4058,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> }
> else {
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
> + if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
> return propagateFloatx80NaN( a, b STATUS_VAR );
> }
> return a;
> @@ -4073,7 +4073,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> goto shiftRight1;
> }
> zSig0 = aSig + bSig;
> - if ( (sbits64) zSig0 < 0 ) goto roundAndPack;
> + if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
> shiftRight1:
> shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
> zSig0 |= LIT64( 0x8000000000000000 );
> @@ -4096,7 +4096,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign
> STATUS_PARAM )
> {
> int32 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig0, zSig1;
> + uint64_t aSig, bSig, zSig0, zSig1;
> int32 expDiff;
> floatx80 z;
>
> @@ -4108,7 +4108,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> if ( 0 < expDiff ) goto aExpBigger;
> if ( expDiff < 0 ) goto bExpBigger;
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
> + if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
> return propagateFloatx80NaN( a, b STATUS_VAR );
> }
> float_raise( float_flag_invalid STATUS_VAR);
> @@ -4126,7 +4126,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0,
> 0 );
> bExpBigger:
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 )
> );
> }
> if ( aExp == 0 ) ++expDiff;
> @@ -4138,7 +4138,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80
> b, flag zSign STATUS_PARAM
> goto normalizeRoundAndPack;
> aExpBigger:
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return a;
> }
> if ( bExp == 0 ) --expDiff;
> @@ -4205,7 +4205,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b
> STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int32 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig0, zSig1;
> + uint64_t aSig, bSig, zSig0, zSig1;
> floatx80 z;
>
> aSig = extractFloatx80Frac( a );
> @@ -4216,15 +4216,15 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b
> STATUS_PARAM )
> bSign = extractFloatx80Sign( b );
> zSign = aSign ^ bSign;
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 )
> - || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
> + if ( (uint64_t) ( aSig<<1 )
> + || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
> return propagateFloatx80NaN( a, b STATUS_VAR );
> }
> if ( ( bExp | bSig ) == 0 ) goto invalid;
> return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
> }
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> if ( ( aExp | aSig ) == 0 ) {
> invalid:
> float_raise( float_flag_invalid STATUS_VAR);
> @@ -4244,7 +4244,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b
> STATUS_PARAM )
> }
> zExp = aExp + bExp - 0x3FFE;
> mul64To128( aSig, bSig, &zSig0, &zSig1 );
> - if ( 0 < (sbits64) zSig0 ) {
> + if ( 0 < (int64_t) zSig0 ) {
> shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
> --zExp;
> }
> @@ -4264,8 +4264,8 @@ floatx80 floatx80_div( floatx80 a, floatx80 b
> STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int32 aExp, bExp, zExp;
> - bits64 aSig, bSig, zSig0, zSig1;
> - bits64 rem0, rem1, rem2, term0, term1, term2;
> + uint64_t aSig, bSig, zSig0, zSig1;
> + uint64_t rem0, rem1, rem2, term0, term1, term2;
> floatx80 z;
>
> aSig = extractFloatx80Frac( a );
> @@ -4276,15 +4276,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b
> STATUS_PARAM )
> bSign = extractFloatx80Sign( b );
> zSign = aSign ^ bSign;
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> goto invalid;
> }
> return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
> }
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return packFloatx80( zSign, 0, 0 );
> }
> if ( bExp == 0 ) {
> @@ -4314,15 +4314,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b
> STATUS_PARAM )
> zSig0 = estimateDiv128To64( aSig, rem1, bSig );
> mul64To128( bSig, zSig0, &term0, &term1 );
> sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig0;
> add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
> }
> zSig1 = estimateDiv128To64( rem1, 0, bSig );
> - if ( (bits64) ( zSig1<<1 ) <= 8 ) {
> + if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
> mul64To128( bSig, zSig1, &term1, &term2 );
> sub128( rem1, 0, term1, term2, &rem1, &rem2 );
> - while ( (sbits64) rem1 < 0 ) {
> + while ( (int64_t) rem1 < 0 ) {
> --zSig1;
> add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
> }
> @@ -4344,8 +4344,8 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b
> STATUS_PARAM )
> {
> flag aSign, zSign;
> int32 aExp, bExp, expDiff;
> - bits64 aSig0, aSig1, bSig;
> - bits64 q, term0, term1, alternateASig0, alternateASig1;
> + uint64_t aSig0, aSig1, bSig;
> + uint64_t q, term0, term1, alternateASig0, alternateASig1;
> floatx80 z;
>
> aSig0 = extractFloatx80Frac( a );
> @@ -4354,14 +4354,14 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b
> STATUS_PARAM )
> bSig = extractFloatx80Frac( b );
> bExp = extractFloatx80Exp( b );
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig0<<1 )
> - || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
> + if ( (uint64_t) ( aSig0<<1 )
> + || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
> return propagateFloatx80NaN( a, b STATUS_VAR );
> }
> goto invalid;
> }
> if ( bExp == 0x7FFF ) {
> - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b
> STATUS_VAR );
> return a;
> }
> if ( bExp == 0 ) {
> @@ -4375,7 +4375,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b
> STATUS_PARAM )
> normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
> }
> if ( aExp == 0 ) {
> - if ( (bits64) ( aSig0<<1 ) == 0 ) return a;
> + if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
> normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
> }
> bSig |= LIT64( 0x8000000000000000 );
> @@ -4440,15 +4440,15 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, zExp;
> - bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0;
> - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> + uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
> + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> floatx80 z;
>
> aSig0 = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> aSign = extractFloatx80Sign( a );
> if ( aExp == 0x7FFF ) {
> - if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a
> STATUS_VAR );
> + if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a
> STATUS_VAR );
> if ( ! aSign ) return a;
> goto invalid;
> }
> @@ -4471,7 +4471,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
> doubleZSig0 = zSig0<<1;
> mul64To128( zSig0, zSig0, &term0, &term1 );
> sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig0;
> doubleZSig0 -= 2;
> add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
> @@ -4483,7 +4483,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
> sub128( rem1, 0, term1, term2, &rem1, &rem2 );
> mul64To128( zSig1, zSig1, &term2, &term3 );
> sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
> - while ( (sbits64) rem1 < 0 ) {
> + while ( (int64_t) rem1 < 0 ) {
> --zSig1;
> shortShift128Left( 0, zSig1, 1, &term2, &term3 );
> term3 |= 1;
> @@ -4511,9 +4511,9 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
> {
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> if ( floatx80_is_signaling_nan( a )
> || floatx80_is_signaling_nan( b ) ) {
> @@ -4525,7 +4525,7 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
> ( a.low == b.low )
> && ( ( a.high == b.high )
> || ( ( a.low == 0 )
> - && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
> + && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
> );
>
> }
> @@ -4542,9 +4542,9 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
> flag aSign, bSign;
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> float_raise( float_flag_invalid STATUS_VAR);
> return 0;
> @@ -4554,7 +4554,7 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> == 0 );
> }
> return
> @@ -4575,9 +4575,9 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
> flag aSign, bSign;
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> float_raise( float_flag_invalid STATUS_VAR);
> return 0;
> @@ -4587,7 +4587,7 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> != 0 );
> }
> return
> @@ -4607,9 +4607,9 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b
> STATUS_PARAM )
> {
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> float_raise( float_flag_invalid STATUS_VAR);
> return 0;
> @@ -4618,7 +4618,7 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b
> STATUS_PARAM )
> ( a.low == b.low )
> && ( ( a.high == b.high )
> || ( ( a.low == 0 )
> - && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
> + && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
> );
>
> }
> @@ -4635,9 +4635,9 @@ int floatx80_le_quiet( floatx80 a, floatx80 b
> STATUS_PARAM )
> flag aSign, bSign;
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> if ( floatx80_is_signaling_nan( a )
> || floatx80_is_signaling_nan( b ) ) {
> @@ -4650,7 +4650,7 @@ int floatx80_le_quiet( floatx80 a, floatx80 b
> STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> == 0 );
> }
> return
> @@ -4671,9 +4671,9 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b
> STATUS_PARAM )
> flag aSign, bSign;
>
> if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( a )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
> || ( ( extractFloatx80Exp( b ) == 0x7FFF )
> - && (bits64) ( extractFloatx80Frac( b )<<1 ) )
> + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
> ) {
> if ( floatx80_is_signaling_nan( a )
> || floatx80_is_signaling_nan( b ) ) {
> @@ -4686,7 +4686,7 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b
> STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> != 0 );
> }
> return
> @@ -4713,7 +4713,7 @@ int32 float128_to_int32( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> @@ -4742,7 +4742,7 @@ int32 float128_to_int32_round_to_zero( float128 a
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig0, aSig1, savedASig;
> + uint64_t aSig0, aSig1, savedASig;
> int32 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -4767,7 +4767,7 @@ int32 float128_to_int32_round_to_zero( float128 a
> STATUS_PARAM )
> if ( ( z < 0 ) ^ aSign ) {
> invalid:
> float_raise( float_flag_invalid STATUS_VAR);
> - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
> + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
> }
> if ( ( aSig0<<shiftCount ) != savedASig ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> @@ -4790,7 +4790,7 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> @@ -4808,7 +4808,7 @@ int64 float128_to_int64( float128 a STATUS_PARAM )
> ) {
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
> }
> @@ -4833,7 +4833,7 @@ int64 float128_to_int64_round_to_zero( float128 a
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, shiftCount;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
> int64 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -4855,10 +4855,10 @@ int64 float128_to_int64_round_to_zero( float128 a
> STATUS_PARAM )
> return LIT64( 0x7FFFFFFFFFFFFFFF );
> }
> }
> - return (sbits64) LIT64( 0x8000000000000000 );
> + return (int64_t) LIT64( 0x8000000000000000 );
> }
> z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
> - if ( (bits64) ( aSig1<<shiftCount ) ) {
> + if ( (uint64_t) ( aSig1<<shiftCount ) ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> }
> @@ -4871,7 +4871,7 @@ int64 float128_to_int64_round_to_zero( float128 a
> STATUS_PARAM )
> }
> z = aSig0>>( - shiftCount );
> if ( aSig1
> - || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) {
> + || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) )
> ) {
> STATUS(float_exception_flags) |= float_flag_inexact;
> }
> }
> @@ -4891,8 +4891,8 @@ float32 float128_to_float32( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig0, aSig1;
> - bits32 zSig;
> + uint64_t aSig0, aSig1;
> + uint32_t zSig;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> @@ -4926,7 +4926,7 @@ float64 float128_to_float64( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> @@ -4961,7 +4961,7 @@ floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> @@ -4998,7 +4998,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM
> )
> {
> flag aSign;
> int32 aExp;
> - bits64 lastBitMask, roundBitsMask;
> + uint64_t lastBitMask, roundBitsMask;
> int8 roundingMode;
> float128 z;
>
> @@ -5023,9 +5023,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM
> )
> if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
> }
> else {
> - if ( (sbits64) z.low < 0 ) {
> + if ( (int64_t) z.low < 0 ) {
> ++z.high;
> - if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1;
> + if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
> }
> }
> }
> @@ -5039,7 +5039,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM
> )
> }
> else {
> if ( aExp < 0x3FFF ) {
> - if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
> + if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
> STATUS(float_exception_flags) |= float_flag_inexact;
> aSign = extractFloat128Sign( a );
> switch ( STATUS(float_rounding_mode) ) {
> @@ -5101,7 +5101,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM
> )
> static float128 addFloat128Sigs( float128 a, float128 b, flag zSign
> STATUS_PARAM)
> {
> int32 aExp, bExp, zExp;
> - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> int32 expDiff;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -5182,7 +5182,7 @@ static float128 addFloat128Sigs( float128 a, float128
> b, flag zSign STATUS_PARAM
> static float128 subFloat128Sigs( float128 a, float128 b, flag zSign
> STATUS_PARAM)
> {
> int32 aExp, bExp, zExp;
> - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
> + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
> int32 expDiff;
> float128 z;
>
> @@ -5307,7 +5307,7 @@ float128 float128_mul( float128 a, float128 b
> STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int32 aExp, bExp, zExp;
> - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
> + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
> float128 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -5371,8 +5371,8 @@ float128 float128_div( float128 a, float128 b
> STATUS_PARAM )
> {
> flag aSign, bSign, zSign;
> int32 aExp, bExp, zExp;
> - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
> + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> float128 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -5426,7 +5426,7 @@ float128 float128_div( float128 a, float128 b
> STATUS_PARAM )
> zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
> mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
> sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig0;
> add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
> }
> @@ -5434,7 +5434,7 @@ float128 float128_div( float128 a, float128 b
> STATUS_PARAM )
> if ( ( zSig1 & 0x3FFF ) <= 4 ) {
> mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
> sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
> - while ( (sbits64) rem1 < 0 ) {
> + while ( (int64_t) rem1 < 0 ) {
> --zSig1;
> add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
> }
> @@ -5455,9 +5455,9 @@ float128 float128_rem( float128 a, float128 b
> STATUS_PARAM )
> {
> flag aSign, zSign;
> int32 aExp, bExp, expDiff;
> - bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
> - bits64 allZero, alternateASig0, alternateASig1, sigMean1;
> - sbits64 sigMean0;
> + uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
> + uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
> + int64_t sigMean0;
> float128 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -5539,15 +5539,15 @@ float128 float128_rem( float128 a, float128 b
> STATUS_PARAM )
> alternateASig1 = aSig1;
> ++q;
> sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
> - } while ( 0 <= (sbits64) aSig0 );
> + } while ( 0 <= (int64_t) aSig0 );
> add128(
> - aSig0, aSig1, alternateASig0, alternateASig1, (bits64 *)&sigMean0,
> &sigMean1 );
> + aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0,
> &sigMean1 );
> if ( ( sigMean0 < 0 )
> || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
> aSig0 = alternateASig0;
> aSig1 = alternateASig1;
> }
> - zSign = ( (sbits64) aSig0 < 0 );
> + zSign = ( (int64_t) aSig0 < 0 );
> if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
> return
> normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1
> STATUS_VAR );
> @@ -5564,8 +5564,8 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
> {
> flag aSign;
> int32 aExp, zExp;
> - bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
> - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> + uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
> + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
> float128 z;
>
> aSig1 = extractFloat128Frac1( a );
> @@ -5597,7 +5597,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
> doubleZSig0 = zSig0<<1;
> mul64To128( zSig0, zSig0, &term0, &term1 );
> sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
> - while ( (sbits64) rem0 < 0 ) {
> + while ( (int64_t) rem0 < 0 ) {
> --zSig0;
> doubleZSig0 -= 2;
> add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
> @@ -5609,7 +5609,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
> sub128( rem1, 0, term1, term2, &rem1, &rem2 );
> mul64To128( zSig1, zSig1, &term2, &term3 );
> sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
> - while ( (sbits64) rem1 < 0 ) {
> + while ( (int64_t) rem1 < 0 ) {
> --zSig1;
> shortShift128Left( 0, zSig1, 1, &term2, &term3 );
> term3 |= 1;
> @@ -5647,7 +5647,7 @@ int float128_eq( float128 a, float128 b STATUS_PARAM )
> ( a.low == b.low )
> && ( ( a.high == b.high )
> || ( ( a.low == 0 )
> - && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
> + && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
> );
>
> }
> @@ -5676,7 +5676,7 @@ int float128_le( float128 a, float128 b STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> == 0 );
> }
> return
> @@ -5708,7 +5708,7 @@ int float128_lt( float128 a, float128 b STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> != 0 );
> }
> return
> @@ -5739,7 +5739,7 @@ int float128_eq_signaling( float128 a, float128 b
> STATUS_PARAM )
> ( a.low == b.low )
> && ( ( a.high == b.high )
> || ( ( a.low == 0 )
> - && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) )
> + && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
> );
>
> }
> @@ -5771,7 +5771,7 @@ int float128_le_quiet( float128 a, float128 b
> STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> == 0 );
> }
> return
> @@ -5807,7 +5807,7 @@ int float128_lt_quiet( float128 a, float128 b
> STATUS_PARAM )
> if ( aSign != bSign ) {
> return
> aSign
> - && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> + && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low |
> b.low )
> != 0 );
> }
> return
> @@ -5965,7 +5965,7 @@ INLINE int float ## s ## _compare_internal( float ## s
> a, float ## s b, \
> int is_quiet STATUS_PARAM )
> \
> {
> \
> flag aSign, bSign;
> \
> - bits ## s av, bv;
> \
> + uint ## s ## _t av, bv;
> \
> a = float ## s ## _squash_input_denormal(a STATUS_VAR);
> \
> b = float ## s ## _squash_input_denormal(b STATUS_VAR);
> \
>
> \
> @@ -5985,7 +5985,7 @@ INLINE int float ## s ## _compare_internal( float ## s
> a, float ## s b, \
> av = float ## s ## _val(a);
> \
> bv = float ## s ## _val(b);
> \
> if ( aSign != bSign ) {
> \
> - if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) {
> \
> + if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) {
> \
> /* zero case */
> \
> return float_relation_equal;
> \
> } else {
> \
> @@ -6062,7 +6062,7 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits32 aSig;
> + uint32_t aSig;
>
> a = float32_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat32Frac( a );
> @@ -6086,7 +6086,7 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig;
> + uint64_t aSig;
>
> a = float64_squash_input_denormal(a STATUS_VAR);
> aSig = extractFloat64Frac( a );
> @@ -6111,7 +6111,7 @@ floatx80 floatx80_scalbn( floatx80 a, int n
> STATUS_PARAM )
> {
> flag aSign;
> int16 aExp;
> - bits64 aSig;
> + uint64_t aSig;
>
> aSig = extractFloatx80Frac( a );
> aExp = extractFloatx80Exp( a );
> @@ -6134,7 +6134,7 @@ float128 float128_scalbn( float128 a, int n
> STATUS_PARAM )
> {
> flag aSign;
> int32 aExp;
> - bits64 aSig0, aSig1;
> + uint64_t aSig0, aSig1;
>
> aSig1 = extractFloat128Frac1( a );
> aSig0 = extractFloat128Frac0( a );
> diff --git a/fpu/softfloat.h b/fpu/softfloat.h
> index 29492bc..5d05fa5 100644
> --- a/fpu/softfloat.h
> +++ b/fpu/softfloat.h
> @@ -65,21 +65,6 @@ typedef signed int int32;
> typedef uint64_t uint64;
> typedef int64_t int64;
>
> -/*----------------------------------------------------------------------------
> -| Each of the following `typedef's defines a type that holds integers
> -| of _exactly_ the number of bits specified. For instance, for most
> -| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
> -| `unsigned short int' and `signed short int' (or `short int'), respectively.
> -*----------------------------------------------------------------------------*/
> -typedef uint8_t bits8;
> -typedef int8_t sbits8;
> -typedef uint16_t bits16;
> -typedef int16_t sbits16;
> -typedef uint32_t bits32;
> -typedef int32_t sbits32;
> -typedef uint64_t bits64;
> -typedef int64_t sbits64;
> -
> #define LIT64( a ) a##LL
> #define INLINE static inline
>
> --
> 1.7.3.4
>
>
>
--
Aurelien Jarno GPG: 1024D/F1BCDB73
address@hidden http://www.aurel32.net
- Re: [Qemu-devel] [PATCH v5 07/10] softfloat: Drop [u]int32 types in favor of [u]int_fast32_t, (continued)
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Peter Maydell, 2011/03/07
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Aurelien Jarno, 2011/03/07
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Peter Maydell, 2011/03/08
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Aurelien Jarno, 2011/03/08
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Andreas Färber, 2011/03/08
- Re: [Qemu-devel] [PATCH v5 04/10] softfloat: Drop [u]int16 types in favor of [u]int_fast16_t, Aurelien Jarno, 2011/03/21
- Re: [Qemu-devel] [PATCH v5 03/10] softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t,
Aurelien Jarno <=
Re: [Qemu-devel] [PATCH v5 02/10] softfloat: Resolve type mismatches between declaration and implementation, Aurelien Jarno, 2011/03/07
Re: [Qemu-devel] [PATCH v5 01/10] [RESEND] softfloat: Prepend QEMU-style header with derivation notice, Aurelien Jarno, 2011/03/07