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Re: [Qemu-devel] [PATCH 01/20] softfloat: fix floatx80 handling of NaN


From: Aurelien Jarno
Subject: Re: [Qemu-devel] [PATCH 01/20] softfloat: fix floatx80 handling of NaN
Date: Wed, 20 Apr 2011 11:02:44 +0200
User-agent: Mutt/1.5.20 (2009-06-14)

On Tue, Apr 19, 2011 at 11:53:50AM +0100, Peter Maydell wrote:
> On 18 April 2011 21:59, Aurelien Jarno <address@hidden> wrote:
> > The floatx80 format uses an explicit bit that should be taken into account
> > when converting to and from commonNaN format.
> >
> > When converting to commonNaN, the explicit bit should be removed if it is
> > a 1, and a default NaN should be used if it is 0.
> >
> > When converting from commonNan, the explicit bit should be added.
> >
> > Signed-off-by: Aurelien Jarno <address@hidden>
> > ---
> >  fpu/softfloat-specialize.h |   19 +++++++++++++------
> >  1 files changed, 13 insertions(+), 6 deletions(-)
> >
> > diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
> > index b110187..fb2b5b4 100644
> > --- a/fpu/softfloat-specialize.h
> > +++ b/fpu/softfloat-specialize.h
> > @@ -603,9 +603,15 @@ static commonNaNT floatx80ToCommonNaN( floatx80 a 
> > STATUS_PARAM)
> >     commonNaNT z;
> >
> >     if ( floatx80_is_signaling_nan( a ) ) float_raise( float_flag_invalid 
> > STATUS_VAR);
> > -    z.sign = a.high>>15;
> > -    z.low = 0;
> > -    z.high = a.low;
> > +    if ( a.low >> 63 ) {
> > +        z.sign = a.high >> 15;
> > +        z.low = 0;
> > +        z.high = a.low << 1;
> > +    } else {
> > +        z.sign = floatx80_default_nan_high >> 15;
> > +        z.low = 0;
> > +        z.high = floatx80_default_nan_low << 1;
> > +    }
> >     return z;
> >  }
> 
> The intel manuals don't seem to define what a number with non-zero exponent
> field but explicit bit clear actually means. Presumably this (generate a
> default NaN) is what the hardware does if you try to convert such a thing
> to float64?

I tested that on my hardware, on an Intel CPU, and it behaves like that.

> > @@ -624,10 +630,11 @@ static floatx80 commonNaNToFloatx80( commonNaNT a 
> > STATUS_PARAM)
> >         return z;
> >     }
> >
> > -    if (a.high)
> > -        z.low = a.high;
> > -    else
> > +    if (a.high) {
> > +        z.low = LIT64( 0x8000000000000000 ) | a.high >> 1;
> > +    } else {
> >         z.low = floatx80_default_nan_low;
> > +    }
> >     z.high = ( ( (uint16_t) a.sign )<<15 ) | 0x7FFF;
> >     return z;
> >  }
> 
> I think the condition here should be "if (a.high >> 1)" -- otherwise we
> might construct an infinity instead (explicit bit 1 but all fraction bits 0).
> Also we are keeping the sign of the input even if we return the default
> NaN. It might be better to start with
>  uint64_t mantissa = a.high >> 1;
> and then roll the 'mantissa == 0' check into the default_nan_mode if().
> 

Correct, good catch. Will fix that in v2.


-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
address@hidden                 http://www.aurel32.net



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