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[Qemu-devel] [PATCH 4/4] milkymist: use cpu_physical_memory_map_fast
From: |
Paolo Bonzini |
Subject: |
[Qemu-devel] [PATCH 4/4] milkymist: use cpu_physical_memory_map_fast |
Date: |
Tue, 3 May 2011 18:49:34 +0200 |
This patch adds proper unmapping of the memory when the addresses
cross multiple memory blocks, and it also uses a single map_fast
operation for the RMW access to the destination frame buffer.
Cc: Michael Walle <address@hidden>
Signed-off-by: Paolo Bonzini <address@hidden>
---
Compile-tested only.
hw/milkymist-tmu2.c | 39 +++++++++++++++++++++------------------
1 files changed, 21 insertions(+), 18 deletions(-)
diff --git a/hw/milkymist-tmu2.c b/hw/milkymist-tmu2.c
index 9cebe31..575fa41 100644
--- a/hw/milkymist-tmu2.c
+++ b/hw/milkymist-tmu2.c
@@ -181,9 +181,9 @@ static void tmu2_start(MilkymistTMU2State *s)
GLXPbuffer pbuffer;
GLuint texture;
void *fb;
- target_phys_addr_t fb_len;
+ target_phys_addr_t fb_len, fb_len_full;
void *mesh;
- target_phys_addr_t mesh_len;
+ target_phys_addr_t mesh_len, mesh_len_full;
float m;
trace_milkymist_tmu2_start();
@@ -205,8 +205,12 @@ static void tmu2_start(MilkymistTMU2State *s)
/* Read the QEMU source framebuffer into an OpenGL texture */
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
- fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
- fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
+ fb_len_full = fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
+ fb = cpu_physical_memory_map_fast(s->regs[R_TEXFBUF], &fb_len);
+ if (fb_len < fb_len_full) {
+ cpu_physical_memory_unmap(fb, fb_len, 0, 0);
+ fb = NULL;
+ }
if (fb == NULL) {
glDeleteTextures(1, &texture);
glXMakeContextCurrent(s->dpy, None, None, NULL);
@@ -249,8 +253,12 @@ static void tmu2_start(MilkymistTMU2State *s)
glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
/* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
- fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
- fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
+ fb_len_full = fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
+ fb = cpu_physical_memory_map_fast(s->regs[R_DSTFBUF], &fb_len);
+ if (fb_len < fb_len_full) {
+ cpu_physical_memory_unmap(fb, fb_len, 0, 0);
+ fb = NULL;
+ }
if (fb == NULL) {
glDeleteTextures(1, &texture);
glXMakeContextCurrent(s->dpy, None, None, NULL);
@@ -260,7 +268,6 @@ static void tmu2_start(MilkymistTMU2State *s)
glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
GL_UNSIGNED_SHORT_5_6_5, fb);
- cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@ -268,9 +275,14 @@ static void tmu2_start(MilkymistTMU2State *s)
glMatrixMode(GL_MODELVIEW);
/* Map the texture */
- mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
- mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
+ mesh_len_full = mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
+ mesh = cpu_physical_memory_map_fast(s->regs[R_VERTICESADDR], &mesh_len);
+ if (mesh_len < mesh_len_full) {
+ cpu_physical_memory_unmap(mesh, mesh_len, 0, 0);
+ mesh = NULL;
+ }
if (mesh == NULL) {
+ cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
glDeleteTextures(1, &texture);
glXMakeContextCurrent(s->dpy, None, None, NULL);
glXDestroyPbuffer(s->dpy, pbuffer);
@@ -285,15 +297,6 @@ static void tmu2_start(MilkymistTMU2State *s)
cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
/* Write back the OpenGL framebuffer to the QEMU framebuffer */
- fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
- fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
- if (fb == NULL) {
- glDeleteTextures(1, &texture);
- glXMakeContextCurrent(s->dpy, None, None, NULL);
- glXDestroyPbuffer(s->dpy, pbuffer);
- return;
- }
-
glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
GL_UNSIGNED_SHORT_5_6_5, fb);
cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
--
1.7.4.4
- [Qemu-devel] [PATCH 0/4] introduce cpu_physical_memory_map_fast, Paolo Bonzini, 2011/05/03
- [Qemu-devel] [PATCH 1/4] exec: extract cpu_physical_memory_map_internal, Paolo Bonzini, 2011/05/03
- [Qemu-devel] [PATCH 3/4] virtio: use cpu_physical_memory_map_fast, Paolo Bonzini, 2011/05/03
- [Qemu-devel] [PATCH 4/4] milkymist: use cpu_physical_memory_map_fast,
Paolo Bonzini <=
- [Qemu-devel] [PATCH 2/4] exec: introduce cpu_physical_memory_map_fast and cpu_physical_memory_map_check, Paolo Bonzini, 2011/05/03
- Re: [Qemu-devel] [PATCH 0/4] introduce cpu_physical_memory_map_fast, Paolo Bonzini, 2011/05/12
- Re: [Qemu-devel] [PATCH 0/4] introduce cpu_physical_memory_map_fast, Avi Kivity, 2011/05/12