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Re: [Qemu-devel] [PATCH v2 1/2] sheepdog: don't update inode when create


From: MORITA Kazutaka
Subject: Re: [Qemu-devel] [PATCH v2 1/2] sheepdog: don't update inode when create_and_write fails
Date: Mon, 17 Dec 2012 16:49:12 +0900
User-agent: Wanderlust/2.15.9 (Almost Unreal) Emacs/23.2 Mule/6.0 (HANACHIRUSATO)

At Mon, 17 Dec 2012 14:17:26 +0800,
Liu Yuan wrote:
> 
> From: Liu Yuan <address@hidden>
> 
> For the error case such as SD_RES_NO_SPACE, we shouldn't update the inode 
> bitmap
> to avoid the scenario that the object is allocated but wasn't created at the
> server side. This will result in VM's IO error on the failed object.
> 
> Cc: MORITA Kazutaka <address@hidden>
> Cc: Kevin Wolf <address@hidden>
> Signed-off-by: Liu Yuan <address@hidden>
> ---
>  block/sheepdog.c |    9 +++++----
>  1 file changed, 5 insertions(+), 4 deletions(-)

Reviewed-by: MORITA Kazutaka <address@hidden>



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