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[Qemu-devel] [PULL 1/3] tcg/aarch64: implement ldst 12bit scaled uimm of


From: Richard Henderson
Subject: [Qemu-devel] [PULL 1/3] tcg/aarch64: implement ldst 12bit scaled uimm offset
Date: Mon, 15 Jul 2013 13:25:42 -0700

From: Claudio Fontana <address@hidden>

implement the 12bit scaled unsigned immediate offset
variant of LDR/STR. This improves code size by avoiding
the movi + ldst_r for naturally aligned offsets in range.

Signed-off-by: Claudio Fontana <address@hidden>
Reviewed-by: Richard Henderson <address@hidden>
---
 tcg/aarch64/tcg-target.c | 32 +++++++++++++++++++++++++++++---
 1 file changed, 29 insertions(+), 3 deletions(-)

diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index 562a549..cfd4081 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -315,6 +315,17 @@ static inline void tcg_out_ldst_9(TCGContext *s,
     tcg_out32(s, op_data << 24 | mod << 20 | off << 12 | rn << 5 | rd);
 }
 
+/* tcg_out_ldst_12 expects a scaled unsigned immediate offset */
+static inline void tcg_out_ldst_12(TCGContext *s,
+                                   enum aarch64_ldst_op_data op_data,
+                                   enum aarch64_ldst_op_type op_type,
+                                   TCGReg rd, TCGReg rn,
+                                   tcg_target_ulong scaled_uimm)
+{
+    tcg_out32(s, (op_data | 1) << 24
+              | op_type << 20 | scaled_uimm << 10 | rn << 5 | rd);
+}
+
 static inline void tcg_out_movr(TCGContext *s, int ext, TCGReg rd, TCGReg src)
 {
     /* register to register move using MOV (shifted register with no shift) */
@@ -374,10 +385,25 @@ static inline void tcg_out_ldst(TCGContext *s, enum 
aarch64_ldst_op_data data,
 {
     if (offset >= -256 && offset < 256) {
         tcg_out_ldst_9(s, data, type, rd, rn, offset);
-    } else {
-        tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
-        tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
+        return;
     }
+
+    if (offset >= 256) {
+        /* if the offset is naturally aligned and in range,
+           then we can use the scaled uimm12 encoding */
+        unsigned int s_bits = data >> 6;
+        if (!(offset & ((1 << s_bits) - 1))) {
+            tcg_target_ulong scaled_uimm = offset >> s_bits;
+            if (scaled_uimm <= 0xfff) {
+                tcg_out_ldst_12(s, data, type, rd, rn, scaled_uimm);
+                return;
+            }
+        }
+    }
+
+    /* worst-case scenario, move offset to temp register, use reg offset */
+    tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
+    tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
 }
 
 /* mov alias implemented with add immediate, useful to move to/from SP */
-- 
1.8.3.1




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