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Re: [Qemu-devel] [PATCH 00/60] AArch64 TCG emulation support
From: |
Peter Maydell |
Subject: |
Re: [Qemu-devel] [PATCH 00/60] AArch64 TCG emulation support |
Date: |
Fri, 27 Sep 2013 11:30:59 +0900 |
On 27 September 2013 10:02, Alexander Graf <address@hidden> wrote:
> On 27.09.2013, at 02:47, Alexander Graf wrote:
>> This is the first batch of patches to implement AArch64 instruction
>> emulation in QEMU. It implements enough to execute simple AArch64
>> programs in linux-user mode.
>
> Ah, one important thing I forgot to mention is that this patch set is based
> on Peter Maydell's aarch64 branch
What's not in mainline that you need? I committed the preparation-patchset
so your tcg patches wouldn't need to depend on not-in-mainline stuff...
-- PMM
- [Qemu-devel] [PATCH 57/60] AArch64: Add "Floating-point data-processing (2, (continued)
- [Qemu-devel] [PATCH 57/60] AArch64: Add "Floating-point data-processing (2, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 42/60] AArch64: Add literal ld instruction emulation, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 50/60] AArch64: Add "Floating-point<->fixed-point, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 52/60] AArch64: Add "Floating-point<->integer conversions", Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 59/60] AArch64: Add "Floating-point data-processing (3, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 53/60] AArch64: Add "Floating-point compare" instruction, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 54/60] AArch64: Add "Floating-point data-processing (1, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 60/60] AArch64: Add "Floating-point data-processing (3, Alexander Graf, 2013/09/26
- [Qemu-devel] [PATCH 55/60] AArch64: Add "Floating-point data-processing (1, Alexander Graf, 2013/09/26
- Re: [Qemu-devel] [PATCH 00/60] AArch64 TCG emulation support, Alexander Graf, 2013/09/26
- Re: [Qemu-devel] [PATCH 00/60] AArch64 TCG emulation support,
Peter Maydell <=