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Re: [Qemu-devel] [PATCH 1/3] tcg: Mask shift quantities while folding


From: Peter Maydell
Subject: Re: [Qemu-devel] [PATCH 1/3] tcg: Mask shift quantities while folding
Date: Tue, 18 Mar 2014 15:59:05 +0000

On 18 March 2014 15:48, Richard Henderson <address@hidden> wrote:
> The TCG result would be undefined, but we can at least produce one
> plausible result and avoid triggering the wrath of analysis tools.
>
> Reported-by: Peter Maydell <address@hidden>
> Signed-off-by: Richard Henderson <address@hidden>

Don't you also need to do something similar for the
"calculate known-zeroes bits" code on lines 807..833 ?

thanks
-- PMM



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