qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH] tcg/arm: improve direct jump


From: Aurelien Jarno
Subject: Re: [Qemu-devel] [PATCH] tcg/arm: improve direct jump
Date: Thu, 10 Dec 2015 19:21:19 +0100
User-agent: Mutt/1.5.23 (2014-03-12)

On 2015-12-10 07:31, Richard Henderson wrote:
> On 12/10/2015 12:02 AM, Aurelien Jarno wrote:
> >Note: I don't really get the reason for the current 16MB limit. With the
> >standard branch instructions the offset is coded on 24 bits, but shifted
> >right by 2, which should give us a +/-32MB jumps, and therefore a 32MB
> >limit.
> 
> That might be me with the off-by-one error on the bit counting...

While the way to store the value has been changed a few times recently,
the original value dates from this commit:

commit 1cb0661e009267a5d060c4686f0857784a8da228
Author: balrog <address@hidden>
Date:   Mon Dec 1 02:10:17 2008 +0000

    arm: Reserve code buffer in memory range reachable for pc-relative branch.
    
    Unfortunately this range is so narrow that I'm not sure if it makes more
    sense to always use memory load to pc kind of branch instead.
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/address@hidden 
c046a42c-6fe2-441c-8c8c-71466251a162

This doesn't fully explain the reason why 16MB and not 32MB.

Aurelien

-- 
Aurelien Jarno                          GPG: 4096R/1DDD8C9B
address@hidden                 http://www.aurel32.net



reply via email to

[Prev in Thread] Current Thread [Next in Thread]