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Re: [Qemu-devel] [PATCH] ui/cocoa.m: fix sending mouse event to guest
From: |
Peter Maydell |
Subject: |
Re: [Qemu-devel] [PATCH] ui/cocoa.m: fix sending mouse event to guest |
Date: |
Sat, 2 Apr 2016 18:07:18 +0100 |
On 2 April 2016 at 17:56, Programmingkid <address@hidden> wrote:
> The mouse down event should not be sent to the guest if the mouse down event
> causes an activation of QEMU. This patch prevents activation clicks from going
> to the guest.
>
> Signed-off-by: John Arbuckle <address@hidden>
> ---
> ui/cocoa.m | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 60a7c07..07d9c86 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -698,7 +698,7 @@ QemuCocoaView *cocoaView;
> * call below. We definitely don't want to pass that click through
> * to the guest.
> */
> - if ((isMouseGrabbed || [[self window] isKeyWindow]) &&
> + if ((isMouseGrabbed && [[self window] isKeyWindow]) &&
> (last_buttons != buttons)) {
> static uint32_t bmap[INPUT_BUTTON__MAX] = {
> [INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
> --
> 2.7.2
I'm afraid I don't really understand why you think this
should change. On the face of it the current code looks right:
we pass through the mouse button if:
(1) we've got the mouse grab
or (2) our window has the focus, even if it's not grabbed
I would expect the "activation click" to be "we don't have
the mouse grab, and we don't have focus either (some other
app is foreground)".
thanks
-- PMM