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Re: [Qemu-devel] [PATCH] Modify net/socket.c to use socket_* functions f


From: Ashi
Subject: Re: [Qemu-devel] [PATCH] Modify net/socket.c to use socket_* functions from include/qemu/sockets.h
Date: Tue, 31 May 2016 15:27:42 +0530
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.7.2



On Monday 16 May 2016 10:11 PM, Stefan Hajnoczi wrote:
On Thu, May 12, 2016 at 10:33:05PM +0530, Ashijeet Acharya wrote:
Changed the listen(),connect(),parse_host_port() in net/socket.c with the 
socket_*()functions in include/qemu/sockets.h.

What is the rationale for this change?  Please explain why this is
necessary or a good idea.

This patch consists of basic api conversion since i guess everything will be using QAPI based socket_* functions in the future and the same task was listed on this http://wiki.qemu.org/BiteSizedTasks page too.


Please summarize the address syntax changes in this patch and update the
QEMU man page.

Syntax changes:

1. connect() -> socket_connect()
2. listen() -> socket_listen()
3. parse_host_port() -> socket_parse()
4, delete bind as it is automatically done inside socket_listen.
5. use SocketAddress as data-type of socket variable saddr.



Signed-off-by: Ashijeet Acharya <address@hidden>
---
  net/socket.c | 38 +++++++++++++++++++-------------------
  1 file changed, 19 insertions(+), 19 deletions(-)

diff --git a/net/socket.c b/net/socket.c
index 9fa2cd8..b6e2f3e 100644
--- a/net/socket.c
+++ b/net/socket.c
@@ -522,10 +522,12 @@ static int net_socket_listen_init(NetClientState *peer,
  {
      NetClientState *nc;
      NetSocketState *s;
-    struct sockaddr_in saddr;
+    SocketAddress *saddr;
      int fd, ret;
+    Error *local_error = NULL;
+    saddr = g_new0(SocketAddress, 1);

-    if (parse_host_port(&saddr, host_str) < 0)
+    if (socket_parse(host_str, &local_error) < 0)
          return -1;

saddr is leaked.  Please check all return code paths and avoid memory
leaks.

I'm not sure if it makes sense to allocate a new SocketAddress object
since it is assigned a different object further down in the patch:

saddr = socket_local_address(fd, &local_error);

I have looked into it and hopefully solved the memory leakage problem as you can see in the new patch.


Thanks
Ashijeet Acharya



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