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Re: [Qemu-devel] [PATCH v2 2/6] bitops: fix rol/ror when shift is zero


From: David Gibson
Subject: Re: [Qemu-devel] [PATCH v2 2/6] bitops: fix rol/ror when shift is zero
Date: Thu, 27 Oct 2016 14:51:57 +1100
User-agent: Mutt/1.7.1 (2016-10-04)

On Wed, Oct 26, 2016 at 08:20:10AM -0700, Richard Henderson wrote:
> On 10/25/2016 11:26 PM, Nikunj A Dadhania wrote:
> > All the variants for rol/ror have a bug in case where the shift == 0.
> > For example rol32, would generate:
> > 
> >     return (word << 0) | (word >> 32);
> > 
> > Which though works, would be flagged as a runtime error on clang's
> > sanitizer.
> > 
> > Suggested-by: Richard Henderson <address@hidden>
> > Signed-off-by: Nikunj A Dadhania <address@hidden>
> > ---
> >  include/qemu/bitops.h | 16 ++++++++--------
> >  1 file changed, 8 insertions(+), 8 deletions(-)
> 
> Reviewed-by: Richard Henderson <address@hidden>

This looks fine to me too, but I'm not sure if it should be going via
my tree or not.

-- 
David Gibson                    | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au  | minimalist, thank you.  NOT _the_ _other_
                                | _way_ _around_!
http://www.ozlabs.org/~dgibson

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