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Re: [Qemu-devel] [PATCH v3 0/7] Update websocket code to more fully supp


From: Brandon Carpenter
Subject: Re: [Qemu-devel] [PATCH v3 0/7] Update websocket code to more fully support the RFC
Date: Wed, 20 Sep 2017 09:56:07 -0700

How are things looking, Daniel. I believe every comment from the previous version of the series was addressed.

I also wanted to mention that I put together a Python script, which acts as a proxy between noVNC and qemu, and can inject various frame types, fragment frames, and shutdown the socket in various ways to help exercise the different code paths. I would be happy to post it here to help test the changes.

Thanks,
--
Brandon Carpenter | Software Engineer
Cypherpath, Inc.
400 Columbia Point Drive Ste 101 | Richland, Washington USA
Office: (650) 713-3060

On Tue, Sep 12, 2017 at 8:21 AM, Brandon Carpenter <address@hidden> wrote:
We've been experiencing issues where the qemu websocket server closes
connections from noVNC clients for no apparent reason. Debugging shows
that certain web browsers are injecting ping and pong frames when the
connection becomes idle. Some browsers send those frames without a
payload, which also is causing closure. This patch series addresses
these issues by making the websocket server more conformant to RFC
6455 - The WebSocket Protocol.

Remembering the opcode is sufficient for handling fragmented frames from
the client, which may be introduced by an intermediary server/proxy.
Respond to pings and ignore pongs rather than close the connection as
many browsers use ping/pong to test an idle connection. Close
connections according to the RFC, including providing a reason code and
message to aid debugging of unexpected disconnects. Empty payloads
should not cause a disconnect.

While updating the websocket code, several other bugs were discovered
for which patches are also included early in the set.

Brandon Carpenter (7):
  io: Always remove an old channel watch before adding a new one
  io: Small updates in preparation for websocket changes
  io: Add support for fragmented websocket binary frames
  io: Allow empty websocket payload
  io: Ignore websocket PING and PONG frames
  io: Reply to ping frames
  io: Attempt to send websocket close messages to client

 include/io/channel-websock.h |   2 +
io/channel-websock.c | 282 +++++++++++++++++++++++++++----------------
 ui/vnc-auth-vencrypt.c       |   3 +
 ui/vnc-ws.c                  |   6 +
 ui/vnc.c                     |   4 +
 5 files changed, 194 insertions(+), 103 deletions(-)

--
2.14.1


--


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