[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] [PATCH] ps2: prevent changing irq state on save and loa
From: |
Paolo Bonzini |
Subject: |
Re: [Qemu-devel] [PATCH] ps2: prevent changing irq state on save and load |
Date: |
Fri, 11 May 2018 11:13:41 +0200 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.7.0 |
On 11/05/2018 10:16, Pavel Dovgalyuk wrote:
> Commit 2858ab09e6f708e381fc1a1cc87e747a690c4884 changed
> PS/2 keyboard/mouse buffers to the standard size. However, its state
> may change when migrating from the old buffer size and therefore irq needs
> updating. But this change made wrong, because it throws the whole queue
> if there are too much data instead of cropping it.
>
> That commit also updates irq (because the queue state may change).
> But updating the irq may change the VM state (and determinism of
> the execution). E.g., when replaying the execution, one may save
> the VM state and the state of the interrupt controller will be updated
> at the moment of saving, instead of using the recorded update events.
>
> This patch makes the queue update deterministic: it removes the update_irq
> call and crops the queue to prevent losing the characters and changing
> the required irq status.
>
> Signed-off-by: Pavel Dovgalyuk <address@hidden>
> ---
> hw/input/ps2.c | 8 ++++++--
> 1 file changed, 6 insertions(+), 2 deletions(-)
>
> diff --git a/hw/input/ps2.c b/hw/input/ps2.c
> index 06f5d2a..8b1931b 100644
> --- a/hw/input/ps2.c
> +++ b/hw/input/ps2.c
> @@ -837,7 +837,12 @@ static void ps2_common_post_load(PS2State *s)
> uint8_t tmp_data[PS2_QUEUE_SIZE];
>
> /* set the useful data buffer queue size, < PS2_QUEUE_SIZE */
> - size = (q->count < 0 || q->count > PS2_QUEUE_SIZE) ? 0 : q->count;
> + size = q->count;
> + if (q->count < 0) {
> + size = 0;
> + } else if (q->count > PS2_QUEUE_SIZE) {
> + size = PS2_QUEUE_SIZE;
> + }
>
> /* move the queue elements to the start of data array */
> for (i = 0; i < size; i++) {
> @@ -852,7 +857,6 @@ static void ps2_common_post_load(PS2State *s)
> q->rptr = 0;
> q->wptr = size;
> q->count = size;
> - s->update_irq(s->update_arg, q->count != 0);
> }
>
> static void ps2_kbd_reset(void *opaque)
>
Queued, thanks.
Paolo