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Re: [Qemu-devel] [PATCH v2 03/11] hw/arm/aspeed: Add an Aspeed machine c
From: |
Thomas Huth |
Subject: |
Re: [Qemu-devel] [PATCH v2 03/11] hw/arm/aspeed: Add an Aspeed machine class |
Date: |
Wed, 28 Nov 2018 10:26:06 +0100 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.9.1 |
On 2018-09-21 18:19, Cédric Le Goater wrote:
> The code looks better, it removes duplicated lines and it will ease
> the introduction of common properties for the Aspeed machines.
>
> Signed-off-by: Cédric Le Goater <address@hidden>
> Reviewed-by: Philippe Mathieu-Daudé <address@hidden>
> ---
> include/hw/arm/aspeed.h | 46 +++++++++
> hw/arm/aspeed.c | 212 +++++++++++++---------------------------
> 2 files changed, 116 insertions(+), 142 deletions(-)
> create mode 100644 include/hw/arm/aspeed.h
>
> diff --git a/include/hw/arm/aspeed.h b/include/hw/arm/aspeed.h
> new file mode 100644
> index 000000000000..325c091d09e4
> --- /dev/null
> +++ b/include/hw/arm/aspeed.h
> @@ -0,0 +1,46 @@
> +/*
> + * Aspeed Machines
> + *
> + * Copyright 2018 IBM Corp.
> + *
> + * This code is licensed under the GPL version 2 or later. See
> + * the COPYING file in the top-level directory.
> + */
> +#ifndef ARM_ASPEED_H
> +#define ARM_ASPEED_H
> +
> +#include "hw/boards.h"
> +
> +typedef struct AspeedBoardState AspeedBoardState;
Hi Cédric,
this patch breaks compiling with clang v3.4.2 here:
CC aarch64-softmmu/hw/arm/aspeed.o
hw/arm/aspeed.c:36:3: error: redefinition of typedef 'AspeedBoardState' is a C11
feature [-Werror,-Wtypedef-redefinition]
} AspeedBoardState;
^
include/hw/arm/aspeed.h:14:33: note: previous definition is here
typedef struct AspeedBoardState AspeedBoardState;
^
1 error generated.
make[1]: *** [hw/arm/aspeed.o] Error 1
make: *** [subdir-aarch64-softmmu] Error 2
Seems like it can be fixed like this:
diff --git a/hw/arm/aspeed.c b/hw/arm/aspeed.c
--- a/hw/arm/aspeed.c
+++ b/hw/arm/aspeed.c
@@ -29,11 +29,11 @@ static struct arm_boot_info aspeed_board_binfo = {
.nb_cpus = 1,
};
-typedef struct AspeedBoardState {
+struct AspeedBoardState {
AspeedSoCState soc;
MemoryRegion ram;
MemoryRegion max_ram;
-} AspeedBoardState;
+};
... does that look OK for you, too?
> +typedef struct AspeedBoardConfig {
> + const char *name;
> + const char *desc;
> + const char *soc_name;
> + uint32_t hw_strap1;
> + const char *fmc_model;
> + const char *spi_model;
> + uint32_t num_cs;
> + void (*i2c_init)(AspeedBoardState *bmc);
> +} AspeedBoardConfig;
> +
> +#define TYPE_ASPEED_MACHINE MACHINE_TYPE_NAME("aspeed")
> +#define ASPEED_MACHINE(obj) \
> + OBJECT_CHECK(AspeedMachine, (obj), TYPE_ASPEED_MACHINE)
> +
> +typedef struct AspeedMachine {
> + MachineState parent_obj;
> +} AspeedMachine;
> +
> +#define ASPEED_MACHINE_CLASS(klass) \
> + OBJECT_CLASS_CHECK(AspeedMachineClass, (klass), TYPE_ASPEED_MACHINE)
> +#define ASPEED_MACHINE_GET_CLASS(obj) \
> + OBJECT_GET_CLASS(AspeedMachineClass, (obj), TYPE_ASPEED_MACHINE)
> +
> +typedef struct AspeedMachineClass {
> + MachineClass parent_obj;
> + const AspeedBoardConfig *board;
> +} AspeedMachineClass;
> +
> +
> +#endif
Thomas
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