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Re: [Qemu-devel] AVX support for TCG
From: |
Nick Renieris |
Subject: |
Re: [Qemu-devel] AVX support for TCG |
Date: |
Fri, 4 Jan 2019 23:43:45 +0200 |
Right, that makes sense, thanks for the explanations. As someone with
very little x86 experience (zero experience from this perspective)
it's kind of daunting that I'd have to refactor all this stuff. All
these helpers via macros to get around C's 'minimalism' also seem like
something I'd have to get accustomed to. I will think about it.
Just curious, why is gvec-desc a bitfield instead of a normal struct?
Surely it'd be more readable that way. Also this is C, so it's not
even a typed bitfield, just a uint32. I'm guessing there's a reason
behind this?
- Re: [Qemu-devel] AVX support for TCG,
Nick Renieris <=