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Re: [Qemu-devel] [PATCH 2/2] virtio-gpu: clear command queue on reset


From: Marc-André Lureau
Subject: Re: [Qemu-devel] [PATCH 2/2] virtio-gpu: clear command queue on reset
Date: Thu, 14 Mar 2019 12:01:27 +0100

Hi

On Thu, Mar 14, 2019 at 7:17 AM Gerd Hoffmann <address@hidden> wrote:
>
> It was never correct to not clear them.  Due to commit "3912e66a3feb
> virtio-vga: fix reset." this became more obvious though.  The virtio
> rings get properly reset now, and trying to process the stale commands
> will trigger an assert in the virtio core.
>
> Signed-off-by: Gerd Hoffmann <address@hidden>

Reviewed-by: Marc-André Lureau <address@hidden>

what about the fences and related data?

> ---
>  hw/display/virtio-gpu.c | 7 +++++++
>  1 file changed, 7 insertions(+)
>
> diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> index fbd8d908ad32..cdab327658d2 100644
> --- a/hw/display/virtio-gpu.c
> +++ b/hw/display/virtio-gpu.c
> @@ -1356,6 +1356,7 @@ static void virtio_gpu_reset(VirtIODevice *vdev)
>  {
>      VirtIOGPU *g = VIRTIO_GPU(vdev);
>      struct virtio_gpu_simple_resource *res, *tmp;
> +    struct virtio_gpu_ctrl_command *cmd;
>      int i;
>
>      g->enable = 0;
> @@ -1372,6 +1373,12 @@ static void virtio_gpu_reset(VirtIODevice *vdev)
>          g->scanout[i].ds = NULL;
>      }
>
> +    while (!QTAILQ_EMPTY(&g->cmdq)) {
> +        cmd = QTAILQ_FIRST(&g->cmdq);
> +        QTAILQ_REMOVE(&g->cmdq, cmd, next);
> +        g_free(cmd);
> +    }
> +
>  #ifdef CONFIG_VIRGL
>      if (g->use_virgl_renderer) {
>          if (g->renderer_blocked) {
> --
> 2.18.1
>
>


-- 
Marc-André Lureau



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