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Re: [PATCH v7 00/22] tcg/ppc: Add vector opcodes
From: |
David Gibson |
Subject: |
Re: [PATCH v7 00/22] tcg/ppc: Add vector opcodes |
Date: |
Mon, 14 Oct 2019 11:25:01 +1100 |
User-agent: |
Mutt/1.12.1 (2019-06-15) |
Uh.. do you want me to merge this? Probably best to CC me if you
do.. otherwise I'm likely to miss it.
On Mon, Sep 30, 2019 at 01:21:03PM -0700, Richard Henderson wrote:
> Changes since v6:
> * The have_foo tests have been split so that VSX is not
> combined with ISA revision.
> * The power{7,8,9} patches have been split by isa extension.
> * Force the [TABC]X bits on within the VSX instruction defines,
> making the usage of the VSX insns clearer, since we have no
> additional or'ing of seemingly random bits.
>
> Changes since v5:
> * Disable runtime altivec detection until all of the required
> opcodes are implemented.
> Because dup2 was last, that really means all of the pure altivec
> bits, so the initial patches are not bisectable in any meaningful
> sense. I thought about reshuffling dup2 earlier, but that created
> too many conflicts and I was too lazy.
> * Rearranged the patches a little bit to make sure that each
> one actually builds, which was not the case before.
> * Folded in the fix to tcg_out_mem_long, as discussed in the
> followup within the v4 thread.
>
> Changes since v4:
> * Patch 1, "tcg/ppc: Introduce Altivec registers", is divided into
> ten smaller patches.
> * The net result (code-wise) is not changed between former patch 1
> and ten new patches.
> * Remaining (2-7) patches from v4 are applied verbatim.
> * This means that code-wise v5 and v4 do not differ.
> * v5 is devised to help debugging, and to better organize the code.
>
> Changes since v3:
> * Add support for bitsel, with the vsx xxsel insn.
> * Rely on the new relocation overflow handling, so
> we don't require 3 insns for a vector load.
>
> Changes since v2:
> * Several generic tcg patches to improve dup vs dupi vs dupm.
> In particular, if a global temp (like guest r10) is not in
> a host register, we should duplicate from memory instead of
> loading to an integer register, spilling to stack, loading
> to a vector register, and then duplicating.
> * I have more confidence that 32-bit ppc host should work
> this time around. No testing on that front yet, but I've
> unified some code sequences with 64-bit ppc host.
> * Base altivec now supports V128 only. Moved V64 support to
> Power7 (v2.06), which has 64-bit load/store.
> * Dropped support for 64-bit vector multiply using Power8.
> The expansion was too large compared to using integer regs.
>
> Richard Henderson (22):
> tcg/ppc: Introduce Altivec registers
> tcg/ppc: Introduce macro VX4()
> tcg/ppc: Introduce macros VRT(), VRA(), VRB(), VRC()
> tcg/ppc: Create TCGPowerISA and have_isa
> tcg/ppc: Replace HAVE_ISA_2_06
> tcg/ppc: Replace HAVE_ISEL macro with a variable
> tcg/ppc: Enable tcg backend vector compilation
> tcg/ppc: Add support for load/store/logic/comparison
> tcg/ppc: Add support for vector maximum/minimum
> tcg/ppc: Add support for vector add/subtract
> tcg/ppc: Add support for vector saturated add/subtract
> tcg/ppc: Support vector shift by immediate
> tcg/ppc: Support vector multiply
> tcg/ppc: Support vector dup2
> tcg/ppc: Enable Altivec detection
> tcg/ppc: Update vector support for VSX
> tcg/ppc: Update vector support for v2.07 Altivec
> tcg/ppc: Update vector support for v2.07 VSX
> tcg/ppc: Update vector support for v2.07 FP
> tcg/ppc: Update vector support for v3.00 Altivec
> tcg/ppc: Update vector support for v3.00 load/store
> tcg/ppc: Update vector support for v3.00 dup/dupi
>
> tcg/ppc/tcg-target.h | 51 +-
> tcg/ppc/tcg-target.opc.h | 13 +
> tcg/ppc/tcg-target.inc.c | 1118 +++++++++++++++++++++++++++++++++++---
> 3 files changed, 1101 insertions(+), 81 deletions(-)
> create mode 100644 tcg/ppc/tcg-target.opc.h
>
--
David Gibson | I'll have my music baroque, and my code
david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_
| _way_ _around_!
http://www.ozlabs.org/~dgibson
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